362 cards found
Mistblade Shinobi

Mistblade Shinobi {2}{U}

Creature - Human Ninja
Ninjutsu {U}
Whenever Mistblade Shinobi deals combat damage to a player, you may return target creature that player controls to its owner's hand.
1/1
Mitotic Slime

Mitotic Slime {4}{G}

Creature - Ooze
When Mitotic Slime dies, create two 2/2 green Ooze creature tokens. They have "When this creature dies, create two 1/1 green Ooze creature tokens."
4/4
Morphic Tide

Morphic Tide

Phenomenon
When you encounter Morphic Tide, each player shuffles all permanents they own into their library, then reveals that many cards from the top of their library. Each player puts all artifact, creature, land, and planeswalker cards revealed this way onto the battlefield, then does the same for enchantment cards, then puts all cards revealed this way that weren't put onto the battlefield on the bottom of their library in any order.
Mount Keralia

Mount Keralia

Plane - Regatha
At the beginning of your end step, put a pressure counter on Mount Keralia.
When you planeswalk away from Mount Keralia, it deals damage equal to the number of pressure counters on it to each creature and each planeswalker.
Whenever chaos ensues, prevent all damage that planes named Mount Keralia would deal this game to permanents you control.
Mountain

Mountain

Basic Land - Mountain
({T}: Add {R}.)
Mudbutton Torchrunner

Mudbutton Torchrunner {2}{R}

Creature - Goblin Warrior
When Mudbutton Torchrunner dies, it deals 3 damage to any target.
The oil sloshes against his skull as he nears his destination: the Frogtosser Games and the lighting of the Flaming Boggart.
1/1
Murasa

Murasa

Plane - Zendikar
Whenever a nontoken creature enters, its controller may search their library for a basic land card, put it onto the battlefield tapped, then shuffle.
Whenever chaos ensues, target land becomes a 4/4 creature that's still a land.
Mutual Epiphany

Mutual Epiphany

Phenomenon
When you encounter Mutual Epiphany, each player draws four cards.
Mycoloth

Mycoloth {3}{G}{G}

Creature - Fungus
Devour 2
At the beginning of your upkeep, create a 1/1 green Saproling creature token for each +1/+1 counter on Mycoloth.
4/4
Myr Enforcer

Myr Enforcer {7}

Artifact Creature - Myr
Affinity for artifacts
Most myr monitor other species. Some myr monitor other myr.
4/4
Naar Isle

Naar Isle

Plane - Wildfire
At the beginning of your upkeep, put a flame counter on Naar Isle, then Naar Isle deals damage to you equal to the number of flame counters on it.
Whenever chaos ensues, Naar Isle deals 3 damage to target player or planeswalker.
Naya

Naya

Plane - Alara
You may play any number of lands on each of your turns.
Whenever chaos ensues, target red, green, or white creature you control gets +1/+1 until end of turn for each land you control.
Nefashu

Nefashu {4}{B}{B}

Creature - Zombie Mutant
Whenever Nefashu attacks, up to five target creatures each get -1/-1 until end of turn.
Where the nefashu pass, blood rolls like a silk carpet.
5/3
Nephalia

Nephalia

Plane - Innistrad
At the beginning of your end step, mill seven cards. Then return a card at random from your graveyard to your hand.
Whenever chaos ensues, return target card from your graveyard to your hand.
Nest Invader

Nest Invader {1}{G}

Creature - Eldrazi Drone
When Nest Invader enters, create a 0/1 colorless Eldrazi Spawn creature token. It has "Sacrifice this creature: Add {C}."
It nurtures its masters' glorious future.
2/2
Ninja of the Deep Hours

Ninja of the Deep Hours {3}{U}

Creature - Human Ninja
Ninjutsu {1}{U}
Whenever Ninja of the Deep Hours deals combat damage to a player, you may draw a card.
2/2
Noggle Ransacker

Noggle Ransacker {2}{U/R}

Creature - Noggle Rogue
When Noggle Ransacker enters, each player draws two cards, then discards a card at random.
Noggles live purely by what they can scavenge. There is not a single thing a noggle eats, wears, or uses that did not once belong to another.
2/1
Norn's Dominion

Norn's Dominion

Plane - New Phyrexia
When you planeswalk away from Norn's Dominion, destroy each nonland permanent without a fate counter on it, then remove all fate counters from all permanents.
Whenever chaos ensues, you may put a fate counter on target permanent.
Noxious Ghoul

Noxious Ghoul {3}{B}{B}

Creature - Zombie
Whenever Noxious Ghoul or another Zombie enters, all non-Zombie creatures get -1/-1 until end of turn.
Plague and death wrapped in one convenient package.
3/3
Nuisance Engine

Nuisance Engine {3}

Artifact
{2}, {T}: Create a 0/1 colorless Pest artifact creature token.
All Auriok children know the tale, "Bolgri and the Long Day of Squashing."
Nullmage Advocate

Nullmage Advocate {2}{G}

Creature - Insect Druid
{T}: Return two target cards from an opponent's graveyard to their hand. Destroy target artifact or enchantment.
"Our unity unmasks your deceit."
2/3
Oblivion Ring

Oblivion Ring {2}{W}

Enchantment
When Oblivion Ring enters, exile another target nonland permanent.
When Oblivion Ring leaves the battlefield, return the exiled card to the battlefield under its owner's control.
Okiba-Gang Shinobi

Okiba-Gang Shinobi {3}{B}{B}

Creature - Rat Ninja
Ninjutsu {3}{B}
Whenever Okiba-Gang Shinobi deals combat damage to a player, that player discards two cards.
3/2
Onakke Catacomb

Onakke Catacomb

Plane - Shandalar
All creatures are black and have deathtouch.
Whenever chaos ensues, creatures you control get +1/+0 and gain first strike until end of turn.
Ondu Giant

Ondu Giant {3}{G}

Creature - Giant Druid
When Ondu Giant enters, you may search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
Some druids nurture gardens. Others nurture continents.
2/4