27178 cards found
Spoils of Adventure

Spoils of Adventure {4}{W}{U}

Instant
This spell costs {1} less to cast for each creature in your party.
You gain 3 life and draw three cards.
Survival itself is no small reward.
Spoils of Evil

Spoils of Evil {2}{B}

Instant
For each artifact or creature card in target opponent's graveyard, add {C} and you gain 1 life.
"Virtue has its rewards, as does its opposite."
—Lim-Dûl, the Necromancer
  • Ice Age
Spoils of Victory

Spoils of Victory {2}{G}

Sorcery
Search your library for a Plains, Island, Swamp, Mountain, or Forest card and put that card onto the battlefield. Then shuffle.
Spoils of War

Spoils of War {X}{B}

Sorcery
X is the number of artifact and/or creature cards in an opponent's graveyard as you cast this spell.
Distribute X +1/+1 counters among any number of target creatures.
"This is the fun part!"
—Ib Halfheart, Goblin Tactician
  • Ice Age
Spoils of the Hunt

Spoils of the Hunt {2}{G}

Instant
Target creature you control gets +1/+0 until end of turn for each mana from a Treasure that was spent to cast this spell. Then that creature deals damage equal to its power to target creature an opponent controls.
"Every coin helps rebuild the town they destroyed."
  • Adventures in the Forgotten Realms
Spoils of the Vault

Spoils of the Vault {B}

Instant
Choose a card name. Reveal cards from the top of your library until you reveal a card with that name, then put that card into your hand. Exile all other cards revealed this way, and you lose 1 life for each of the exiled cards.
Spontaneous Artist

Spontaneous Artist {3}{R}

Creature - Human Rogue
When Spontaneous Artist enters the battlefield, you get {E}.
Pay {E}: Target creature gains haste until end of turn.
Graffiti of the "leaking spire" symbol is found wherever the renegades have been.
3/3
  • Kaladesh
Spontaneous Combustion

Spontaneous Combustion {1}{B}{R}

Instant
As an additional cost to cast this spell, sacrifice a creature.
Spontaneous Combustion deals 3 damage to each creature.
"Heat of battle" is usually a metaphor.
Spontaneous Flight

Spontaneous Flight {2}{W}

Instant
Target creature gets +2/+2 until end of turn. Put a flying counter on it.
"Amazing! And I was only trying to teach her to sit!"
  • Ikoria: Lair of Behemoths
Spontaneous Generation

Spontaneous Generation {3}{G}

Sorcery
Create a 1/1 green Saproling creature token for each card in your hand.
Saprolings always thrive on the ruins of others, and Mercadia ruins more than most.
  • Mercadian Masques
Spontaneous Mutation

Spontaneous Mutation {U}

Enchantment - Aura
Flash
Enchant creature
Enchanted creature gets -X/-0, where X is the number of cards in your graveyard.
Spooky Clown Mox

Spooky Clown Mox

Stickers
{TK}{TK} — Vigilance
{TK}{TK}{TK}{TK}{1}, {T}: Tap target creature.
{TK}{TK} — 1/5
{TK}{TK}{TK} — 5/4
  • Unfinity Sticker Sheets
Spore Burst

Spore Burst {3}{G}

Sorcery
Domain — Create a 1/1 green Saproling creature token for each basic land type among lands you control.
Seeds from Jund don't drift gently on the wind. They get up and stampede.
  • Conflux
Spore Cloud

Spore Cloud {1}{G}{G}

Instant
Tap all blocking creatures. Prevent all combat damage that would be dealt this turn. Each attacking creature and each blocking creature doesn't untap during its controller's next untap step.
Spore Crawler

Spore Crawler {2}{G}

Creature - Fungus
When Spore Crawler dies, draw a card.
"Remember to come back in a few years when that fungus has died off. Then we'll see what's in the chest."
—Old Rutstein
3/2
Related cards: Hinterland Chef Loose in the Park Slimefoot, Thallid Transplant
Spore Flower

Spore Flower {G}{G}

Creature - Fungus
At the beginning of your upkeep, put a spore counter on Spore Flower.
Remove three spore counters from Spore Flower: Prevent all combat damage that would be dealt this turn.
0/1
Spore Frog

Spore Frog {G}

Creature - Frog
Sacrifice Spore Frog: Prevent all combat damage that would be dealt this turn.
A progenitor of tadpoles and allergies in equal measure.
1/1
Spore Swarm

Spore Swarm {3}{G}

Instant
Create three 1/1 green Saproling creature tokens.
As the irrepressible power of a dormant Multani courses through Yavimaya, the forest passes judgment on travelers and natives alike. Only the fungus prospers.
Related card: Slimefoot, Thallid Transplant
  • Dominaria
Sporeback Troll

Sporeback Troll {3}{G}

Creature - Troll Mutant
Graft 2
{1}{G}: Regenerate target creature with a +1/+1 counter on it.
0/0
  • Dissension
Sporeback Wolf

Sporeback Wolf {1}{G}

Creature - Wolf
As long as it's your turn, Sporeback Wolf gets +0/+2.
The mushrooms growing in the wolves' fur possess curative properties incredible enough to tempt many alchemists into risking their lives to track one down.
2/2
Sporecap Spider

Sporecap Spider {2}{G}

Creature - Spider
Reach
After years of taunts and aerial assaults from Rankle's minions, the witches of Maraleaf Forest acquired new familiars.
1/5
Related card: Ishkanah, Broodmother
Sporecrown Thallid

Sporecrown Thallid {1}{G}

Creature - Fungus
Each other creature you control that's a Fungus or Saproling gets +1/+1.
"The identifying ornamental growths of alpha thallids may be hereditary, or catalyzed by some chemical signal."
—Sarpadian Empires, vol. III
2/2
Related card: Slimefoot, Thallid Transplant
  • Dominaria
Sporemound

Sporemound {3}{G}{G}

Creature - Fungus
Landfall — Whenever a land enters the battlefield under your control, create a 1/1 green Saproling creature token.
"If you threaten its territory, it produces spores. Actually, no matter what you do, it produces spores."
—Hadi Kasten, Calla Dale naturalist
3/3
Related card: Slimefoot, Thallid Transplant
Sporesower Thallid

Sporesower Thallid {2}{G}{G}

Creature - Fungus
At the beginning of your upkeep, put a spore counter on each Fungus you control.
Remove three spore counters from Sporesower Thallid: Create a 1/1 green Saproling creature token.
4/4
Sporeweb Weaver

Sporeweb Weaver {2}{G}

Creature - Spider
Reach, hexproof from blue
Whenever Sporeweb Weaver is dealt damage, you gain 1 life and create a 1/1 green Saproling creature token.
It spins its web throughout the undercity, strange growths sprouting in its wake.
1/4