2645 cards found
Szarekh, the Silent King

Szarekh, the Silent King {1}{B}{B}{B}

Legendary Artifact Creature - Necron
Flying
My Will Be Done — Whenever Szarekh, the Silent King attacks, mill three cards. You may put an artifact creature card or Vehicle card from among the cards milled this way into your hand.
3/4
Tajic, Blade of the Legion

Tajic, Blade of the Legion {2}{R}{W}

Legendary Creature - Human Soldier
Indestructible
Battalion — Whenever Tajic, Blade of the Legion and at least two other creatures attack, Tajic gets +5/+5 until end of turn.
"I run the maze alone, but I fight with the full might of the Legion."
2/2
Tajuru Beastmaster

Tajuru Beastmaster {5}{G}

Creature - Elf Warrior Ally
Rally — Whenever Tajuru Beastmaster or another Ally you control enters, creatures you control get +1/+1 until end of turn.
"My mount needs neither reins nor bridle. We both share a common purpose."
5/5
  • Battle for Zendikar
Tajuru Stalwart

Tajuru Stalwart {2}{G}

Creature - Elf Scout Ally
Converge — Tajuru Stalwart enters with a +1/+1 counter on it for each color of mana spent to cast it.
"In its time of hardship, all of Zendikar cries out in pain. Are you listening?"
0/1
  • Battle for Zendikar
Tajuru Warcaller

Tajuru Warcaller {3}{G}{G}

Creature - Elf Warrior Ally
Rally — Whenever Tajuru Warcaller or another Ally you control enters, creatures you control get +2/+2 until end of turn.
Her rallying cry reaches far beyond the Tajuru elves, inspiring all those who hear it.
2/1
Take Down

Take Down {G}

Sorcery
Choose one —
• Take Down deals 4 damage to target creature with flying.
• Take Down deals 1 damage to each creature with flying.
The drake flew true. The arrow flew truer.
Takenuma, Abandoned Mire

Takenuma, Abandoned Mire

Legendary Land
{T}: Add {B}.
Channel{3}{B}, Discard Takenuma, Abandoned Mire: Mill three cards, then return a creature or planeswalker card from your graveyard to your hand. This ability costs {1} less to activate for each legendary creature you control.
Tale of Tinúviel

Tale of Tinúviel {3}{W}{W}

Enchantment - Saga
I — Target creature you control gains indestructible for as long as you control Tale of Tinúviel.
II — Return target creature card from your graveyard to the battlefield.
III — Up to two target creatures you control each gain lifelink until end of turn.
  • The Lord of the Rings: Tales of Middle-earth 34 485
Talent of the Telepath

Talent of the Telepath {2}{U}{U}

Sorcery
Target opponent reveals the top seven cards of their library. You may cast an instant or sorcery spell from among them without paying its mana cost. Then that player puts the rest into their graveyard.
Spell mastery — If there are two or more instant and/or sorcery cards in your graveyard, you may cast up to two instant and/or sorcery spells from among the revealed cards instead of one.
Tales of Master Seshiro
Seshiro's Living Legacy

Tales of Master Seshiro {4}{G}

Enchantment - Saga
I, II — Put a +1/+1 counter on target creature or Vehicle you control. It gains vigilance until end of turn.
III — Exile this Saga, then return it to the battlefield transformed under your control.
Card has other part: Seshiro's Living Legacy
  • Kamigawa: Neon Dynasty
Tallyman of Nurgle

Tallyman of Nurgle {2}{B}

Creature - Astartes Warrior
Lifelink
The Seven-fold Chant — At the beginning of your end step, if a creature died this turn, you draw a card and you lose 1 life. If seven or more creatures died this turn, instead you draw seven cards and you lose 7 life.
2/3
  • Warhammer 40,000 Commander 60 60★
Tamiyo Meets the Story Circle

Tamiyo Meets the Story Circle {1}{U}

Enchantment - Saga
I — Until your next turn, whenever a creature attacks you or a planeswalker you control, it gets -2/-0 until end of turn.
II — Discard any number of cards, then investigate twice for each card discarded this way.
III — Shuffle up to three target cards from your graveyard into your library.
  • Modern Horizons 3
Tangletrap

Tangletrap {1}{G}

Instant
Choose one —
• Tangletrap deals 5 damage to target creature with flying.
• Destroy target artifact.
"It's like that old saying: what goes up . . . feeds the arboretum."
—Lisette, Witherbloom dean
  • Strixhaven: School of Mages
Targ Nar, Demon-Fang Gnoll

Targ Nar, Demon-Fang Gnoll {R}{G}

Legendary Creature - Gnoll
Pack tactics — Whenever Targ Nar, Demon-Fang Gnoll attacks, if you attacked with creatures with total power 6 or greater this combat, attacking creatures get +1/+0 until end of turn.
{2}{R}{G}: Double Targ Nar's power and toughness until end of turn.
2/2
  • Adventures in the Forgotten Realms
Tarox Bladewing

Tarox Bladewing {2}{R}{R}{R}

Legendary Creature - Dragon
Flying, haste
Grandeur — Discard another card named Tarox Bladewing: Tarox Bladewing gets +X/+X until end of turn, where X is its power.
Despising his siblings as insults to his line, he finds and devours each in turn.
4/3
  • Future Sight
Taste for Mayhem

Taste for Mayhem {R}

Enchantment - Aura
Enchant creature
Enchanted creature gets +2/+0.
Hellbent — Enchanted creature gets an additional +2/+0 as long as you have no cards in hand.
The taste of blood breaks down what little self-control the Rakdos possess.
Tato Farmer

Tato Farmer {2}{G}

Creature - Zombie Mutant Peasant
Landfall — Whenever a land you control enters, you may get two rad counters.
{T}: Put target land card in a graveyard that was milled this turn onto the battlefield under your control tapped.
"Try one! They're disgusting!"
1/4
Tatyova, Benthic Druid

Tatyova, Benthic Druid {3}{G}{U}

Legendary Creature - Merfolk Druid
Landfall — Whenever a land you control enters, you gain 1 life and draw a card.
"Yavimaya is one being—one vastness of rippling leaves, one deepness of roots, and one chatter of animals—of which I am one part."
3/3
Tax Collector

Tax Collector {1}{W}

Creature - Human Advisor
When Tax Collector enters, choose one —
• Tax — Until your next turn, spells your opponents cast cost {1} more to cast.
• Arrest — Detain target creature an opponent controls.
2/2
  • Assassin's Creed 9 182
Teachings of the Kirin
Kirin-Touched Orochi

Teachings of the Kirin {1}{G}

Enchantment - Saga
I — Mill three cards. Create a 1/1 colorless Spirit creature token.
II — Put a +1/+1 counter on target creature you control.
III — Exile this Saga, then return it to the battlefield transformed under your control.
Card has other part: Kirin-Touched Orochi
Tectonic Giant

Tectonic Giant {2}{R}{R}

Creature - Elemental Giant
Whenever Tectonic Giant attacks or becomes the target of a spell an opponent controls, choose one —
• Tectonic Giant deals 3 damage to each opponent.
• Exile the top two cards of your library. Choose one of them. Until the end of your next turn, you may play that card.
3/4
Tegan Jovanka

Tegan Jovanka {2}{W}

Legendary Creature - Human
Brave Heart — Whenever you attack, target attacking historic creature gets +1/+1 and gains indestructible until end of turn.
Doctor's companion
"You certainly know how to fly this crate, don't you?"
2/2
Temporal Cascade

Temporal Cascade {5}{U}{U}

Sorcery
Choose one —
• Each player shuffles their hand and graveyard into their library.
• Each player draws seven cards.
Entwine {2}
  • Mirrodin
Tempt with Bunnies

Tempt with Bunnies {2}{W}

Sorcery
Tempting offer — Draw a card and create a 1/1 white Rabbit creature token. Then each opponent may draw a card and create a 1/1 white Rabbit creature token. For each opponent who does, you draw a card and you create a 1/1 white Rabbit creature token.
  • Bloomburrow Commander 13 49
Tempt with Discovery

Tempt with Discovery {3}{G}

Sorcery
Tempting offer — Search your library for a land card and put it onto the battlefield. Each opponent may search their library for a land card and put it onto the battlefield. For each opponent who searches a library this way, search your library for a land card and put it onto the battlefield. Then each player who searched a library this way shuffles.