29693 cards found
Seal of Strength

Seal of Strength {G}

Enchantment
Sacrifice Seal of Strength: Target creature gets +3/+3 until end of turn.
When does majestic become ominous?
Search for Tomorrow

Search for Tomorrow {2}{G}

Sorcery
Search your library for a basic land card, put it onto the battlefield, then shuffle.
Suspend 2—{G}
Season of Growth

Season of Growth {1}{G}

Enchantment
Whenever a creature enters the battlefield under your control, scry 1.
Whenever you cast a spell that targets a creature you control, draw a card.
"Awake, and lift your faces to the sun."
Season of Renewal

Season of Renewal {2}{G}

Instant
Choose one or both —
• Return target creature card from your graveyard to your hand.
• Return target enchantment card from your graveyard to your hand.
Pavement ripped like paper as the ancient kami awoke from her long slumber beneath the city.
  • Kamigawa: Neon Dynasty
Seasonal Ritual

Seasonal Ritual {G}

Sorcery - Adventure
Add one mana of any color.
"Old battlefields make great gardens. So rich from the blood of the fallen."
Card has other part: Rosethorn Acolyte
Seasons Past

Seasons Past {4}{G}{G}

Sorcery
Return any number of cards with different mana values from your graveyard to your hand. Put Seasons Past on the bottom of its owner's library.
The seeds of new life take root in the soil of old.
Second Harvest

Second Harvest {2}{G}{G}

Instant
For each token you control, create a token that's a copy of that permanent.
"The cornfields promise a good yield this season."
—Radwick, farmer of Gatstaf
Sedge Scorpion

Sedge Scorpion {G}

Creature - Scorpion
Deathtouch
Thakolides the Mighty
Slayer of minotaurs
Vanquisher of giants
Killed by a scorpion
—Inscription on an Akroan grave
1/1
See the Unwritten

See the Unwritten {4}{G}{G}

Sorcery
Reveal the top eight cards of your library. You may put a creature card from among them onto the battlefield. Put the rest into your graveyard.
Ferocious — If you control a creature with power 4 or greater, you may put two creature cards onto the battlefield instead of one.
  • Khans of Tarkir
Seed Guardian

Seed Guardian {2}{G}{G}

Creature - Elemental
Reach
When Seed Guardian dies, create an X/X green Elemental creature token, where X is the number of creature cards in your graveyard.
It is a reminder that spring will always follow winter.
3/4
  • Oath of the Gatewatch
Seed of Hope

Seed of Hope {G}

Instant
Mill two cards. You may put a permanent card from among the milled cards into your hand. You gain 2 life.
Wrenn had given everything and asked for nothing. She deserved a monument, but rest in a quiet meadow is all she would've wanted.
  • March of the Machine
Seed the Land

Seed the Land {2}{G}{G}

Enchantment
Whenever a land enters the battlefield, its controller creates a 1/1 green Snake creature token.
With a sadness and a sense of hope, Senka left the colony of her birth and, with her attendants, set out to serve as broodmistress, founder of a new colony.
  • Saviors of Kamigawa
Seedborn Muse

Seedborn Muse {3}{G}{G}

Creature - Spirit
Untap all permanents you control during each other player's untap step.
"Her voice is the wilderness, savage and pure."
—Kamahl, druid acolyte
2/4
Seedguide Ash

Seedguide Ash {4}{G}

Creature - Treefolk Druid
When Seedguide Ash dies, you may search your library for up to three Forest cards, put them onto the battlefield tapped, then shuffle.
"May you shade three generations of seedlings."
4/4
  • Lorwyn
Seedling Charm

Seedling Charm {G}

Instant
Choose one —
• Return target Aura attached to a creature to its owner's hand.
• Regenerate target green creature.
• Target creature gains trample until end of turn.
  • Mirage
Seeds of Innocence

Seeds of Innocence {1}{G}{G}

Sorcery
Destroy all artifacts. They can't be regenerated. The controller of each of those artifacts gains life equal to its mana value.
"I have hidden from the machinations of Zhalfir for centuries. Why should I join your campaign?"
—Jolrael
  • Mirage
Seeds of Renewal

Seeds of Renewal {6}{G}

Sorcery
Undaunted
Return up to two target cards from your graveyard to your hand. Exile Seeds of Renewal.
Sam planted the little silver nut in the Party Field where the tree had once been, and he wondered what would come of it.
Seedtime

Seedtime {1}{G}

Instant
Cast this spell only during your turn.
Take an extra turn after this one if an opponent cast a blue spell this turn.
The hippo grows wings to fight the condor.
—Nantuko teaching
  • Judgment
Seek the Horizon

Seek the Horizon {3}{G}

Sorcery
Search your library for up to three basic land cards, reveal them, put them into your hand, then shuffle.
The Temur call the flickering lights the Path of Whispers, believing that they lead the way to ancestral knowledge.
Seek the Wilds

Seek the Wilds {1}{G}

Sorcery
Look at the top four cards of your library. You may reveal a creature or land card from among them and put it into your hand. Put the rest on the bottom of your library in any order.
"In my downtime I used to paint the vistas. Now the vistas disappear faster than my downtime."
Seeker of Skybreak

Seeker of Skybreak {1}{G}

Creature - Elf
{T}: Untap target creature.
Seekers spend their lives protecting a home they rarely visit.
2/1
Seeker of Sunlight

Seeker of Sunlight {G}

Creature - Merfolk Scout
{2}{G}: Seeker of Sunlight explores. Activate only as a sorcery.
"We weren't fleeing a broken world. We were running toward paradise!"
1/1
  • The Lost Caverns of Ixalan
Segmented Krotiq

Segmented Krotiq {5}{G}

Creature - Insect
Megamorph {6}{G}
The list of things a krotiq eats is as long as the krotiq itself.
6/5
  • Dragons of Tarkir
Sekki, Seasons' Guide

Sekki, Seasons' Guide {5}{G}{G}{G}

Legendary Creature - Spirit
Sekki, Seasons' Guide enters the battlefield with eight +1/+1 counters on it.
If damage would be dealt to Sekki, prevent that damage, remove that many +1/+1 counters from Sekki, and create that many 1/1 colorless Spirit creature tokens.
Sacrifice eight Spirits: Return Sekki from your graveyard to the battlefield.
0/0
  • Saviors of Kamigawa
Selective Adaptation

Selective Adaptation {4}{G}{G}

Sorcery
Reveal the top seven cards of your library. Choose from among them a card with flying, a card with first strike, and so on for double strike, deathtouch, haste, hexproof, indestructible, lifelink, menace, reach, trample, and vigilance. Put one of the chosen cards onto the battlefield, the other chosen cards into your hand, and the rest into your graveyard.
  • Commander 2020