29693 cards found
Slaughterhouse Bouncer

Slaughterhouse Bouncer {4}{B}

Creature - Ogre Warrior
Hellbent — When Slaughterhouse Bouncer dies, if you have no cards in hand, target creature gets -3/-3 until end of turn.
A Rakdos party is a flop if anyone lives to talk about it.
3/3
  • Dissension
Slave of Bolas

Slave of Bolas {3}{U/R}{B}

Sorcery
Gain control of target creature. Untap that creature. It gains haste until end of turn. Sacrifice it at the beginning of the next end step.
Nicol Bolas doesn't distinguish between servants and victims.
Slavering Nulls

Slavering Nulls {1}{R}

Creature - Goblin Zombie
Whenever Slavering Nulls deals combat damage to a player, if you control a Swamp, you may have that player discard a card.
Having lost their minds, they now want yours.
2/1
Slay

Slay {2}{B}

Instant
Destroy target green creature. It can't be regenerated.
Draw a card.
The elves had the edge in guile, skill, and valor. But in the end, only sheer numbers mattered.
Slayer of the Wicked

Slayer of the Wicked {3}{W}

Creature - Human Soldier
When Slayer of the Wicked enters the battlefield, you may destroy target Vampire, Werewolf, or Zombie.
You don't want to see his trophy room.
3/2
Slayer's Bounty

Slayer's Bounty {W}

Legendary Artifact - Clue
When Slayer's Bounty enters the battlefield, look at the creature cards in target opponent's hand.
Whenever you sacrifice Slayer's Bounty or another Clue, draft a card from Slayer's Bounty's spellbook.
{2}, Sacrifice Slayer's Bounty: Draw a card.
Related cards: Bound in Gold Bounty Agent Bring to Trial Collar the Culprit Compulsory Rest Expel Fairgrounds Warden Glass Casket Iron Verdict Luminous Bonds Outflank Raise the Alarm Reprobation Seal Away Summary Judgment
  • Alchemy: Innistrad
Slayer's Cleaver

Slayer's Cleaver {3}

Artifact - Equipment
Equipped creature gets +3/+1 and must be blocked by an Eldrazi if able.
Equip {4}
"Don't stop chopping until the pieces stop wiggling."
—Rem Karolus, Slayer of Eldrazi
  • Eldritch Moon
Slayer's Plate

Slayer's Plate {3}

Artifact - Equipment
Equipped creature gets +4/+2.
Whenever equipped creature dies, if it was a Human, create a 1/1 white Spirit creature token with flying.
Equip {3}
Slayers' Stronghold

Slayers' Stronghold

Land
{T}: Add {C}.
{R}{W}, {T}: Target creature gets +2/+0 and gains vigilance and haste until end of turn.
Its courtyards are lit during every hour of the day so that night may never fall within its walls.
Slaying Fire

Slaying Fire {2}{R}

Instant
Slaying Fire deals 3 damage to any target.
Adamant — If at least three red mana was spent to cast this spell, it deals 4 damage instead.
The purest virtue burns brighter than the sun and hotter than dragonfire.
  • Throne of Eldraine 143 394
Slaying Mantis

Slaying Mantis {5}{G}{G}

Creature - Insect Wrestler
Just a second (As long as this spell is on the stack, players can't move cards on the battlefield.)
Slaying Mantis enters the battlefield by being thrown from a distance of at least three feet.
When Slaying Mantis enters the battlefield, it fights each creature an opponent controls that it touched as it entered.
6/6
Sleek Schooner

Sleek Schooner {3}

Artifact - Vehicle
Crew 1
The pirates had left the open sea behind, but they were still in their element: reckless adventure.
4/3
  • Ixalan
Sleep

Sleep {2}{U}{U}

Sorcery
Tap all creatures target player controls. Those creatures don't untap during that player's next untap step.
"I give them dreams so wondrous that they hesitate to return to the world of the conscious."
—Garild, merfolk mage
Sleep Paralysis

Sleep Paralysis {3}{U}

Enchantment - Aura
Enchant creature
When Sleep Paralysis enters the battlefield, tap enchanted creature.
Enchanted creature doesn't untap during its controller's untap step.
Sleep doesn't always mean rest.
Sleep of the Dead

Sleep of the Dead {U}

Sorcery
Tap target creature. It doesn't untap during its controller's next untap step.
Escape — {2}{U}, Exile three other cards from your graveyard.
Normally, a cerberus sleeps one head at a time.
  • Theros Beyond Death
Sleep with the Fishes

Sleep with the Fishes {2}{U}{U}

Enchantment - Aura
Enchant creature
When Sleep with the Fishes enters the battlefield, tap enchanted creature and you create a 1/1 blue Fish creature token with "This creature can't be blocked."
Enchanted creature doesn't untap during its controller's untap step.
  • Streets of New Capenna
Sleep-Cursed Faerie

Sleep-Cursed Faerie {U}

Creature - Faerie Wizard
Flying, ward {2}
Sleep-Cursed Faerie enters the battlefield tapped with three stun counters on it.
{1}{U}: Untap Sleep-Cursed Faerie.
3/3
  • Wilds of Eldraine 66 334
  • Wilds of Eldraine Promos 66p 66s
Sleeper Agent

Sleeper Agent {B}

Creature - Phyrexian Minion
When Sleeper Agent enters the battlefield, target opponent gains control of it.
At the beginning of your upkeep, Sleeper Agent deals 2 damage to you.
3/3
Sleeper Dart

Sleeper Dart {2}

Artifact
When Sleeper Dart enters the battlefield, draw a card.
{T}, Sacrifice Sleeper Dart: Target creature doesn't untap during its controller's next untap step.
"Sleep now, you big brute."
—Kelsien, the Plague
  • Ikoria: Lair of Behemoths
Sleeper's Guile

Sleeper's Guile {2}{B}

Enchantment - Aura
Enchant creature
Enchanted creature has fear.
When Sleeper's Guile is put into a graveyard from the battlefield, return Sleeper's Guile to its owner's hand.
  • Urza's Legacy
Sleeper's Robe

Sleeper's Robe {U}{B}

Enchantment - Aura
Enchant creature
Enchanted creature has fear.
Whenever enchanted creature deals combat damage to an opponent, you may draw a card.
  • Invasion
Sleeping Potion

Sleeping Potion {1}{U}

Enchantment - Aura
Enchant creature
When Sleeping Potion enters the battlefield, tap enchanted creature.
Enchanted creature doesn't untap during its controller's untap step.
When enchanted creature becomes the target of a spell or ability, sacrifice Sleeping Potion.
Sleight of Hand

Sleight of Hand {U}

Sorcery
Look at the top two cards of your library. Put one of them into your hand and the other on the bottom of your library.
The farmer was amazed to see the penny vanish into thin air, but the goose knew he'd just slipped it to the faerie.
Related card: Tome of Gadwick
Sleight of Mind

Sleight of Mind {U}

Instant
Change the text of target spell or permanent by replacing all instances of one color word with another.
Sleuth Instructor

Sleuth Instructor {1}{W}

Creature - Elephant Detective
Disguise {1}{W}
Whenever Sleuth Instructor or another permanent you control is turned face up, seek a non-Elephant creature card with mana value 3 or less and cloak it. This ability triggers only once.
3/2
  • Alchemy: Murders at Karlov Manor