2662 cards found
The Golden Throne

The Golden Throne {4}

Legendary Artifact
Arcane Life-support — If you would lose the game, instead exile The Golden Throne and your life total becomes 1.
A Thousand Souls Die Every Day{T}, Sacrifice a creature: Add three mana in any combination of colors.
  • Warhammer 40,000 Commander 157 157★
The Grand Evolution
Vorinclex

The Grand Evolution

Enchantment - Saga
(Color indicator: The Grand Evolution is green)
I — Mill ten cards. Put up to two creature cards from among the milled cards onto the battlefield.
II — Distribute seven +1/+1 counters among any number of target creatures you control.
III — Until end of turn, creatures you control gain "{1}: This creature fights target creature you don't control." Exile The Grand Evolution, then return it to the battlefield.
Card has other part: Vorinclex
The Great Synthesis
Jin-Gitaxias

The Great Synthesis

Enchantment - Saga
(Color indicator: The Great Synthesis is blue)
I — Draw cards equal to the number of cards in your hand. You have no maximum hand size for as long as you control The Great Synthesis.
II — Return all non-Phyrexian creatures to their owners' hands.
III — You may cast any number of spells from your hand without paying their mana costs. Exile The Great Synthesis, then return it to the battlefield.
Card has other part: Jin-Gitaxias
The Great Work
Urabrask

The Great Work

Enchantment - Saga
(Color indicator: The Great Work is red)
I — The Great Work deals 3 damage to target opponent and each creature they control.
II — Create three Treasure tokens.
III — Until end of turn, you may cast instant and sorcery spells from any graveyard. If a spell cast this way would be put into a graveyard, exile it instead. Exile The Great Work, then return it to the battlefield.
Card has other part: Urabrask
The Grim Captain's Locker

The Grim Captain's Locker {3}{B}

Legendary Artifact
{T}: Surveil 1.
{T}: Until end of turn, each creature card in your graveyard gains "Escape—{3}{B}, Exile four other cards from your graveyard."
  • The Lost Caverns of Ixalan Commander 50 82
The Horus Heresy

The Horus Heresy {3}{U}{B}{R}

Enchantment - Saga
I — For each opponent, gain control of up to one target nonlegendary creature that player controls for as long as The Horus Heresy remains on the battlefield.
II — Draw a card for each creature you control but don't own.
III — Starting with you, each player chooses a creature. Destroy each creature chosen this way.
  • Warhammer 40,000 Commander 126 126★
The Hunger Tide Rises

The Hunger Tide Rises {2}{G}

Enchantment - Saga
I, II, III — Create a 1/1 black and green Insect creature token.
IV — Sacrifice any number of creatures. Search your library and/or graveyard for a creature card with mana value less than or equal to the number of creatures sacrificed this way and put it onto the battlefield. If you search your library this way, shuffle.
  • Modern Horizons 3
The Huntsman's Redemption

The Huntsman's Redemption {2}{G}

Enchantment - Saga
I — Create a 3/3 green Beast creature token.
II — You may sacrifice a creature. If you do, search your library for a creature or basic land card, reveal it, put it into your hand, then shuffle.
III — Up to two target creatures each get +2/+2 and gain trample until end of turn.
  • Wilds of Eldraine
  • Wilds of Eldraine Promos 176p 176s
The Kami War
O-Kagachi Made Manifest

The Kami War {1}{W}{U}{B}{R}{G}

Enchantment - Saga
I — Exile target nonland permanent an opponent controls.
II — Return up to one other target nonland permanent to its owner's hand. Then each opponent discards a card.
III — Exile this Saga, then return it to the battlefield transformed under your control.
Card has other part: O-Kagachi Made Manifest
The Legend of Arena

The Legend of Arena {1}{U}{R}{W}

Legendary Enchantment - Saga
The Legend of Arena can be your commander.
I, II — Create a 2/1 red Human Wizard creature token. Spells you cast this turn cost {1} less to cast for each Wizard you control.
III — Search your library for a planeswalker card, put it onto the battlefield, then shuffle your library. It enters with an additional loyalty counter on it for each Wizard you control.
  • 2018 Heroes of the Realm 4 4†
The Long Reach of Night
Animus of Night's Reach

The Long Reach of Night {3}{B}

Enchantment - Saga
I, II — Each opponent sacrifices a creature unless they discard a card.
III — Exile this Saga, then return it to the battlefield transformed under your control.
Card has other part: Animus of Night's Reach
  • Kamigawa: Neon Dynasty
The Many Deeds of Belzenlok

The Many Deeds of Belzenlok {1}{B}

Enchantment - Saga
I — Exile up to one target Saga card from a graveyard. Copy its chapter I ability.
II — Exile up to one target Saga card from a graveyard. Copy its chapter II ability.
III — Exile up to one target Saga card from a graveyard. Copy its chapter III ability.
  • Mystery Booster 2
The Master, Formed Anew

The Master, Formed Anew {U}{B}

Legendary Creature - Time Lord Rogue
Body Thief — When you cast this spell, you may exile a creature you control and put a takeover counter on it.
You may have The Master, Formed Anew enter as a copy of a creature card in exile with a takeover counter on it.
0/1
The Master, Gallifrey's End

The Master, Gallifrey's End {2}{B}{R}

Legendary Creature - Time Lord Rogue
Make Them Pay — Whenever a nontoken artifact creature you control dies, you may exile it. If you do, choose an opponent with the most life among your opponents. That player faces a villainous choice — They lose 4 life, or you create a token that's a copy of that card.
"A perfect army, right? Right? Oh, come in, my pretties!"
4/3
The Meep

The Meep {2}{B}

Legendary Creature - Alien
Ward—Pay 3 life.
Whenever The Meep attacks, you may sacrifice another creature. If you do, creatures you control have base power and toughness X/X until end of turn, where X is the sacrificed creature's mana value.
All hail the Meep.
0/4
  • Secret Lair Drop
The Mending of Dominaria

The Mending of Dominaria {3}{G}{G}

Enchantment - Saga
I, II — Mill two cards, then you may return a creature card from your graveyard to your hand.
III — Return all land cards from your graveyard to the battlefield, then shuffle your graveyard into your library.
The Mightstone and Weakstone
Urza, Planeswalker

The Mightstone and Weakstone {5}

Legendary Artifact - Powerstone
When The Mightstone and Weakstone enters, choose one —
• Draw two cards.
• Target creature gets -5/-5 until end of turn.
{T}: Add {C}{C}. This mana can't be spent to cast nonartifact spells.
Card has other part: Urza, Planeswalker
Related card: Urza, Lord Protector
The Mirari Conjecture

The Mirari Conjecture {4}{U}

Enchantment - Saga
I — Return target instant card from your graveyard to your hand.
II — Return target sorcery card from your graveyard to your hand.
III — Until end of turn, whenever you cast an instant or sorcery spell, copy it. You may choose new targets for the copy.
The Modern Age
Vector Glider

The Modern Age {1}{U}

Enchantment - Saga
I, II — Draw a card, then discard a card.
III — Exile this Saga, then return it to the battlefield transformed under your control.
Card has other part: Vector Glider
  • Kamigawa: Neon Dynasty
The Moonbase

The Moonbase

Plane - Moon
Low Gravity — All creatures have "{2}: This creature gains flying until end of turn. Activate only as a sorcery."
Whenever chaos ensues, for each opponent, choose up to one target creature card in that player's graveyard. Put those cards onto the battlefield face down under your control. They're 2/2 Cyberman artifact creatures.
  • Doctor Who
The Necrobloom

The Necrobloom {1}{W}{B}{G}

Legendary Creature - Plant
Landfall — Whenever a land you control enters, create a 0/1 green Plant creature token. If you control seven or more lands with different names, create a 2/2 black Zombie creature token instead.
Land cards in your graveyard have dredge 2.
2/7
The Night of the Doctor

The Night of the Doctor {4}{W}{W}

Enchantment - Saga
I — Destroy all creatures.
II — Return target legendary creature card from your graveyard to the battlefield. Put your choice of a first strike, vigilance, or lifelink counter on it.
  • Doctor Who 24 629
The Ninth Doctor

The Ninth Doctor {1}{U}{R}

Legendary Creature - Time Lord Doctor
Haste
Into the TARDIS — Whenever The Ninth Doctor becomes untapped during your untap step, you get an additional upkeep step after this step.
"Fantastic!"
2/4
The Parting of the Ways

The Parting of the Ways {4}{R}{R}

Enchantment - Saga
I — Exile the top five cards of your library. For each nonland card exiled this way, put a number of time counters on that card equal to its mana value. If it doesn't have suspend, it gains suspend.
II — Time travel, then time travel.
III — For each opponent, destroy up to one target artifact that player controls.
  • Doctor Who 91 696
The Phasing of Zhalfir

The Phasing of Zhalfir {2}{U}{U}

Enchantment - Saga
Read ahead
I, II — Another target nonland permanent phases out. It can't phase in for as long as you control The Phasing of Zhalfir.
III — Destroy all creatures. For each creature destroyed this way, its controller creates a 2/2 black Phyrexian creature token.
  • Dominaria United Promos 59p 59s
  • Dominaria United