35992 cards found
Littjara Glade-Warden

Littjara Glade-Warden {3}{G}

Creature - Shapeshifter
Changeling
{2}{G}, {T}, Exile a creature card from your graveyard: Put two +1/+1 counters on target creature. Activate only as a sorcery.
In every tree, a restless spirit.
3/3
  • Kaldheim
Lys Alana Scarblade

Lys Alana Scarblade {2}{B}

Creature - Elf Assassin
{T}, Discard an Elf card: Target creature gets -X/-X until end of turn, where X is the number of Elves you control.
In beauty-obsessed Lys Alana, one cut of her blade means the difference between a high society feast and raking through the dungheap for scraps.
1/1
Mammoth Growth

Mammoth Growth {2}{G}

Instant
Target creature gets +4/+4 until end of turn.
Foretell {G}
Thus the longhall became a flathall.
  • Kaldheim
Master Skald

Master Skald {4}{W}

Creature - Dwarf Warrior
When this creature enters, you may exile a creature card from your graveyard. If you do, return target artifact or enchantment card from your graveyard to your hand.
"All my scars have stories to tell."
4/4
  • Kaldheim
Miara, Thorn of the Glade

Miara, Thorn of the Glade {1}{B}

Legendary Creature - Elf Scout
Whenever Miara or another Elf you control dies, you may pay {1} and 1 life. If you do, draw a card.
Partner
"Approach from downwind. Tread with care. Aim for the heart."
1/2
Mists of Littjara

Mists of Littjara {1}{U}

Enchantment - Aura
Flash
Enchant creature or Vehicle
Enchanted creature gets -3/-0.
The Skelle raiders boasted that nothing could stop them, certainly not a bit of fog.
  • Kaldheim
Niko Defies Destiny

Niko Defies Destiny {1}{W}{U}

Enchantment - Saga
I — You gain 2 life for each foretold card you own in exile.
II — Add {W}{U}. Spend this mana only to foretell cards or cast spells that have foretell.
III — Return target card with foretell from your graveyard to your hand.
  • Kaldheim
Numa, Joraga Chieftain

Numa, Joraga Chieftain {2}{G}

Legendary Creature - Elf Warrior
At the beginning of combat on your turn, you may pay {X}{X}. When you do, distribute X +1/+1 counters among any number of target Elves.
Partner
His blade carves a path for his people. His words guide them along it.
2/2
Open the Omenpaths

Open the Omenpaths {2}{R}

Instant
Choose one —
• Add two mana of any one color and two mana of any other color. Spend this mana only to cast creature or enchantment spells.
• Creatures you control get +1/+0 until end of turn.
  • Kaldheim
Panglacial Wurm

Panglacial Wurm {5}{G}{G}

Creature - Wurm
Trample
While you're searching your library, you may cast this card from your library.
"Step lightly and we might be able to use it as a bridge."
—Ib Halfheart, goblin tactician
9/5
Parcelbeast

Parcelbeast {2}{G}{U}

Creature - Elemental Beast
Mutate {G}{U}
{1}, {T}: Look at the top card of your library. If it's a land card, you may put it onto the battlefield. If you don't put the card onto the battlefield, put it into your hand.
2/4
Pillage

Pillage {1}{R}{R}

Sorcery
Destroy target artifact or land. It can't be regenerated.
"The embers of our homes still smolder, and already the villages of Kjeldor burn in retaliation. What they have started, we will finish."
—Lovisa Coldeyes
Poison the Cup

Poison the Cup {1}{B}{B}

Instant
Destroy target creature. If this spell was foretold, scry 2.
Foretell {1}{B}
Dark schemes cut down what armies cannot.
  • Kaldheim — 103 403
Priest of the Haunted Edge

Priest of the Haunted Edge {1}{B}

Snow Creature - Zombie Cleric
{T}, Sacrifice this creature: Target creature gets -X/-X until end of turn, where X is the number of snow lands you control. Activate only as a sorcery.
0/4
  • Kaldheim
Prowess of the Fair

Prowess of the Fair {1}{B}

Kindred Enchantment - Elf
Whenever another nontoken Elf is put into your graveyard from the battlefield, you may create a 1/1 green Elf Warrior creature token.
An elvish duel is a thing of beauty: the warriors' grace, the crash of steel, then the artful spray of blood.
Raise the Draugr

Raise the Draugr {1}{B}

Instant
Choose one —
• Return target creature card from your graveyard to your hand.
• Return two target creature cards that share a creature type from your graveyard to your hand.
"King Narfi calls. We go to war!"
  • Kaldheim
Rampage of the Valkyries

Rampage of the Valkyries {3}{W}{B}

Enchantment
When this enchantment enters, create a 4/4 white Angel creature token with flying and vigilance.
Whenever an Angel you control dies, each other player sacrifices a creature of their choice.
"This is a foul place. Cleanse it."
  • Kaldheim
Ranar the Ever-Watchful

Ranar the Ever-Watchful {2}{W}{U}

Legendary Creature - Spirit Warrior
Flying, vigilance
The first card you foretell each turn costs {0} to foretell.
Whenever one or more cards are put into exile from your hand or a spell or ability you control exiles one or more permanents from the battlefield, create a 1/1 white Spirit creature token with flying.
2/3
  • Kaldheim Commander
Raven Wings

Raven Wings {2}

Artifact - Equipment
Equipped creature gets +1/+0, has flying, and is a Bird in addition to its other types.
Equip {2}
"There are some places even our ships cannot travel. I would know their secrets too."
—Inga Rune-Eyes
  • Kaldheim
Ravenous Lindwurm

Ravenous Lindwurm {4}{G}{G}

Creature - Wurm
When this creature enters, you gain 4 life.
"I'm no coward, but I'd sooner tangle with a rampaging Torga troll than a hungry lindwurm!"
—Yegar, Beskir warrior
6/6
  • Kaldheim
Read the Runes

Read the Runes {X}{U}

Instant
Draw X cards. For each card drawn this way, discard a card unless you sacrifice a permanent.
"The world is a puzzle, and the mind is its key."
Renegade Reaper

Renegade Reaper {2}{B}

Creature - Angel Berserker
Flying
When this creature enters, mill four cards. If at least one Angel card is milled this way, you gain 4 life.
2/3
  • Kaldheim
Return Upon the Tide

Return Upon the Tide {4}{B}

Sorcery
Return target creature card from your graveyard to the battlefield. If it's an Elf, create two 1/1 green Elf Warrior creature tokens.
Foretell {3}{B}
  • Kaldheim
Rhys the Exiled

Rhys the Exiled {2}{G}

Legendary Creature - Elf Warrior
Whenever Rhys attacks, you gain 1 life for each Elf you control.
{B}, Sacrifice an Elf: Regenerate Rhys.
Once a famed hunter and packmaster, now a renegade seeking his own path.
3/2
Rootless Yew

Rootless Yew {3}{G}{G}

Creature - Treefolk
When this creature dies, search your library for a creature card with power or toughness 6 or greater, reveal it, put it into your hand, then shuffle.
"We are bound to wander this forest forever. Sometimes I think it wanders with us."
—Ogni, Kannah scout
5/4
  • Kaldheim