31320 cards found
Shattered Dreams

Shattered Dreams {B}

Sorcery
Target opponent reveals their hand. You choose an artifact card from it. That player discards that card.
Victims are lucky if they remember ever having had what was lost.
  • Fifth Dawn
Shattered Ego

Shattered Ego {U}

Enchantment - Aura
Enchant creature
Enchanted creature gets -3/-0.
{3}{U}{U}: Put enchanted creature into its owner's library third from the top.
"You can't even fathom the depths of your own insignificance."
—Geyadrone Dihada
  • Modern Horizons 2
Shattered Landscape

Shattered Landscape

Land
{T}: Add {C}.
{T}, Sacrifice Shattered Landscape: Search your library for a basic Mountain, Plains, or Swamp card, put it onto the battlefield tapped, then shuffle.
Cycling {R}{W}{B}
  • Modern Horizons 3
Shattered Perception

Shattered Perception {2}{R}

Sorcery
Discard all the cards in your hand, then draw that many cards.
Flashback {5}{R}
"You must shatter the fetters of the past. Only then can you truly act."
—Rem Karolus, Blade of the Inquisitors
  • Dark Ascension
Shattered Sanctum

Shattered Sanctum

Land
Shattered Sanctum enters tapped unless you control two or more other lands.
{T}: Add {W} or {B}.
The Quietus Cult holds their grim ceremonies in the dark places where unburied dead litter the ground.
Shattered Seraph

Shattered Seraph {4}{W}{U}{B}

Creature - Angel Rogue
Flying
When Shattered Seraph enters, you gain 3 life.
{2}, Exile Shattered Seraph from your hand: Target land gains "{T}: Add {W}, {U}, or {B}" until Shattered Seraph is cast from exile. You may cast Shattered Seraph for as long as it remains exiled.
4/4
Related card: Shattered Seraph (Alchemy)
  • Streets of New Capenna 221 333 398
Shattered Seraph (Alchemy)

Shattered Seraph (Alchemy) {4}{W}{U}{B}

Creature - Angel Rogue
Flying
When Shattered Seraph enters, you gain 3 life.
{1}, Exile Shattered Seraph from your hand: Target land gains "{T}: Add {W}, {U}, or {B}" until Shattered Seraph is cast from exile. You may cast Shattered Seraph for as long as it remains exiled.
4/5
Related card: Shattered Seraph
  • Streets of New Capenna
Shattered Yard

Shattered Yard {4}{R}

Enchantment - Room
At the beginning of your end step, this Room deals 1 damage to each opponent.
Card has other part: Glassworks
  • Duskmourn: House of Horror
Shattergang Brothers

Shattergang Brothers {1}{B}{R}{G}

Legendary Creature - Goblin Artificer
{2}{B}, Sacrifice a creature: Each other player sacrifices a creature.
{2}{R}, Sacrifice an artifact: Each other player sacrifices an artifact.
{2}{G}, Sacrifice an enchantment: Each other player sacrifices an enchantment.
3/3
Shattering Blow

Shattering Blow {1}{R/W}

Instant
Exile target artifact.
"Aurelia seems too eager to solve her problems by delivering them to oblivion."
—Prime Speaker Zegana
  • Gatecrash
Shattering Finale

Shattering Finale {1}{B}

Sorcery
Casualty 1
Target creature an opponent controls perpetually gets -0/-3.
  • Alchemy: New Capenna
Shattering Pulse

Shattering Pulse {1}{R}

Instant
Buyback {3}
Destroy target artifact.
Shattering Spree

Shattering Spree {R}

Sorcery
Replicate {R}
Destroy target artifact.
Shatterskull Charger

Shatterskull Charger {1}{R}{R}

Creature - Giant Warrior
Kicker {2}
Trample, haste
If Shatterskull Charger was kicked, it enters with a +1/+1 counter on it.
At the beginning of your end step, if Shatterskull Charger doesn't have a +1/+1 counter on it, return it to its owner's hand.
4/3
Shatterskull Giant

Shatterskull Giant {2}{R}{R}

Creature - Giant Warrior
"Now I know why they call it Shatterskull Pass. Rocks fell all night like hammers smashing an anvil. It's no wonder the giants are angry all the time."
—Mitra, Bala Ged missionary
4/3
  • Zendikar
Shatterskull Minotaur

Shatterskull Minotaur {4}{R}{R}

Creature - Minotaur Warrior
This spell costs {1} less to cast for each creature in your party.
Haste
"We just pay him and point him at problems."
—Aro, Sea Gate adventurer
5/4
  • Zendikar Rising
Shatterskull Recruit

Shatterskull Recruit {3}{R}{R}

Creature - Giant Warrior Ally
Menace
Saved from certain death by the kor, he considers himself bound to them by an unbreakable blood oath.
4/4
  • Battle for Zendikar
Shatterskull Smashing
Shatterskull, the Hammer Pass

Shatterskull Smashing {X}{R}{R}

Sorcery
Shatterskull Smashing deals X damage divided as you choose among up to two target creatures and/or planeswalkers. If X is 6 or more, Shatterskull Smashing deals twice X damage divided as you choose among them instead.
Card has other part: Shatterskull, the Hammer Pass
Shatterskull, the Hammer Pass
Shatterskull Smashing

Shatterskull, the Hammer Pass

Land
As Shatterskull, the Hammer Pass enters, you may pay 3 life. If you don't, it enters tapped.
{T}: Add {R}.
"The safest way across the Skyfangs is to fly. Shatterskull Pass is a pretty distant second."
—Samila, Murasa Expeditionary House
Card has other part: Shatterskull Smashing
Shatterstorm

Shatterstorm {2}{R}{R}

Sorcery
Destroy all artifacts. They can't be regenerated.
From a marvel of magical mechanization to a smoking stack of scrap in one easy step.
Related card: Golgothian Sylex
Shauku's Minion

Shauku's Minion {1}{B}{R}

Creature - Human Minion
{B}{R}, {T}: Shauku's Minion deals 2 damage to target white creature.
"My minions serve me in the light; I serve no one."
—Shauku, Endbringer
2/2
  • Mirage
Shauku, Endbringer

Shauku, Endbringer {5}{B}{B}

Legendary Creature - Vampire
Flying
Shauku, Endbringer can't attack if there's another creature on the battlefield.
At the beginning of your upkeep, you lose 3 life.
{T}: Exile target creature and put a +1/+1 counter on Shauku.
5/5
  • Mirage
Shaun & Rebecca, Agents

Shaun & Rebecca, Agents {1}{G}{W}{U}

Legendary Creature - Human Assassin Scientist
Vigilance
When Shaun & Rebecca, Agents enters, search your graveyard, hand, and library for a card named The Animus and put it onto the battlefield, then shuffle.
{T}: Add {C}. When you do, mill two cards.
"Information is a weapon as potent as any Assassin's blade."
4/4
Related card: The Animus
Shaun, Father of Synths

Shaun, Father of Synths {3}{U}{R}

Legendary Creature - Human Scientist
Whenever you attack, you may create a tapped and attacking token that's a copy of target attacking legendary creature you control other than Shaun, except it's not legendary and it's a Synth artifact creature in addition to its other types.
When Shaun leaves the battlefield, exile all Synth tokens you control.
3/4
Shay Cormac

Shay Cormac {W}{B}

Legendary Creature - Human Knight Rogue
{1}: Permanents your opponents control lose hexproof, indestructible, protection, shroud, and ward until end of turn.
Whenever a creature an opponent controls becomes the target of a spell or ability you control, put a bounty counter on that creature.
Whenever a creature with a bounty counter on it dies, put two +1/+1 counters on Shay Cormac.
1/1