30164 cards found
Shore Snapper

Shore Snapper {2}{B}

Creature - Beast
{U}: Shore Snapper gains islandwalk until end of turn.
Kathari, the sickly aven of Grixis, have learned that the corpses by the shoreline are more trap than treat.
2/2
  • Shards of Alara
Shore Up

Shore Up {U}

Instant
Target creature you control gets +1/+1 and gains hexproof until end of turn. Untap it.
"Is that all you've got? Put some mussel into it!"
Shorecomber Crab

Shorecomber Crab {U}

Creature - Crab
0/4
  • Arena Beginner Set
Shorecrasher Elemental

Shorecrasher Elemental {U}{U}{U}

Creature - Elemental
{U}: Exile Shorecrasher Elemental, then return it to the battlefield face down under its owner's control.
{1}: Shorecrasher Elemental gets +1/-1 or -1/+1 until end of turn.
Megamorph {4}{U}
3/3
  • Dragons of Tarkir
Shorecrasher Mimic

Shorecrasher Mimic {1}{G/U}

Creature - Shapeshifter
Whenever you cast a spell that's both green and blue, Shorecrasher Mimic has base power and toughness 5/3 until end of turn and gains trample until end of turn.
The Aurora replaced the changelings' innocence with malice and their curiosity with hunger.
2/1
  • Eventide
Shoreline Looter

Shoreline Looter {1}{U}

Creature - Rat Rogue
Shoreline Looter can't be blocked.
Threshold — Whenever Shoreline Looter deals combat damage to a player, draw a card. Then discard a card unless seven or more cards are in your graveyard.
A water skimmer's ability to sense danger in the slightest ripple makes them a prized companion for Long River trawlers.
1/1
  • Bloomburrow 70 382
Shoreline Raider

Shoreline Raider {2}{U}

Creature - Merfolk
Protection from Kavu
"This strange new beast makes for an excellent meal. Get me more."
—Empress Galina
2/2
  • Invasion
Shoreline Ranger

Shoreline Ranger {5}{U}

Creature - Bird Soldier Ranger
Flying
Islandcycling {2}
3/4
Shoreline Salvager

Shoreline Salvager {3}{B}

Creature - Surrakar
Whenever Shoreline Salvager deals combat damage to a player, if you control an Island, you may draw a card.
"They search for treasures that wash up from the depths. Tracking one could lead you to riches. Or in circles."
—Javad Nasrin, Ondu relic hunter
3/3
Shoreline Scout

Shoreline Scout {U}

Creature - Merfolk Scout
When Shoreline Scout enters the battlefield, you may exile a Merfolk card or a land card from your hand. If you do, conjure a card named Tropical Island into your hand.
As long as another Merfolk or an Island entered the battlefield under your control this turn, Shoreline Scout gets +1/+0.
1/1
Related card: Tropical Island
  • Jumpstart: Historic Horizons
Shorikai, Genesis Engine

Shorikai, Genesis Engine {2}{W}{U}

Legendary Artifact - Vehicle
{1}, {T}: Draw two cards, then discard a card. Create a 1/1 colorless Pilot creature token with "This creature crews Vehicles as though its power were 2 greater."
Crew 8
Shorikai, Genesis Engine can be your commander.
8/8
Short Bow

Short Bow {2}

Artifact - Equipment
Equipped creature gets +1/+1 and has vigilance and reach.
Equip {1}
Take heart. Take aim. Take them down.
  • Bloomburrow
Short Circuit

Short Circuit {1}{U}

Enchantment - Aura
Flash
Enchant artifact or creature
As long as enchanted permanent is a creature, it gets -3/-0 and loses flying.
  • Kamigawa: Neon Dynasty
Short Sword

Short Sword {1}

Artifact - Equipment
Equipped creature gets +1/+1.
Equip {1}
"Sometimes the only difference between a martyr and a hero is a sword."
—Captain Sisay, Memoirs
Shortcut Seeker

Shortcut Seeker {3}{U}

Creature - Human Rogue
Whenever Shortcut Seeker deals combat damage to a player, venture into the dungeon.
"Ah, the old 'trap door under a rug' trick. This is almost too easy."
2/5
Related cards: Dungeon of the Mad Mage Lost Mine of Phandelver Tomb of Annihilation
  • Adventures in the Forgotten Realms
Shortcut to Mushrooms

Shortcut to Mushrooms {1}{G}

Enchantment
When Shortcut to Mushrooms enters, the Ring tempts you.
At the beginning of your end step, if a permanent you controlled left the battlefield this turn, put a +1/+1 counter on target creature you control.
Related cards: The Ring The Ring Tempts You
  • The Lord of the Rings: Tales of Middle-earth 187 638
Shoulder to Shoulder

Shoulder to Shoulder {2}{W}

Sorcery
Support 2.
Draw a card.
"Sea Gate may have fallen, but we still stand. We still fight."
—Gideon Jura
Shove Aside

Shove Aside {R}

Sorcery
If you aren't the starting player, you may cast Shove Aside as though it had flash.
Shove Aside deals 3 damage to target creature or planeswalker.
  • Alchemy: Murders at Karlov Manor
Shoving Match

Shoving Match {2}{U}

Instant
Until end of turn, all creatures gain "{T}: Tap target creature."
Rishadan barkeeps know something the Mercadians have yet to learn: if you keep pushing, someone will eventually push back.
  • Mercadian Masques
Show and Tell

Show and Tell {2}{U}

Sorcery
Each player may put an artifact, creature, enchantment, or land card from their hand onto the battlefield.
At the academy, "show and tell" too often becomes "run and hide."
Show of Confidence

Show of Confidence {1}{W}

Instant
When you cast this spell, copy it for each other instant and sorcery spell you've cast this turn. You may choose new targets for the copies.
Put a +1/+1 counter on target creature. It gains vigilance until end of turn.
  • Strixhaven: School of Mages
Show of Valor

Show of Valor {1}{W}

Instant
Target creature gets +2/+4 until end of turn.
"As the knight struggled to stand, his squire took up his blade. The foe advanced not a single step."
—Krinnea, Siege of the Bone Spire
Showdown of the Skalds

Showdown of the Skalds {2}{R}{W}

Enchantment - Saga
I — Exile the top four cards of your library. Until the end of your next turn, you may play those cards.
II, III — Whenever you cast a spell this turn, put a +1/+1 counter on target creature you control.
Shower of Arrows

Shower of Arrows {2}{G}

Instant
Destroy target artifact, enchantment, or creature with flying. Scry 1.
"I wish there were more of your kin among us, Gimli. But even more would I give for a hundred good archers of Mirkwood. We shall need them."
—Legolas
  • The Lord of the Rings: Tales of Middle-earth 188 639
Shower of Coals

Shower of Coals {3}{R}{R}

Sorcery
Shower of Coals deals 2 damage to each of up to three targets.
Threshold — Shower of Coals deals 4 damage to each of those permanents and/or players instead if seven or more cards are in your graveyard.