26393 cards found
Tishana's Tidebinder

Tishana's Tidebinder {2}{U}

Creature - Merfolk Wizard
Flash
When Tishana's Tidebinder enters, counter up to one target activated or triggered ability. If an ability of an artifact, creature, or planeswalker is countered this way, that permanent loses all abilities for as long as Tishana's Tidebinder remains on the battlefield.
3/2
  • The Lost Caverns of Ixalan Promos 81p 81s
  • The Lost Caverns of Ixalan 81 335
Tishana, Voice of Thunder

Tishana, Voice of Thunder {5}{G}{U}

Legendary Creature - Merfolk Shaman
Tishana, Voice of Thunder's power and toughness are each equal to the number of cards in your hand.
You have no maximum hand size.
When Tishana enters, draw a card for each creature you control.
*/*
Titan Forge

Titan Forge {3}

Artifact
{3}, {T}: Put a charge counter on Titan Forge.
{T}, Remove three charge counters from Titan Forge: Create a 9/9 colorless Golem artifact creature token.
  • Mirrodin Besieged
Titan Hunter

Titan Hunter {4}{B}

Creature - Human Warrior
At the beginning of each player's end step, if no creatures died this turn, Titan Hunter deals 4 damage to that player.
{1}{B}, Sacrifice a creature: You gain 4 life.
"Monster or human, my rate's the same."
4/5
Titan of Eternal Fire

Titan of Eternal Fire {5}{R}

Creature - Giant
Each Human creature you control has "{R}, {T}: This creature deals 1 damage to any target."
There is no gift more precious or more perilous than fire.
5/6
Titan of Industry

Titan of Industry {4}{G}{G}{G}

Creature - Elemental
Reach, trample
When Titan of Industry enters, choose two —
• Destroy target artifact or enchantment.
• Target player gains 5 life.
• Create a 4/4 green Rhino Warrior creature token.
• Put a shield counter on a creature you control.
7/7
Titan of Littjara

Titan of Littjara {4}{U}{U}

Creature - Illusion
As Titan of Littjara enters, choose a creature type.
Titan of Littjara is the chosen type in addition to its other types.
Whenever Titan of Littjara enters or attacks, you may draw a card for each other creature you control that shares a creature type with it. If you do, discard a card.
6/6
  • Commander Masters 728 760
Titan's Presence

Titan's Presence {3}

Instant
As an additional cost to cast this spell, reveal a colorless creature card from your hand.
Exile target creature if its power is less than or equal to the revealed card's power.
Dust and memory are all that remain in Ulamog's wake.
Titan's Revenge

Titan's Revenge {X}{R}{R}

Sorcery
Titan's Revenge deals X damage to any target. Clash with an opponent. If you win, return Titan's Revenge to its owner's hand.
  • Morningtide
Titan's Strength

Titan's Strength {R}

Instant
Target creature gets +3/+1 until end of turn. Scry 1.
Titania

Titania

Vanguard
You may play an additional land on each of your turns.
Voice of the Argoth forest, defender of its creatures, and enforcer of its laws, Titania is literally an aspect of the forest itself. Her power and her very existence are linked to the land: when the forest is healthy, Titania is ascendant. When Argoth suffers, Titania also bleeds.
Hand size bonus: +2
Life bonus: -5
  • Vanguard Series
Titania's Boon

Titania's Boon {3}{G}

Sorcery
Put a +1/+1 counter on each creature you control.
When the winds rock the trees, listen for voices in the creaking of the trunks. If you hear your name, you are one of the Goddess's chosen.
  • Urza's Saga
Titania's Chosen

Titania's Chosen {2}{G}

Creature - Elf Archer
Whenever a player casts a green spell, put a +1/+1 counter on Titania's Chosen.
"What do a hero and an arrow have in common? In times of war are many more made."
—Elvish riddle
1/1
Titania's Command

Titania's Command {4}{G}{G}

Sorcery
Choose two —
• Exile target player's graveyard. You gain 1 life for each card exiled this way.
• Search your library for up to two land cards, put them onto the battlefield tapped, then shuffle.
• Create two 2/2 green Bear creature tokens.
• Put two +1/+1 counters on each creature you control.
Titania's Song

Titania's Song {3}{G}

Enchantment
Each noncreature artifact loses all abilities and becomes an artifact creature with power and toughness each equal to its mana value. If Titania's Song leaves the battlefield, this effect continues until end of turn.
Related card: Golgothian Sylex
Titania, Gaea Incarnate
Titania, Voice of Gaea
Argoth, Sanctum of Nature

Titania, Gaea Incarnate

Legendary Creature - Elemental Avatar
(Color indicator: Titania, Gaea Incarnate is green)
Vigilance, reach, trample, haste
Titania, Gaea Incarnate's power and toughness are each equal to the number of lands you control.
When Titania enters, return all land cards from your graveyard to the battlefield tapped.
{3}{G}: Put four +1/+1 counters on target land you control. It becomes a 0/0 Elemental creature with haste. It's still a land.
*/*
Card has other parts: Titania, Voice of Gaea Argoth, Sanctum of Nature
Titania, Nature's Force

Titania, Nature's Force {4}{G}{G}

Legendary Creature - Elemental
You may play Forests from your graveyard.
Whenever a Forest you control enters, create a 5/3 green Elemental creature token.
Whenever an Elemental you control dies, you may mill three cards.
6/6
Titania, Protector of Argoth

Titania, Protector of Argoth {3}{G}{G}

Legendary Creature - Elemental
When Titania, Protector of Argoth enters, return target land card from your graveyard to the battlefield.
Whenever a land you control is put into a graveyard from the battlefield, create a 5/3 green Elemental creature token.
5/3
Titania, Voice of Gaea
Titania, Gaea Incarnate

Titania, Voice of Gaea {1}{G}{G}

Legendary Creature - Elemental
Reach
Whenever one or more land cards are put into your graveyard from anywhere, you gain 2 life.
At the beginning of your upkeep, if there are four or more land cards in your graveyard and you both own and control Titania, Voice of Gaea and a land named Argoth, Sanctum of Nature, exile them, then meld them into Titania, Gaea Incarnate.
3/4
Card has other part: Titania, Gaea Incarnate
Related card: Argoth, Sanctum of Nature
Titanic Brawl

Titanic Brawl {1}{G}

Instant
This spell costs {1} less to cast if it targets a creature you control with a +1/+1 counter on it.
Target creature you control fights target creature you don't control.
Whoever wins, the neighborhood loses.
Titanic Bulvox

Titanic Bulvox {6}{G}{G}

Creature - Beast
Trample
Morph {4}{G}{G}{G}
With natural laws abandoned, excess thrives.
7/4
  • Scourge
Titanic Growth

Titanic Growth {1}{G}

Instant
Target creature gets +4/+4 until end of turn.
The massive dominate through might. The tiny survive with guile. Beware the tiny who become massive.
Titanic Ultimatum

Titanic Ultimatum {R}{R}{G}{G}{G}{W}{W}

Sorcery
Until end of turn, creatures you control get +5/+5 and gain first strike, trample, and lifelink.
"Retribution is best delivered by claws and rage, with both magnified."
—Ajani
Titanium Golem

Titanium Golem {5}

Artifact Creature - Golem
{1}{W}: Titanium Golem gains first strike until end of turn.
Centuries before the first blades of the Razor Fields chimed in the wind, Mirrodin echoed with the golems' footsteps.
3/3
  • Mirrodin
Titanoth Rex

Titanoth Rex {7}{G}{G}

Creature - Dinosaur Beast
Trample
Cycling {1}{G}
When you cycle Titanoth Rex, put a trample counter on target creature you control.
11/11