29661 cards found
Madblind Mountain

Madblind Mountain

Land - Mountain
({T}: Add {R}.)
Madblind Mountain enters the battlefield tapped.
{R}, {T}: Shuffle your library. Activate only if you control two or more red permanents.
  • Shadowmoor
Madcap Experiment

Madcap Experiment {3}{R}

Sorcery
Reveal cards from the top of your library until you reveal an artifact card. Put that card onto the battlefield and the rest on the bottom of your library in a random order. Madcap Experiment deals damage to you equal to the number of cards revealed this way.
Madcap Skills

Madcap Skills {1}{R}

Enchantment - Aura
Enchant creature
Enchanted creature gets +3/+0 and has menace.
The larger the crowd, the harder it is for them to run away.
Maddening Cacophony

Maddening Cacophony {1}{U}

Sorcery
Kicker {3}{U}
Each opponent mills eight cards. If this spell was kicked, instead each opponent mills half their library, rounded up.
Jace traced Nahiri to the Singing City, but the magic of the ancient ruins threatened to overwhelm his mind.
Maddening Hex

Maddening Hex {1}{R}{R}

Enchantment - Aura Curse
Enchant player
Whenever enchanted player casts a noncreature spell, roll a d6. Maddening Hex deals damage to that player equal to the result. Then attach Maddening Hex to another one of your opponents chosen at random.
Much more painful than mere regret.
  • Forgotten Realms Commander 32 301
Maddening Wind

Maddening Wind {2}{G}

Enchantment - Aura
Enchant creature
Cumulative upkeep {G}
At the beginning of the upkeep of enchanted creature's controller, Maddening Wind deals 2 damage to that player.
"It is Freyalise, walking on the world."
—Kolbjörn, Elder Druid of the Juniper Order
  • Ice Age
Maelstrom Archangel Avatar

Maelstrom Archangel Avatar

Vanguard
At end of combat, for each creature you controlled at the time it dealt combat damage to a player this turn, copy a random card with the same mana cost as that creature. You may pay {3}. If you do, choose one of those copies. If a copy of a permanent card is chosen, you may create a token that's a copy of that card. If a copy of an instant or sorcery card is chosen, you may cast the copy without paying its mana cost.
Hand size bonus: +0
Life bonus: +5
  • Magic Online Avatars
Maelstrom Nexus

Maelstrom Nexus {W}{U}{B}{R}{G}

Enchantment
The first spell you cast each turn has cascade.
Maelstrom Pulse

Maelstrom Pulse {1}{B}{G}

Sorcery
Destroy target nonland permanent and all other permanents with the same name as that permanent.
During the collision of the shards, entire ways of life disappeared without a trace.
Maestros Ascendancy

Maestros Ascendancy {U}{B}{R}

Enchantment
Once during each of your turns, you may cast an instant or sorcery spell from your graveyard by sacrificing a creature in addition to paying its other costs. If a spell cast this way would be put into your graveyard, exile it instead.
Maestros Charm

Maestros Charm {U}{B}{R}

Instant
Choose one —
• Look at the top five cards of your library. Put one of those cards into your hand and the rest into your graveyard.
• Each opponent loses 3 life and you gain 3 life.
• Maestros Charm deals 5 damage to target creature or planeswalker.
  • Streets of New Capenna 199 317 382
Maestros Confluence

Maestros Confluence {3}{U}{B}{R}

Sorcery
Choose three. You may choose the same mode more than once.
• Return target monocolored instant or sorcery card from your graveyard to your hand.
• Target creature gets -3/-3 until end of turn.
• Goad each creature target player controls.
Maestros Theater

Maestros Theater

Land
When Maestros Theater enters the battlefield, sacrifice it. When you do, search your library for a basic Island, Swamp, or Mountain card, put it onto the battlefield tapped, then shuffle and you gain 1 life.
Only extraordinary performers are invited to grace the grandest stage in New Capenna.
  • Streets of New Capenna
Mage Duel

Mage Duel {2}{G}

Sorcery
This spell costs {2} less to cast if you've cast another instant or sorcery spell this turn.
Target creature you control gets +1/+2 until end of turn. Then it fights target creature you don't control.
"Remember the rules. No spells to the face!"
  • Strixhaven: School of Mages
Mage Hunters' Onslaught

Mage Hunters' Onslaught {2}{B}{B}

Sorcery
Destroy target creature or planeswalker.
Whenever a creature blocks this turn, its controller loses 1 life.
Extus stood before his alma mater for a moment, remembering first his studies, then his vengeance. At his command, the mage hunters unfolded.
  • Strixhaven: School of Mages
Mage Slayer

Mage Slayer {1}{R}{G}

Artifact - Equipment
Whenever equipped creature attacks, it deals damage equal to its power to the player or planeswalker it's attacking.
Equip {3}
"When the wielder is strong enough, any sword will do."
—Kresh the Bloodbraided
Mage's Guile

Mage's Guile {1}{U}

Instant
Target creature gains shroud until end of turn.
Cycling {U}
"Next time, don't bother."
  • Onslaught
Mage-Ring Network

Mage-Ring Network

Land
{T}: Add {C}.
{1}, {T}: Put a storage counter on Mage-Ring Network.
{T}, Remove any number of storage counters from Mage-Ring Network: Add {C} for each storage counter removed this way.
Magebane Armor

Magebane Armor {3}

Artifact - Equipment
Equipped creature gets +2/+4 and loses flying.
Prevent all noncombat damage that would be dealt to equipped creature.
Equip {2}
  • Magic 2010
Magefire Wings

Magefire Wings {U}{R}

Enchantment - Aura
Enchant creature
Enchanted creature gets +2/+0 and has flying.
Giving a thing wings does not take away its fear of flight—or its fear of fire, for that matter.
  • Alara Reborn
Mages' Contest

Mages' Contest {1}{R}{R}

Instant
You and target spell's controller bid life. You start the bidding with a bid of 1. In turn order, each player may top the high bid. The bidding ends if the high bid stands. The high bidder loses life equal to the high bid. If you win the bidding, counter that spell.
Mageta's Boon

Mageta's Boon {1}{W}

Enchantment - Aura
Flash
Enchant creature
Enchanted creature gets +1/+2.
When the Lion roars, his cubs grow stronger.
—Kipamu saying
  • Prophecy
Magewright's Stone

Magewright's Stone {2}

Artifact
{1}, {T}: Untap target creature that has an activated ability with {T} in its cost.
The stones hark back to an age before civilization, when the living earth blessed all who trod its untamed wilds.
Maggot Therapy

Maggot Therapy {2}{B}

Enchantment - Aura
Flash
Enchant creature
Enchanted creature gets +2/-2.
"If this is the cure, I'd hate to see the disease."
—Orim
  • Mercadian Masques
Magic Missile

Magic Missile {1}{R}{R}

Sorcery
This spell can't be countered.
Magic Missile deals 3 damage divided as you choose among one, two, or three targets.
A tried-and-true favorite of many wizards, whatever their school.