1453 cards found
Chain Lightning

Chain Lightning {R}

Sorcery
Chain Lightning deals 3 damage to any target. Then that player or that permanent's controller may pay {R}{R}. If the player does, they may copy this spell and may choose a new target for that copy.
Chain Stasis

Chain Stasis {U}

Instant
You may tap or untap target creature. Then that creature's controller may pay {2}{U}. If the player does, they may copy this spell and may choose a new target for that copy.
"Here we go again."
—Kakra, Sea Troll
Related card: Apocalypse Chime
  • Homelands
Chains of Mephistopheles

Chains of Mephistopheles {1}{B}

Enchantment
If a player would draw a card except the first one they draw in each of their draw steps, that player discards a card instead. If the player discards a card this way, they draw a card. If the player doesn't discard a card this way, they mill a card.
Chandler

Chandler {4}{R}

Legendary Creature - Human Rogue
{R}{R}{R}, {T}: Destroy target artifact creature.
"Never brag about the latest wonder you've created, students. Chandler might be listening."
—Reveka, Wizard Savant
3/3
Related card: Apocalypse Chime
  • Homelands
Channel

Channel {G}{G}

Sorcery
Until end of turn, any time you could activate a mana ability, you may pay 1 life. If you do, add {C}.
Chaos Lord

Chaos Lord {4}{R}{R}{R}

Creature - Human
First strike
At the beginning of your upkeep, target opponent gains control of Chaos Lord if the number of permanents is even.
Chaos Lord can attack as though it had haste unless it entered the battlefield this turn.
7/7
  • Ice Age
Chaos Moon

Chaos Moon {3}{R}

Enchantment
At the beginning of each upkeep, count the number of permanents. If the number is odd, until end of turn, red creatures get +1/+1 and whenever a player taps a Mountain for mana, that player adds an additional {R}. If the number is even, until end of turn, red creatures get -1/-1 and if a player taps a Mountain for mana, that Mountain produces colorless mana instead of any other type.
  • Ice Age
Chaos Orb

Chaos Orb {2}

Artifact
{1}, {T}: If Chaos Orb is on the battlefield, flip Chaos Orb onto the battlefield from a height of at least one foot. If Chaos Orb turns over completely at least once during the flip, destroy all nontoken permanents it touches. Then destroy Chaos Orb.
Chaoslace

Chaoslace {R}

Instant
Target spell or permanent becomes red.
Chromatic Armor

Chromatic Armor {1}{W}{U}

Enchantment - Aura
Enchant creature
As Chromatic Armor enters the battlefield, choose a color.
Chromatic Armor enters the battlefield with a sleight counter on it.
Prevent all damage that would be dealt to enchanted creature by sources of the last chosen color.
{X}: Put a sleight counter on Chromatic Armor and choose a color. X is the number of sleight counters on Chromatic Armor.
  • Ice Age
Chromium

Chromium {2}{W}{W}{U}{U}{B}{B}

Legendary Creature - Elder Dragon
Flying
Rampage 2
At the beginning of your upkeep, sacrifice Chromium unless you pay {W}{U}{B}.
7/7
Chub Toad

Chub Toad {2}{G}

Creature - Frog
Whenever Chub Toad blocks or becomes blocked, it gets +2/+2 until end of turn.
Chub Toad, Chub Toad
At the door.
Run away quick
Or you'll run no more.
—Traditional children's rhyme
1/1
Circle of Protection: Artifacts

Circle of Protection: Artifacts {1}{W}

Enchantment
{2}: The next time an artifact source of your choice would deal damage to you this turn, prevent that damage.
Related card: Golgothian Sylex
Circle of Protection: Black

Circle of Protection: Black {1}{W}

Enchantment
{1}: The next time a black source of your choice would deal damage to you this turn, prevent that damage.
Circle of Protection: Blue

Circle of Protection: Blue {1}{W}

Enchantment
{1}: The next time a blue source of your choice would deal damage to you this turn, prevent that damage.
Circle of Protection: Green

Circle of Protection: Green {1}{W}

Enchantment
{1}: The next time a green source of your choice would deal damage to you this turn, prevent that damage.
Circle of Protection: Red

Circle of Protection: Red {1}{W}

Enchantment
{1}: The next time a red source of your choice would deal damage to you this turn, prevent that damage.
Circle of Protection: White

Circle of Protection: White {1}{W}

Enchantment
{1}: The next time a white source of your choice would deal damage to you this turn, prevent that damage.
Citanul Druid

Citanul Druid {1}{G}

Creature - Human Druid
Whenever an opponent casts an artifact spell, put a +1/+1 counter on Citanul Druid.
Driven mad by the fall of Argoth, the Citanul Druids found peace only in battle.
1/1
Related card: Golgothian Sylex
City in a Bottle

City in a Bottle {2}

Artifact
Whenever one or more other nontoken permanents with a name originally printed in the Arabian Nights expansion are on the battlefield, their controllers sacrifice them.
Players can't cast spells or play lands with a name originally printed in the Arabian Nights expansion.
Related cards: Abu Ja'far Aladdin Aladdin's Lamp Aladdin's Ring Ali Baba Ali from Cairo Army of Allah Bazaar of Baghdad Bird Maiden Bottle of Suleiman Brass Man Camel City of Brass Cuombajj Witches Cyclone Dancing Scimitar Dandân Desert Desert Nomads Desert Twister Diamond Valley Drop of Honey Ebony Horse El-Hajjâj Elephant Graveyard Erg Raiders Erhnam Djinn Eye for an Eye Fishliver Oil Flying Carpet Flying Men Ghazbán Ogre Giant Tortoise Guardian Beast Hasran Ogress Hurr Jackal Ifh-Bíff Efreet Island Fish Jasconius Island of Wak-Wak Jandor's Ring Jandor's Saddlebags Jeweled Bird Jihad Junún Efreet Juzám Djinn Khabál Ghoul King Suleiman Kird Ape Library of Alexandria Magnetic Mountain Merchant Ship Metamorphosis Mijae Djinn Moorish Cavalry Nafs Asp Oasis Old Man of the Sea Oubliette Piety Pyramids Repentant Blacksmith Ring of Ma'rûf Rukh Egg Sandals of Abdallah Sandstorm Serendib Djinn Serendib Efreet Shahrazad Sindbad Singing Tree Sorceress Queen Stone-Throwing Devils Unstable Mutation War Elephant Wyluli Wolf Ydwen Efreet
City of Brass

City of Brass

Land
Whenever City of Brass becomes tapped, it deals 1 damage to you.
{T}: Add one mana of any color.
Related card: City in a Bottle
City of Shadows

City of Shadows

Land
{T}, Exile a creature you control: Put a storage counter on City of Shadows.
{T}: Add {C} for each storage counter on City of Shadows.
Clairvoyance

Clairvoyance {U}

Instant
Look at target player's hand.
Draw a card at the beginning of the next turn's upkeep.
"As we followed the ice wall, we had the distinct feeling of being watched. Many of the party wanted to turn back."
—Disa the Restless, journal entry
  • Ice Age
Clay Statue

Clay Statue {4}

Artifact Creature - Golem
{2}: Regenerate Clay Statue.
Tawnos won fame as Urza's greatest assistant. After he created these warriors, Urza ended his apprenticeship, promoting him directly to the rank of master.
3/1
Related card: Golgothian Sylex
Cleanse

Cleanse {2}{W}{W}

Sorcery
Destroy all black creatures.
The clouds broke and the sun's rays burst forth; each foul beast in its turn faltered, and was gone.