29693 cards found
Enshrouding Mist

Enshrouding Mist {W}

Instant
Target creature gets +1/+1 until end of turn. Prevent all damage that would be dealt to it this turn. If it's renowned, untap it.
True faith is letting the blade fall without parry. True cunning is using that moment to strike a deadly blow.
  • Magic Origins
Gideon's Phalanx

Gideon's Phalanx {5}{W}{W}

Instant
Create four 2/2 white Knight creature tokens with vigilance.
Spell mastery — If there are two or more instant and/or sorcery cards in your graveyard, creatures you control gain indestructible until end of turn.
Hallowed Moonlight

Hallowed Moonlight {1}{W}

Instant
Until end of turn, if a creature would enter the battlefield and it wasn't cast, exile it instead.
Draw a card.
Creatures of darkness instinctively hide from the light.
  • Magic Origins
Healing Hands

Healing Hands {2}{W}

Sorcery
Target player gains 4 life.
Draw a card.
The ethereal touch brings relief. The physical touch brings peace.
Heavy Infantry

Heavy Infantry {4}{W}

Creature - Human Soldier
When Heavy Infantry enters the battlefield, tap target creature an opponent controls.
Doors, walls, skulls . . . it matters not. All barriers will be broken.
3/4
Hixus, Prison Warden

Hixus, Prison Warden {3}{W}{W}

Legendary Creature - Human Soldier
Flash
Whenever a creature deals combat damage to you, if Hixus, Prison Warden entered the battlefield this turn, exile that creature until Hixus leaves the battlefield.
4/4
Knight of the Pilgrim's Road

Knight of the Pilgrim's Road {2}{W}

Creature - Human Knight
Renown 1
"To be a knight, Gideon, is to be the shield for the meek against the cruel."
3/2
  • Magic Origins
Kytheon, Hero of Akros
Gideon, Battle-Forged

Kytheon, Hero of Akros {W}

Legendary Creature - Human Soldier
At end of combat, if Kytheon, Hero of Akros and at least two other creatures attacked this combat, exile Kytheon, then return him to the battlefield transformed under his owner's control.
{2}{W}: Kytheon gains indestructible until end of turn.
2/1
Card has other part: Gideon, Battle-Forged
Gideon, Battle-Forged
Kytheon, Hero of Akros

Gideon, Battle-Forged

Legendary Planeswalker - Gideon
(Color indicator: Gideon, Battle-Forged is white)
[+2]: Up to one target creature an opponent controls attacks Gideon, Battle-Forged during its controller's next turn if able.
[+1]: Until your next turn, target creature gains indestructible. Untap that creature.
[0]: Until end of turn, Gideon, Battle-Forged becomes a 4/4 Human Soldier creature with indestructible that's still a planeswalker. Prevent all damage that would be dealt to him this turn.
Loyalty:
3
Card has other part: Kytheon, Hero of Akros
Kytheon's Tactics

Kytheon's Tactics {1}{W}{W}

Sorcery
Creatures you control get +2/+1 until end of turn.
Spell mastery — If there are two or more instant and/or sorcery cards in your graveyard, those creatures also gain vigilance until end of turn.
"Seal the gate. This is our fight now."
  • Magic Origins
Sentinel of the Eternal Watch

Sentinel of the Eternal Watch {5}{W}

Creature - Giant Soldier
Vigilance
At the beginning of combat on each opponent's turn, tap target creature that player controls.
The portcullis is superfluous.
4/6
  • Magic Origins
Suppression Bonds

Suppression Bonds {3}{W}

Enchantment - Aura
Enchant nonland permanent
Enchanted permanent can't attack or block, and its activated abilities can't be activated.
"A master of hieromancy can see the advantage in any scenario."
—Warden Hixus, to Kytheon
Swift Reckoning

Swift Reckoning {1}{W}

Sorcery
Spell mastery — If there are two or more instant and/or sorcery cards in your graveyard, you may cast Swift Reckoning as though it had flash.
Destroy target tapped creature.
Totem-Guide Hartebeest

Totem-Guide Hartebeest {4}{W}

Creature - Antelope
When Totem-Guide Hartebeest enters the battlefield, you may search your library for an Aura card, reveal it, put it into your hand, then shuffle.
It is hunted, but not for the kill. The magic within draws others to its presence.
2/5
War Oracle

War Oracle {2}{W}{W}

Creature - Human Cleric
Lifelink
Renown 1
"When you are felled by my mace, you shall know it was divine fate."
3/3
  • Magic Origins
Alhammarret, High Arbiter

Alhammarret, High Arbiter {5}{U}{U}

Legendary Creature - Sphinx
Flying
As Alhammarret, High Arbiter enters the battlefield, each opponent reveals their hand. You choose the name of a nonland card revealed this way.
Your opponents can't cast spells with the chosen name.
5/5
Aspiring Aeronaut

Aspiring Aeronaut {3}{U}

Creature - Human Artificer
Flying
When Aspiring Aeronaut enters the battlefield, create a 1/1 colorless Thopter artifact creature token with flying.
1/2
  • Magic Origins
Calculated Dismissal

Calculated Dismissal {2}{U}

Instant
Counter target spell unless its controller pays {3}.
Spell mastery — If there are two or more instant and/or sorcery cards in your graveyard, scry 2.
Deep-Sea Terror

Deep-Sea Terror {4}{U}{U}

Creature - Serpent
Deep-Sea Terror can't attack unless there are seven or more cards in your graveyard.
After stripping the sunken ships, it rises to the surface for another helping.
6/6
  • Magic Origins
Displacement Wave

Displacement Wave {X}{U}{U}

Sorcery
Return all nonland permanents with mana value X or less to their owners' hands.
The sea respects no boundaries, least of all the coast.
  • Magic Origins
Jace, Vryn's Prodigy
Jace, Telepath Unbound

Jace, Vryn's Prodigy {1}{U}

Legendary Creature - Human Wizard
{T}: Draw a card, then discard a card. If there are five or more cards in your graveyard, exile Jace, Vryn's Prodigy, then return him to the battlefield transformed under his owner's control.
"People's thoughts just come to me. Sometimes I don't know if it's them or me thinking."
0/2
Card has other part: Jace, Telepath Unbound
Jace, Telepath Unbound
Jace, Vryn's Prodigy

Jace, Telepath Unbound

Legendary Planeswalker - Jace
(Color indicator: Jace, Telepath Unbound is blue)
[+1]: Up to one target creature gets -2/-0 until your next turn.
[–3]: You may cast target instant or sorcery card from your graveyard this turn. If that spell would be put into your graveyard, exile it instead.
[–9]: You get an emblem with "Whenever you cast a spell, target opponent mills five cards."
Loyalty:
5
Card has other part: Jace, Vryn's Prodigy
Mizzium Meddler

Mizzium Meddler {2}{U}

Creature - Vedalken Wizard
Flash
When Mizzium Meddler enters the battlefield, you may change a target of target spell or ability to Mizzium Meddler.
Energy surges in Izzet labs are opportunities for experimentation.
1/4
Nivix Barrier

Nivix Barrier {3}{U}

Creature - Illusion Wall
Flash
Defender
When Nivix Barrier enters the battlefield, target attacking creature gets -4/-0 until end of turn.
0/4
  • Magic Origins
Psychic Rebuttal

Psychic Rebuttal {1}{U}

Instant
Counter target instant or sorcery spell that targets you.
Spell mastery — If there are two or more instant and/or sorcery cards in your graveyard, you may copy the spell countered this way. You may choose new targets for the copy.
"I know what you're thinking," Jace whispered in the mage's mind. "It's not going to work."
  • Magic Origins