25242 cards found
Wispweaver Angel

Wispweaver Angel {4}{W}{W}

Creature - Angel
Flying
When Wispweaver Angel enters, you may exile another target creature you control, then return that card to the battlefield under its owner's control.
4/4
Wistful Selkie

Wistful Selkie {G/U}{G/U}{G/U}

Creature - Merfolk Wizard
When Wistful Selkie enters, draw a card.
Selkies call to a sea they never swam, in a tongue they never spoke, with a song they never learned.
2/2
Wistful Thinking

Wistful Thinking {2}{U}

Sorcery
Target player draws two cards, then discards four cards.
"To probe the wonders of the multiverse, to gaze upon worlds unspoiled by blade or spell . . . it's enough to make one weep for the possibilities denied."
  • Planar Chaos
Wit's End

Wit's End {5}{B}{B}

Sorcery
Target player discards their hand.
"Your patheitc ideas lie in shambles, Planeswalker. Where is your arrogant pride now?"
—Nicol Bolas
Witch Hunt

Witch Hunt {4}{R}

Enchantment
Players can't gain life.
At the beginning of your upkeep, Witch Hunt deals 4 damage to you.
At the beginning of your end step, target opponent chosen at random gains control of Witch Hunt.
The accusations spread like hungry flames.
Witch of the Moors

Witch of the Moors {3}{B}{B}

Creature - Human Warlock
Deathtouch
At the beginning of your end step, if you gained life this turn, each opponent sacrifices a creature of their choice and you return up to one target creature card from your graveyard to your hand.
Many hands for many evils.
4/4
Witch's Cauldron

Witch's Cauldron {B}

Artifact
{1}{B}, {T}, Sacrifice a creature: You gain 1 life and draw a card.
The best recipes start with reliable cookware.
Related card: Cursebound Witch
Witch's Clinic

Witch's Clinic

Land
{T}: Add {C}.
{2}, {T}: Target commander gains lifelink until end of turn.
Students from other colleges are invited to visit Witherbloom's medical facilities. Not many do.
Witch's Cottage

Witch's Cottage

Land - Swamp
({T}: Add {B}.)
Witch's Cottage enters tapped unless you control three or more other Swamps.
When Witch's Cottage enters untapped, you may put target creature card from your graveyard on top of your library.
Related card: Cursebound Witch
  • Throne of Eldraine
Witch's Familiar

Witch's Familiar {2}{B}

Creature - Frog
Some bog witches practice the strange art of batrachomancy, reading portents in the number, size, and color of warts on a toad's hide.
2/3
Related card: Cursebound Witch
Witch's Mark

Witch's Mark {1}{R}

Sorcery
You may discard a card. If you do, draw two cards.
Create a Wicked Role token attached to up to one target creature you control.
Witch's Mist

Witch's Mist {2}{B}

Enchantment
{2}{B}, {T}: Destroy target creature that was dealt damage this turn.
"Hear us, Overmother. Let the strong thrive under your gelatinous hand, and let the weak writhe under your serrated heel."
—Prayer of the devoted
  • Future Sight
Witch's Oven

Witch's Oven {1}

Artifact
{T}, Sacrifice a creature: Create a Food token. If the sacrificed creature's toughness was 4 or greater, create two Food tokens instead.
The wafting smells are both scrumptious and suspicious.
Related card: Cursebound Witch
Witch's Vengeance

Witch's Vengeance {1}{B}{B}

Sorcery
Creatures of the creature type of your choice get -3/-3 until end of turn.
The hex swept through the village, its citizens falling one by one.
Related card: Cursebound Witch
  • Throne of Eldraine Promos 111p 111s
  • Throne of Eldraine 111 358
Witch's Web

Witch's Web {1}{G}

Instant
Target creature gets +3/+3 and gains reach until end of turn. Untap it.
Ever since the ritual, Ryla didn't have an appetite at the dinner table, but her long walks in the forest always seemed to satiate her hunger.
Witch-Maw Nephilim

Witch-Maw Nephilim {G}{W}{U}{B}

Creature - Nephilim
Whenever you cast a spell, you may put two +1/+1 counters on Witch-Maw Nephilim.
Whenever Witch-Maw Nephilim attacks, it gains trample until end of turn if its power is 10 or greater.
When it awoke, it shattered the hillsides to make way for its passage.
1/1
Witch-king, Bringer of Ruin

Witch-king, Bringer of Ruin {4}{B}{B}

Legendary Creature - Wraith Noble
Flying
Whenever Witch-king, Bringer of Ruin attacks, defending player sacrifices a creature with the least power among creatures they control.
"No living man may hinder me!"
5/3
  • The Lord of the Rings: Tales of Middle-earth 293 391
Witch-king, Sky Scourge

Witch-king, Sky Scourge {5}{B}{R}

Legendary Creature - Wraith Noble
Flying
Whenever you attack with one or more Wraiths, exile the top X cards of your library, where X is their total power. You may play those cards this turn.
Undying
5/5
  • Tales of Middle-earth Commander 511 555
Witchbane Orb

Witchbane Orb {4}

Artifact
When Witchbane Orb enters, destroy all Curses attached to you.
You have hexproof.
Witches' Eye

Witches' Eye {1}

Artifact - Equipment
Equipped creature has "{1}, {T}: Scry 1."
Equip {1}
The price of prophecy is a vacant eye socket.
Witching Well

Witching Well {U}

Artifact
When Witching Well enters, scry 2.
{3}{U}, Sacrifice Witching Well: Draw two cards.
It was built by the Witch of Lochmere. Most of the wishes it grants are its own.
Witchstalker

Witchstalker {1}{G}{G}

Creature - Wolf
Hexproof
Whenever an opponent casts a blue or black spell during your turn, put a +1/+1 counter on Witchstalker.
3/3
Witchstalker Frenzy

Witchstalker Frenzy {3}{R}

Instant
This spell costs {1} less to cast for each creature that attacked this turn.
Witchstalker Frenzy deals 5 damage to target creature.
The witchstalkers circled the armored figure, drawn to the corrupting stink of dark magic. Kellan and Ruby fled to the sound of savage howls and snapping jaws.
  • Wilds of Eldraine
Withengar Unbound
Elbrus, the Binding Blade

Withengar Unbound

Legendary Creature - Demon
(Color indicator: Withengar Unbound is black)
Flying, intimidate, trample
Whenever a player loses the game, put thirteen +1/+1 counters on Withengar Unbound.
There are not enough lives on Innistrad to satisfy his thirst for retribution.
13/13
Card has other part: Elbrus, the Binding Blade
Witherbloom Apprentice

Witherbloom Apprentice {B}{G}

Creature - Human Druid
Magecraft — Whenever you cast or copy an instant or sorcery spell, each opponent loses 1 life and you gain 1 life.
"All we are—every feeling, every action—powered by a single, delicate little organ. Life is so terrifyingly, beautifully fragile."
2/2