8456 cards found
Enchanted Evening

Enchanted Evening {3}{W/U}{W/U}

Enchantment
All permanents are enchantments in addition to their other types.
Tempest ends and water stills
Gently reinventing the shape
Of all things.
Enchanter's Bane

Enchanter's Bane {1}{R}

Enchantment
At the beginning of your end step, target enchantment deals damage equal to its mana value to its controller unless that player sacrifices it.
Those who fail to respect power will soon be consumed by it.
Encircling Fissure

Encircling Fissure {2}{W}

Instant
Prevent all combat damage that would be dealt this turn by creatures target opponent controls.
Awaken 2—{4}{W}
Enclave Cryptologist

Enclave Cryptologist {U}

Creature - Merfolk Wizard
Level up {1}{U}
LEVEL 1-2
0/1
{T}: Draw a card, then discard a card.
LEVEL 3+
0/1
{T}: Draw a card.
0/1
Encroaching Mycosynth

Encroaching Mycosynth {3}{U}

Artifact
Nonland permanents you control are artifacts in addition to their other types. The same is true for permanent spells you control and nonland permanent cards you own that aren't on the battlefield.
"Careful—however they might look, they're not human. A step too close and they'll drag you in."
—Kara Vrist, resistance spymaster
  • Phyrexia: All Will Be One Promos 47p 47s
  • Phyrexia: All Will Be One 47 380
Encroaching Wastes

Encroaching Wastes

Land
{T}: Add {C}.
{4}, {T}, Sacrifice Encroaching Wastes: Destroy target nonbasic land.
Every world is a work in progress, constantly reshaped by time, disasters, and even the powerful magic of Planeswalkers.
End-Raze Forerunners

End-Raze Forerunners {5}{G}{G}{G}

Creature - Boar
Vigilance, trample, haste
When End-Raze Forerunners enters the battlefield, other creatures you control get +2/+2 and gain vigilance and trample until end of turn.
"Smash this city to pieces."
—Domri Rade
7/7
Endbringer

Endbringer {5}{C}

Creature - Eldrazi
Untap Endbringer during each other player's untap step.
{T}: Endbringer deals 1 damage to any target.
{C}, {T}: Target creature can't attack or block this turn.
{C}{C}, {T}: Draw a card.
5/5
Endless Atlas

Endless Atlas {2}

Artifact
{2}, {T}: Draw a card. Activate only if you control three or more lands with the same name.
Guarded by cartographers, disdained by warlords, coveted by adventurers.
Endless Detour

Endless Detour {G}{W}{U}

Instant
The owner of target spell, nonland permanent, or card in a graveyard puts it on the top or bottom of their library.
After diverting around the eleventh construction barrier, the taxi driver began to suspect she was being herded into a trap.
Endless Obedience

Endless Obedience {4}{B}{B}

Sorcery
Convoke
Put target creature card from a graveyard onto the battlefield under your control.
Endless One

Endless One {X}

Creature - Eldrazi
Endless One enters the battlefield with X +1/+1 counters on it.
It embodies all possible meanings of the word "infinite."
0/0
Endless Sands

Endless Sands

Land - Desert
{T}: Add {C}.
{2}, {T}: Exile target creature you control.
{4}, {T}, Sacrifice Endless Sands: Return each creature card exiled with Endless Sands to the battlefield under its owner's control.
Endless Wurm

Endless Wurm {3}{G}{G}

Creature - Wurm
Trample
At the beginning of your upkeep, sacrifice Endless Wurm unless you sacrifice an enchantment.
Ages ago, a party of elves took cover to let one pass. They're still waiting.
9/9
Endling

Endling {2}{B}{B}

Creature - Zombie Shapeshifter
{B}: Endling gains menace until end of turn.
{B}: Endling gains deathtouch until end of turn.
{B}: Endling gains undying until end of turn.
{1}: Endling gets +1/-1 or -1/+1 until end of turn.
3/3
Endoskeleton

Endoskeleton {2}

Artifact
You may choose not to untap Endoskeleton during your untap step.
{2}, {T}: Target creature gets +0/+3 for as long as Endoskeleton remains tapped.
Endrek Sahr, Master Breeder

Endrek Sahr, Master Breeder {4}{B}

Legendary Creature - Human Wizard
Whenever you cast a creature spell, create X 1/1 black Thrull creature tokens, where X is that spell's mana value.
When you control seven or more Thrulls, sacrifice Endrek Sahr, Master Breeder.
2/2
Ends

Ends {3}{R}{W}

Instant
Target player sacrifices two attacking creatures.
Card has other part: Odds
Endurance

Endurance {1}{G}{G}

Creature - Elemental Incarnation
Flash
Reach
When Endurance enters the battlefield, up to one target player puts all the cards from their graveyard on the bottom of their library in a random order.
Evoke—Exile a green card from your hand.
3/4
Enduring Angel
Angelic Enforcer

Enduring Angel {2}{W}{W}{W}

Creature - Angel
Flying, double strike
You have hexproof.
If your life total would be reduced to 0 or less, instead transform Enduring Angel and your life total becomes 3. Then if Enduring Angel didn't transform this way, you lose the game.
3/3
Card has other part: Angelic Enforcer
Related card: Celestial Vault
Enduring Victory

Enduring Victory {4}{W}

Instant
Destroy target attacking or blocking creature. Bolster 1.
"My dragonlord is immortal. Most dragons are not."
—Kadri, Dromoka warrior
Energy Field

Energy Field {1}{U}

Enchantment
Prevent all damage that would be dealt to you by sources you don't control.
When a card is put into your graveyard from anywhere, sacrifice Energy Field.
Energy Flux

Energy Flux {2}{U}

Enchantment
All artifacts have "At the beginning of your upkeep, sacrifice this artifact unless you pay {2}."
Karn said nothing—he just grasped the powerstone and squeezed tightly. The wild flashing ceased.
Related card: Golgothian Sylex
Energy Tap

Energy Tap {U}

Sorcery
Tap target untapped creature you control. If you do, add an amount of {C} equal to that creature's mana value.
Engineered Explosives

Engineered Explosives {X}

Artifact
Sunburst
{2}, Sacrifice Engineered Explosives: Destroy each nonland permanent with mana value equal to the number of charge counters on Engineered Explosives.