33835 cards found
Gale, Primeval Conduit

Gale, Primeval Conduit {3}{G}{U}

Legendary Creature - Human Wizard
Whenever you cast an instant or sorcery spell, put two +1/+1 counters on target creature.
4/5
Related cards: Gale, Abyssal Conduit Gale, Conduit of the Arcane Gale, Holy Conduit Gale, Storm Conduit Gale, Temporal Conduit
  • Alchemy Horizons: Baldur's Gate
Shimmering Barrier

Shimmering Barrier {1}{W}

Creature - Wall
Defender
First strike
Cycling {2}
1/3
  • Urza's Saga
Vindicate

Vindicate {1}{W}{B}

Sorcery
Destroy target permanent.
Molten Hydra

Molten Hydra {1}{R}

Creature - Hydra
{1}{R}{R}: Put a +1/+1 counter on this creature.
{T}, Remove all +1/+1 counters from this creature: It deals damage to any target equal to the number of +1/+1 counters removed this way.
Keep off the glass.
—Hydra warning sign
1/1
  • Urza's Legacy
Network Disruptor

Network Disruptor {U}

Artifact Creature - Moonfolk Rogue
Flying
When this creature enters, tap target permanent.
"Just as I suspected. They thought they'd hidden the terminal, so they got lazy with the encryption."
1/1
Ghitu Fire-Eater

Ghitu Fire-Eater {2}{R}

Creature - Human Nomad
{T}, Sacrifice this creature: It deals damage equal to its power to any target.
The Ghitu believe their race was born of fire, and it's an honor to return to it.
2/2
Geothermal Crevice

Geothermal Crevice

Land
This land enters tapped.
{T}: Add {R}.
{T}, Sacrifice this land: Add {B}{G}.
  • Invasion
Zombie Fanboy

Zombie Fanboy {2}{B}

Creature - Zombie Gamer
As this creature enters, choose an artist.
Whenever a permanent with art by the chosen artist is put into a graveyard, put two +1/+1 counters on this creature.
The real advantage of being a zombie gamer? No one notices the stench.
1/1
  • Unhinged
Tura Kennerüd, Skyknight

Tura Kennerüd, Skyknight {2}{W}{U}{U}

Legendary Creature - Human Knight
Flying
Whenever you cast an instant or sorcery spell, create a 1/1 white Soldier creature token.
"The sky is my birthright. I dare you to try and take it from me."
3/3
Mojave Desert

Mojave Desert

Plane - Las Vegas
Whenever you planeswalk here, each player searches their library for up to two basic land or Desert cards and puts them onto the battlefield tapped, then shuffles their library. If a Desert entered the battlefield under a player's control this way, they create a 1/1 black Snake creature token with deathtouch.
Whenever Chaos ensues, create X 1/1 black Snake creature token with deathtouch, where X is 1 plus the number of nonbasic land types among lands that player controls.
  • Black Lotus Unknown Planechase
Secret Plans

Secret Plans {G}{U}

Enchantment
Face-down creatures you control get +0/+1.
Whenever a permanent you control is turned face up, draw a card.
Lotus Vale

Lotus Vale

Land
If this land would enter, sacrifice two untapped lands instead. If you do, put this land onto the battlefield. If you don't, put it into its owner's graveyard.
{T}: Add three mana of any one color.
At what price beauty?
  • Weatherlight
Three Bowls of Porridge

Three Bowls of Porridge {2}

Artifact - Food
{2}, {T}: Choose one that hasn't been chosen —
• This artifact deals 2 damage to target creature.
• Tap target creature.
• Sacrifice this artifact. You gain 3 life.
  • Wilds of Eldraine
Academy Researchers

Academy Researchers {1}{U}{U}

Creature - Human Wizard
When this creature enters, you may put an Aura card from your hand onto the battlefield attached to this creature.
They brandish their latest theories as warriors would wield weapons.
2/2
Helm of Awakening

Helm of Awakening {2}

Artifact
Spells cost {1} less to cast.
"This little prize will cover your head, your spells, your bets, and your behind!"
—Pashad ibn Asim, Suq'Ata trader
Sparring Regimen

Sparring Regimen {2}{W}

Enchantment
When this enchantment enters, learn.
Whenever you attack, put a +1/+1 counter on target attacking creature and untap it.
Foriysian Totem

Foriysian Totem {3}

Artifact
{T}: Add {R}.
{4}{R}: This artifact becomes a 4/4 red Giant artifact creature with trample until end of turn.
As long as this artifact is a creature, it can block an additional creature each combat.
  • Time Spiral
Thunderhead Squadron

Thunderhead Squadron {5}{U}

Creature - Human Knight
Convoke
Flying
Just as all seemed lost, the griffin riders of Zhalfir arrived with the force of a gathered storm.
3/4
  • March of the Machine
Waterwhirl

Waterwhirl {4}{U}{U}

Instant
Return up to two target creatures to their owners' hands.
"Be as water: untamed and unheld, yet inexorably flowing toward a greater goal."
—Shensu, Riverwheel mystic
  • Khans of Tarkir
Lena, Selfless Champion

Lena, Selfless Champion {4}{W}{W}

Legendary Creature - Human Knight
When Lena enters, create a 1/1 white Soldier creature token for each nontoken creature you control.
Sacrifice Lena: Creatures you control with power less than Lena's power gain indestructible until end of turn.
"Those who do evil and those who do nothing are equally worthy of contempt."
3/3
Bitter Revelation

Bitter Revelation {3}{B}

Sorcery
Look at the top four cards of your library. Put two of them into your hand and the rest into your graveyard. You lose 2 life.
"Here you lie then, Ugin. The corpses of worlds will join you in the tomb."
—Sorin Markov
Old One Eye

Old One Eye {5}{G}

Legendary Creature - Tyranid
Trample
Other creatures you control have trample.
When Old One Eye enters, create a 5/5 green Tyranid creature token.
Fast Healing — At the beginning of your first main phase, you may discard two cards. If you do, return this card from your graveyard to your hand.
6/6
  • Warhammer 40,000 Commander 96 96★
Predator Ooze

Predator Ooze {G}{G}{G}

Creature - Ooze
Indestructible
Whenever this creature attacks, put a +1/+1 counter on it.
Whenever a creature dealt damage by this creature this turn dies, put a +1/+1 counter on this creature.
1/1
Recommission

Recommission {1}{W}

Sorcery
Return target artifact or creature card with mana value 3 or less from your graveyard to the battlefield. If a creature enters this way, it enters with an additional +1/+1 counter on it.
"Put your backs into it! If we don't lay claim to it, the Fallaji will!"
  • The Brothers' War
Alharu, Solemn Ritualist

Alharu, Solemn Ritualist {4}{W}

Legendary Creature - Human Monk
When Alharu enters, put a +1/+1 counter on each of up to two other target creatures.
Whenever a nontoken creature you control with a +1/+1 counter on it dies, create a 1/1 white Spirit creature token with flying.
Partner
3/3