29661 cards found
Generous Visitor

Generous Visitor {G}

Creature - Spirit
Whenever you cast an enchantment spell, put a +1/+1 counter on target creature.
It is said that one must modestly refuse a gift three times before accepting it to show humility before the kami.
1/1
  • Kamigawa: Neon Dynasty
Genesis

Genesis {4}{G}

Creature - Incarnation
At the beginning of your upkeep, if Genesis is in your graveyard, you may pay {2}{G}. If you do, return target creature card from your graveyard to your hand.
Not dryad, centaur, or avatar but life itself.
4/4
Genesis Hydra

Genesis Hydra {X}{G}{G}

Creature - Plant Hydra
When you cast this spell, reveal the top X cards of your library. You may put a nonland permanent card with mana value X or less from among them onto the battlefield. Then shuffle the rest into your library.
Genesis Hydra enters the battlefield with X +1/+1 counters on it.
Designed by George Fan
0/0
Genesis Storm

Genesis Storm {4}{G}{G}

Sorcery
When you cast this spell, copy it for each time you've cast your commander from the command zone this game.
Reveal cards from the top of your library until you reveal a nonland permanent card. You may put that card onto the battlefield. Then put all cards revealed this way that weren't put onto the battlefield on the bottom of your library in a random order.
Genesis Wave

Genesis Wave {X}{G}{G}{G}

Sorcery
Reveal the top X cards of your library. You may put any number of permanent cards with mana value X or less from among them onto the battlefield. Then put all cards revealed this way that weren't put onto the battlefield into your graveyard.
Genju of the Cedars

Genju of the Cedars {G}

Enchantment - Aura
Enchant Forest
{2}: Enchanted Forest becomes a 4/4 green Spirit creature until end of turn. It's still a land.
When enchanted Forest is put into a graveyard, you may return Genju of the Cedars from your graveyard to your hand.
Geothermal Kami

Geothermal Kami {3}{G}

Creature - Spirit
When Geothermal Kami enters the battlefield, you may return an enchantment you control to its owner's hand. If you do, you gain 3 life.
A mysterious kami will sometimes appear to overworked monks and offer them a warm, relaxing bath.
4/3
  • Kamigawa: Neon Dynasty
Gerrymandering

Gerrymandering {2}{G}

Sorcery
Exile all lands. Give each player a number of those cards chosen at random equal to the number of those cards the player controlled. Each player returns those cards to the battlefield under their control.
  • Unglued
Get a Leg Up

Get a Leg Up {G}

Instant
Until end of turn, target creature gets +1/+1 for each creature you control and gains reach.
"Apologies for using you like a stepladder. On the other hand, thank you, you're a wonderful stepladder!"
  • Murders at Karlov Manor
Ghalta, Primal Hunger

Ghalta, Primal Hunger {10}{G}{G}

Legendary Creature - Elder Dinosaur
This spell costs {X} less to cast, where X is the total power of creatures you control.
Trample
The earth walks, strongest of all.
12/12
Related card: Scalespeaker Shepherd
Ghalta, Stampede Tyrant

Ghalta, Stampede Tyrant {5}{G}{G}{G}

Legendary Creature - Elder Dinosaur
Trample
When Ghalta, Stampede Tyrant enters the battlefield, put any number of creature cards from your hand onto the battlefield.
A thundering roar calls forth a primeval army.
12/12
  • The Lost Caverns of Ixalan Promos 185p 185s
  • The Lost Caverns of Ixalan 185 326
Ghastbark Twins

Ghastbark Twins {5}{G}{G}

Creature - Treefolk
Trample
Ghastbark Twins can block an additional creature each combat.
They grow closer with every passing season.
7/7
  • Core Set 2019
Ghazbán Ogre

Ghazbán Ogre {G}

Creature - Ogre
At the beginning of your upkeep, if a player has more life than each other player, the player with the most life gains control of Ghazbán Ogre.
"We were holding our own—until the ogre guiding us suddenly grinned and turned on our commander."
—Ivra Jursdotter, Sarpadian mercenary
2/2
Related card: City in a Bottle
Ghazbán Ogress

Ghazbán Ogress {G}

Creature - Ogre
When Ghazbán Ogress enters the battlefield, if one player has won more Magic games that day than any other player, that player gains control of Ghazbán Ogress.
2/2
  • Unglued
Ghirapur Guide

Ghirapur Guide {2}{G}

Creature - Elf Scout
{2}{G}: Target creature you control can't be blocked by creatures with power 2 or less this turn.
Fairgoers were delighted to find that even outside the fairgrounds, Ghirapur was a city of wonders.
3/2
Ghor-Clan Savage

Ghor-Clan Savage {3}{G}{G}

Creature - Centaur Berserker
Bloodthirst 3
The snap of sinew. The crunch of bone. A cry for mercy. These are the music of the Gruul.
2/3
Ghost-Lit Nourisher

Ghost-Lit Nourisher {2}{G}

Creature - Spirit
{2}{G}, {T}: Target creature gets +2/+2 until end of turn.
Channel{3}{G}, Discard Ghost-Lit Nourisher: Target creature gets +4/+4 until end of turn.
2/1
  • Saviors of Kamigawa
Ghoultree

Ghoultree {7}{G}

Creature - Zombie Treefolk
This spell costs {1} less to cast for each creature card in your graveyard.
It uproots entire fengrafs to add to its twisted frame.
10/10
  • Dark Ascension
Giant Adephage

Giant Adephage {5}{G}{G}

Creature - Insect
Trample
Whenever Giant Adephage deals combat damage to a player, create a token that's a copy of Giant Adephage.
"To a creature like that, we must seem like, well, bugs."
—Dars Gostok, Firefist captain
7/7
Giant Ankheg

Giant Ankheg {6}{G}{G}

Creature - Insect
Trample
Ward {2}
Other creatures you control have trample and ward {2}.
8/8
  • Commander Legends: Battle for Baldur's Gate
Giant Badger

Giant Badger {1}{G}{G}

Creature - Badger
Whenever Giant Badger blocks, it gets +2/+2 until end of turn.
Disturb a sleeping badger and the snapping of your bones will awaken the countryside.
2/2
Giant Beaver

Giant Beaver {3}{G}

Creature - Beaver Mount
Vigilance
Whenever Giant Beaver attacks while saddled, put a +1/+1 counter on target creature that saddled it this turn.
Saddle 3
4/4
  • Outlaws of Thunder Junction
Giant Caterpillar

Giant Caterpillar {3}{G}

Creature - Insect
{G}, Sacrifice Giant Caterpillar: Create a 1/1 green Insect creature token with flying named Butterfly at the beginning of the next end step.
3/3
Giant Dustwasp

Giant Dustwasp {3}{G}{G}

Creature - Insect
Flying
Suspend 4—{1}{G}
3/3
Giant Growth

Giant Growth {G}

Instant
Target creature gets +3/+3 until end of turn.
"Imagine being scared of pixies. Just smoosh them under your boot!"
—Kerish, Urzan mechanist
Related card: Brute Force