33549 cards found
Argent Dais

Argent Dais {1}{W}

Artifact
This artifact enters with two oil counters on it.
Whenever two or more creatures attack, put an oil counter on this artifact.
{2}, {T}, Remove two oil counters from this artifact: Exile another target nonland permanent. Its controller draws two cards.
Masterful Replication

Masterful Replication {5}{U}

Instant
Choose one —
• Create two 3/3 colorless Golem artifact creature tokens.
• Choose target artifact you control. Each other artifact you control becomes a copy of that artifact until end of turn.
Corpse Augur

Corpse Augur {3}{B}

Creature - Zombie Wizard
When this creature dies, you draw X cards and you lose X life, where X is the number of creature cards in target player's graveyard.
"Hail the Fly, the Wasp, the Scarab, the Locust, and the Scorpion!"
4/2
Bold Plagiarist

Bold Plagiarist {3}{B}

Creature - Vampire Rogue
Flash
Whenever an opponent puts one or more counters on a creature they control, they put the same number and kind of counters on this creature.
"I know a good idea when I see one."
2/2
Guardians of Koilos

Guardians of Koilos {5}

Artifact Creature - Construct
When this creature enters, you may return another target historic permanent you control to its owner's hand.
Archaeologists depend on automatons inspired by their previous discoveries at Koilos to guard the excavations.
4/4
  • Dominaria
Defang

Defang {1}{W}

Enchantment - Aura
Enchant creature
Prevent all damage that would be dealt by enchanted creature.
Once vampires are disarmed, they're given wooden swords and forced to assist in the training of Midnight Duelists.
  • Avacyn Restored
Stitcher's Graft

Stitcher's Graft {1}

Artifact - Equipment
Equipped creature gets +3/+3.
Whenever equipped creature attacks, it doesn't untap during its controller's next untap step.
Whenever this Equipment becomes unattached from a permanent, sacrifice that permanent.
Equip {2}
Braids, Cabal Minion

Braids, Cabal Minion {2}{B}{B}

Legendary Creature - Human Minion
At the beginning of each player's upkeep, that player sacrifices an artifact, creature, or land of their choice.
"Home is where you can find a decent graveyard and strangers can disappear without awkward questions."
2/2
Ancient Grudge

Ancient Grudge {1}{R}

Instant
Destroy target artifact.
Flashback {G}
If there's anything a werewolf hates, it's a collar—especially Avacyn's Collar, the symbol of her church.
Cunning

Cunning {1}{U}

Enchantment - Aura
Enchant creature
Enchanted creature gets +3/+3.
When enchanted creature attacks or blocks, sacrifice this Aura at the beginning of the next cleanup step.
". . . Dry-walkers die
We feed on sweet flesh . . . ."
—Rootwater Saga
  • Exodus
Golgari Rot Farm

Golgari Rot Farm

Land
This land enters tapped.
When this land enters, return a land you control to its owner's hand.
{T}: Add {B}{G}.
Knockout Blow (Alchemy)

Knockout Blow (Alchemy) {2}{W}

Instant
This spell costs {2} less to cast if it targets a red creature.
Destroy target tapped creature. You gain 2 life.
Related card: Knockout Blow
  • Streets of New Capenna
Gríma, Saruman's Footman

Gríma, Saruman's Footman {2}{U}{B}

Legendary Creature - Human Advisor
Gríma can't be blocked.
Whenever Gríma deals combat damage to a player, that player exiles cards from the top of their library until they exile an instant or sorcery card. You may cast that card without paying its mana cost. Then that player puts the exiled cards that weren't cast this way on the bottom of their library in a random order.
1/4
  • Tales of Middle-earth Commander 57 140 464
Faerie Impostor

Faerie Impostor {U}

Creature - Faerie Rogue
Flying
When this creature enters, sacrifice it unless you return another creature you control to its owner's hand.
Many Tin Street shops display a sign on the door: "No cloaks allowed."
2/1
Whirlwind of Thought

Whirlwind of Thought {1}{U}{R}{W}

Enchantment
Whenever you cast a noncreature spell, draw a card.
As Narset struggled to meditate, tiny dragonlings spiraled around her, conjuring thoughts of ancient clans.
Rionya, Fire Dancer

Rionya, Fire Dancer {3}{R}{R}

Legendary Creature - Human Wizard
At the beginning of combat on your turn, create X tokens that are copies of another target creature you control, where X is one plus the number of instant and sorcery spells you've cast this turn. They gain haste. Exile them at the beginning of the next end step.
3/4
Olivia, Opulent Outlaw

Olivia, Opulent Outlaw {1}{R}{W}{B}

Legendary Creature - Vampire Assassin
Flying, lifelink
Whenever one or more outlaws you control deal combat damage to a player, create a Treasure token.
{3}, Sacrifice two Treasures: Put two +1/+1 counters on each creature you control. Activate only as a sorcery.
3/3
  • Outlaws of Thunder Junction Commander
Festering March

Festering March {3}{B}{B}

Sorcery
Creatures your opponents control get -1/-1 until end of turn. Exile Festering March with three time counters on it.
Suspend 3—{2}{B}
  • Future Sight
Side to Side

Side to Side {2}{G}

Instant
You and target opponent arm-wrestle. If you win, create a 3/3 green Ape creature token.
His friends at the gym never knew Garanth's secret shame. For years he had tried to walk away from professional arm wrestling, but hey—free monkeys.
  • Unhinged
Ominous Sphinx

Ominous Sphinx {3}{U}{U}

Creature - Sphinx
Flying
Whenever you cycle or discard a card, target creature an opponent controls gets -2/-0 until end of turn.
The sphinxes began to speak only after the Second Sun aligned. They whispered dire warnings, though no one listened.
4/4
Irenicus's Vile Duplication

Irenicus's Vile Duplication {3}{U}

Sorcery
Create a token that's a copy of target creature you control, except the token has flying and it isn't legendary.
"You will serve me better in this form."
—Jon Irenicus
Chaos Defiler

Chaos Defiler {3}{B}{R}

Artifact Creature - Demon Construct
Trample
Battle Cannon — When this creature enters or dies, for each opponent, choose a nonland permanent that player controls. Destroy one of them chosen at random.
5/4
  • Warhammer 40,000 Commander 110 110★
Spinewoods Paladin

Spinewoods Paladin {4}{G}

Creature - Human Knight
Trample
When this creature enters, you gain 3 life.
Plot {3}{G}
5/4
  • Outlaws of Thunder Junction
Ashling, Rimebound
Ashling, Rekindled

Ashling, Rimebound

Legendary Creature - Elemental Wizard
(Color indicator: Ashling, Rimebound is blue)
Whenever this creature transforms into Ashling, Rimebound and at the beginning of your first main phase, add two mana of any one color. Spend this mana only to cast spells with mana value 4 or greater.
At the beginning of your first main phase, you may pay {R}. If you do, transform Ashling.
1/3
Card has other part: Ashling, Rekindled
  • Lorwyn Eclipsed 124b 290b
Golden-Tail Disciple

Golden-Tail Disciple {2}{W}

Enchantment Creature - Fox Monk
Lifelink
Students of the kitsune-led Golden-Tail Academy in Eiganjo are unparalleled in both martial skill and dedication to the Imperial cause.
2/3