28536 cards found
Skemfar Elderhall

Skemfar Elderhall

Land
Skemfar Elderhall enters the battlefield tapped.
{T}: Add {G}.
{2}{B}{B}{G}, {T}, Sacrifice Skemfar Elderhall: Up to one target creature you don't control gets -2/-2 until end of turn. Create two 1/1 green Elf Warrior creature tokens. Activate only as a sorcery.
Related card: Skemfar Elderhall (Alchemy)
  • Kaldheim
Skemfar Shadowsage

Skemfar Shadowsage {3}{B}

Creature - Elf Cleric
When Skemfar Shadowsage enters the battlefield, choose one —
• Each opponent loses X life, where X is the greatest number of creatures you control that have a creature type in common.
• You gain X life, where X is the greatest number of creatures you control that have a creature type in common.
2/5
Skewer Slinger

Skewer Slinger {1}{R}

Creature - Dwarf Knight
Reach
Whenever Skewer Slinger blocks or becomes blocked by a creature, Skewer Slinger deals 1 damage to that creature.
One way or another, dwarven meals end up in someone's stomach.
1/3
  • Wilds of Eldraine
Skewer the Critics

Skewer the Critics {2}{R}

Sorcery
Spectacle {R}
Skewer the Critics deals 3 damage to any target.
Going to a Rakdos show is dangerous. Trying to leave early can be fatal.
Skill Borrower

Skill Borrower {2}{U}

Artifact Creature - Human Wizard
Play with the top card of your library revealed.
As long as the top card of your library is an artifact or creature card, Skill Borrower has all activated abilities of that card.
1/3
  • Shards of Alara
Skilled Animator

Skilled Animator {2}{U}

Creature - Human Artificer
When Skilled Animator enters the battlefield, target artifact you control becomes an artifact creature with base power and toughness 5/5 for as long as Skilled Animator remains on the battlefield.
1/3
Skillful Lunge

Skillful Lunge {1}{W}

Instant
Target creature gets +2/+0 and gains first strike until end of turn.
"Valor is a currency of the living that serves us well."
—Cosper Lowe of the Silbern Guard
  • Dark Ascension
Skin Invasion
Skin Shedder

Skin Invasion {R}

Enchantment - Aura
Enchant creature
Enchanted creature attacks each combat if able.
When enchanted creature dies, return Skin Invasion to the battlefield transformed under your control.
Card has other part: Skin Shedder
  • Shadows over Innistrad
Skin Shedder
Skin Invasion

Skin Shedder

Creature - Insect Horror
(Color indicator: Skin Shedder is red)
"Patient complained of burning sensation in upper back and at base of neck. Bed rest recommended. In a couple days, he should feel like a new man."
—Lagra, hamlet physician
3/4
Card has other part: Skin Invasion
  • Shadows over Innistrad
Skinbrand Goblin

Skinbrand Goblin {1}{R}

Creature - Goblin Warrior
Bloodrush{R}, Discard Skinbrand Goblin: Target attacking creature gets +2/+1 until end of turn.
"These Gruul skin-runes—discern whether their patterns evoke streets, leylines, or both. You have four days."
—Niv-Mizzet, to his assistant
2/1
Skinrender

Skinrender {2}{B}{B}

Creature - Phyrexian Zombie
When Skinrender enters the battlefield, put three -1/-1 counters on target creature.
"Your creations are effective, Sheoldred, but we must unite the flesh, not merely flay it."
—Elesh Norn, Grand Cenobite
3/3
Skinshifter

Skinshifter {1}{G}

Creature - Human Shaman
{G}: Choose one. Activate only once each turn.
• Until end of turn, Skinshifter becomes a Rhino with base power and toughness 4/4 and gains trample.
• Until end of turn, Skinshifter becomes a Bird with base power and toughness 2/2 and gains flying.
• Until end of turn, Skinshifter becomes a Plant with base power and toughness 0/8.
1/1
  • Magic 2012
Skinthinner

Skinthinner {1}{B}

Creature - Zombie
Morph {3}{B}{B}
When Skinthinner is turned face up, destroy target nonblack creature. It can't be regenerated.
2/1
Skinwing

Skinwing {4}

Artifact - Equipment
Living weapon
Equipped creature gets +2/+2 and has flying.
Equip {6}
Skirge Familiar

Skirge Familiar {4}{B}

Creature - Phyrexian Imp
Flying
Discard a card: Add {B}.
"The skirges screech along with the bone saw. It makes a terrible racket, but they seem to enjoy it."
—Keskit, the Flesh Sculptor
3/2
Skirk Alarmist

Skirk Alarmist {1}{R}

Creature - Human Wizard
Haste
{T}: Turn target face-down creature you control face up. At the beginning of the next end step, sacrifice it.
"I treat each day as your last."
1/2
  • Legions
Skirk Commando

Skirk Commando {1}{R}{R}

Creature - Goblin
Whenever Skirk Commando deals combat damage to a player, you may have it deal 2 damage to target creature that player controls.
Morph {2}{R}
2/1
Skirk Drill Sergeant

Skirk Drill Sergeant {1}{R}

Creature - Goblin
Whenever Skirk Drill Sergeant or another Goblin dies, you may pay {2}{R}. If you do, reveal the top card of your library. If it's a Goblin permanent card, put it onto the battlefield. Otherwise, put it into your graveyard.
"I order you to volunteer."
2/1
Skirk Fire Marshal

Skirk Fire Marshal {3}{R}{R}

Creature - Goblin
Protection from red
Tap five untapped Goblins you control: Skirk Fire Marshal deals 10 damage to each creature and each player.
He's boss because he's smart enough to get out of the way.
2/2
Skirk Marauder

Skirk Marauder {1}{R}

Creature - Goblin
Morph {2}{R}
When Skirk Marauder is turned face up, it deals 2 damage to any target.
2/1
Skirk Outrider

Skirk Outrider {3}{R}

Creature - Goblin
As long as you control a Beast, Skirk Outrider gets +2/+2 and has trample.
Once the goblins thought about it, they preferred being atop a slateback to being in front of, behind, or underneath one.
2/2
  • Legions
Skirk Prospector

Skirk Prospector {R}

Creature - Goblin
Sacrifice a Goblin: Add {R}.
Deep beneath the ruined continent of Otaria, there's a mine where goblins still work, ignorant of the destruction above.
1/1
Related card: Goblin Influx Array
Skirk Ridge Exhumer

Skirk Ridge Exhumer {1}{B}

Creature - Zombie Spellshaper
{B}, {T}, Discard a card: Create a 1/1 black Zombie Goblin creature token named Festering Goblin. It has "When Festering Goblin dies, target creature gets -1/-1 until end of turn."
1/1
Related card: Festering Goblin
  • Future Sight
Skirk Shaman

Skirk Shaman {1}{R}{R}

Creature - Goblin Shaman
Skirk Shaman can't be blocked except by artifact creatures and/or red creatures.
In a shaman's grimy hands, a concoction of dried Skirk Ridge herbs can become the face of panic.
2/2
Related card: Severed Legion
Skirk Volcanist

Skirk Volcanist {3}{R}

Creature - Goblin
Morph—Sacrifice two Mountains.
When Skirk Volcanist is turned face up, it deals 3 damage divided as you choose among one, two, or three target creatures.
3/1
  • Scourge