30164 cards found
Shivan Devastator

Shivan Devastator {X}{R}

Creature - Dragon Hydra
Flying, haste
Shivan Devastator enters with X +1/+1 counters on it.
There were many reasons why Shiv was not high on Sheoldred's list of places to conquer: big, fiery reasons.
0/0
Shivan Dragon

Shivan Dragon {4}{R}{R}

Creature - Dragon
Flying
{R}: Shivan Dragon gets +1/+0 until end of turn.
"It's just playing with us, Marsden."
—Dafynne the Radiant, last words
5/5
Related cards: Darigaaz, Shivan Champion Garth One-Eye Sarkhan, Wanderer to Shiv
Shivan Emissary

Shivan Emissary {2}{R}

Creature - Human Wizard
Kicker {1}{B}
When Shivan Emissary enters, if it was kicked, destroy target nonblack creature. It can't be regenerated.
1/1
  • Invasion
Shivan Fire

Shivan Fire {R}

Instant
Kicker {4}
Shivan Fire deals 2 damage to target creature. If this spell was kicked, it deals 4 damage instead.
Sometimes Shivan dragons toy with their food. Other times they just cook it.
  • Dominaria
Shivan Harvest

Shivan Harvest {1}{R}

Enchantment
{1}{R}, Sacrifice a creature: Destroy target nonbasic land.
"The blood of your ancestors ran heavy on this soil. Now it's your turn to sacrifice for the glory of Shiv."
—Viashino heretic
Shivan Hellkite

Shivan Hellkite {5}{R}{R}

Creature - Dragon
Flying
{1}{R}: Shivan Hellkite deals 1 damage to any target.
A dragon's scale can be carved into a mighty shield, provided you can procure a dragontooth to cut it.
5/5
Shivan Meteor

Shivan Meteor {3}{R}{R}

Sorcery
Shivan Meteor deals 13 damage to target creature.
Suspend 2—{1}{R}{R}
Shivan Phoenix

Shivan Phoenix {4}{R}{R}

Creature - Phoenix
Flying
When Shivan Phoenix dies, return Shivan Phoenix to its owner's hand.
To strike down the phoenix is to slash at the flame.
3/4
  • Urza's Legacy
Shivan Raptor

Shivan Raptor {2}{R}

Creature - Dinosaur
First strike, haste
Echo {2}{R}
3/1
Shivan Sand-Mage

Shivan Sand-Mage {2}{R}{R}

Creature - Lizard Shaman
When Shivan Sand-Mage enters, choose one —
• Remove two time counters from target permanent or suspended card.
• Put two time counters on target permanent with a time counter on it or suspended card.
Suspend 4—{R}
3/2
Shivan Wumpus

Shivan Wumpus {3}{R}

Creature - Beast
Trample
When Shivan Wumpus enters, any player may sacrifice a land. If a player does, put Shivan Wumpus on top of its owner's library.
It's easier to move the village than to divert the wumpus.
6/6
Related card: Argothian Wurm
  • Planar Chaos
Shivan Wurm

Shivan Wurm {3}{R}{G}

Creature - Wurm
Trample
When Shivan Wurm enters, return a red or green creature you control to its owner's hand.
7/7
Shivan Zombie

Shivan Zombie {B}{R}

Creature - Phyrexian Barbarian Zombie
Protection from white
Barbarians long for a glorious death in battle. Phyrexia was eager to grant that wish.
2/2
  • Invasion
Shizuko, Caller of Autumn

Shizuko, Caller of Autumn {1}{G}{G}

Legendary Creature - Snake Shaman
At the beginning of each player's upkeep, that player adds {G}{G}{G}. Until end of turn, they don't lose this mana as steps and phases end.
2/3
  • Betrayers of Kamigawa
Shoal Kraken

Shoal Kraken {4}{U}

Creature - Kraken
Constellation — Whenever an enchantment you control enters, you may draw a card. If you do, discard a card.
It eats the things that eat the things that are drawn to the light.
3/5
  • Theros Beyond Death
Shoal Serpent

Shoal Serpent {5}{U}

Creature - Serpent
Defender
Landfall — Whenever a land you control enters, Shoal Serpent loses defender until end of turn.
"It's like a reef that runs aground on ships."
—Jaby, Silundi Sea nomad
5/5
  • Zendikar
Shock

Shock {R}

Instant
Shock deals 2 damage to any target.
She realized that she could not, in fact, handle the truth.
Shock Troops

Shock Troops {3}{R}

Creature - Human Soldier
Sacrifice Shock Troops: It deals 2 damage to any target.
War is a conflict that determines not who is right—but who is left.
2/2
Shocker

Shocker {1}{R}

Creature - Insect
Whenever Shocker deals damage to a player, that player discards all the cards in their hand, then draws that many cards.
1/1
Shocking Grasp

Shocking Grasp {1}{U}

Instant
Target creature gets -2/-0 until end of turn.
Draw a card.
"Metal armor? A poor choice."
Shockmaw Dragon

Shockmaw Dragon {4}{R}{R}

Creature - Dragon
Flying
Whenever Shockmaw Dragon deals combat damage to a player, it deals 1 damage to each creature that player controls.
Dragons of the Kolaghan brood are always on the move. They are the driving force behind the Mardu's nomadic way of life.
4/4
  • Fate Reforged
Shoe Tree

Shoe Tree {4}{G}

Creature - Treefolk
Shoe Tree enters with up to two shoe counters on it. Use your shoes as counters.
Shoe Tree gets +1/+1 for each shoe counter on it.
It grows several feet a year.
3/3
Shoot Down

Shoot Down {3}{G}

Sorcery
Exile target artifact, enchantment, or creature with flying.
Gwenna stayed her hand only once, to save young Harbin's life—a mistake she would never repeat.
  • The Brothers' War
Shoot the Sheriff

Shoot the Sheriff {1}{B}

Instant
Destroy target non-outlaw creature.
"Now, where is that deputy?"
—Jana, Hellspur thunderslinger
  • Outlaws of Thunder Junction
Shore Keeper

Shore Keeper {U}

Creature - Trilobite
{7}{U}, {T}, Sacrifice Shore Keeper: Draw three cards.
Over their long life spans, the larger trilobites accumulate vast treasure troves in their guts.
0/3
  • Ixalan