28064 cards found
Skarrg, the Rage Pits

Skarrg, the Rage Pits

Land
{T}: Add {C}.
{R}{G}, {T}: Target creature gets +1/+1 and gains trample until end of turn.
"This palace will be our fire-spit, and roasted prince our victory meal. Send in the torch-pigs!"
—Ghut Rak, Gruul guildmage
Skarrgan Firebird

Skarrgan Firebird {4}{R}{R}

Creature - Phoenix
Bloodthirst 3
Flying
{R}{R}{R}: Return Skarrgan Firebird from your graveyard to your hand. Activate only if an opponent was dealt damage this turn.
3/3
Skarrgan Pit-Skulk

Skarrgan Pit-Skulk {G}

Creature - Human Warrior
Bloodthirst 1
Creatures with power less than Skarrgan Pit-Skulk's power can't block it.
1/1
Skarrgan Skybreaker

Skarrgan Skybreaker {4}{R}{R}{G}

Creature - Giant Shaman
Bloodthirst 3
{1}, Sacrifice Skarrgan Skybreaker: It deals damage equal to its power to any target.
"The sky isn't falling—it's being thrown at us!"
—Otak, Tin Street shopkeep
3/3
Skeletal Changeling

Skeletal Changeling {1}{B}

Creature - Shapeshifter
Changeling
{1}{B}: Regenerate Skeletal Changeling.
Though they lack true flesh and bone of their own, changelings imitate either with equal ease.
1/1
  • Lorwyn
Skeletal Crocodile

Skeletal Crocodile {3}{B}

Creature - Crocodile Skeleton
The less flesh there is, the more teeth there seem to be.
5/1
  • Portal
Skeletal Grimace

Skeletal Grimace {1}{B}

Enchantment - Aura
Enchant creature
Enchanted creature gets +1/+1 and has "{B}: Regenerate this creature."
"And then I realized we all have skeletons on the inside. Why wait until the bodies are dead to control them?"
—Jadar, ghoulcaller of Nephalia
  • Innistrad
Skeletal Kathari

Skeletal Kathari {4}{B}

Creature - Bird Skeleton
Flying
{B}, Sacrifice a creature: Regenerate Skeletal Kathari.
Undeath doesn't end the kathari's search for carrion; it only removes one corpse from the Dregscape.
3/2
  • Shards of Alara
Skeletal Scrying

Skeletal Scrying {X}{B}

Instant
As an additional cost to cast this spell, exile X cards from your graveyard.
You draw X cards and you lose X life.
Skeletal Snake

Skeletal Snake {1}{B}

Creature - Snake Skeleton
They watched as the snake shed layer after layer until only cold bone remained.
2/1
  • Portal
Skeletal Swarming

Skeletal Swarming {3}{B}{G}

Enchantment
Each Skeleton you control has trample, attacks each combat if able, and gets +X/+0, where X is the number of other Skeletons you control.
At the beginning of your end step, create a tapped 1/1 black Skeleton creature token. If a creature died this turn, create two of those tokens instead.
Skeletal Vampire

Skeletal Vampire {4}{B}{B}

Creature - Vampire Skeleton
Flying
When Skeletal Vampire enters the battlefield, create two 1/1 black Bat creature tokens with flying.
{3}{B}{B}, Sacrifice a Bat: Create two 1/1 black Bat creature tokens with flying.
Sacrifice a Bat: Regenerate Skeletal Vampire.
3/3
Skeletal Wurm

Skeletal Wurm {7}{B}

Creature - Skeleton Wurm
{B}: Regenerate Skeletal Wurm.
Necromancers are judged by the most powerful undead they've ever created. There are those who have animated just a single being, yet are considered the pinnacle of their dark craft.
7/6
  • Rise of the Eldrazi
Skeleton Archer

Skeleton Archer {3}{B}

Creature - Skeleton Archer
When Skeleton Archer enters the battlefield, it deals 1 damage to any target.
"Soul, flesh, even eyes—none of these are strictly necessary for deadly precision."
—Modriss of Zargoth Fen
3/3
Skeleton Crew

Skeleton Crew {3}{B}

Creature - Skeleton Pirate
Each other creature you control that's a Skeleton or Pirate gets +1/+1.
Whenever one or more creature cards leave your graveyard, create a 2/2 black Skeleton Pirate creature token.
{5}{B}: Return Skeleton Crew from your graveyard to the battlefield tapped.
3/3
  • The Lost Caverns of Ixalan Commander 53 85
Skeleton Key

Skeleton Key {1}

Artifact - Equipment
Equipped creature has skulk.
Whenever equipped creature deals combat damage to a player, you may draw a card. If you do, discard a card.
Equip {2}
  • Shadows over Innistrad
Skeleton Scavengers

Skeleton Scavengers {2}{B}

Creature - Skeleton
Skeleton Scavengers enters the battlefield with a +1/+1 counter on it.
Pay {1} for each +1/+1 counter on Skeleton Scavengers: Regenerate Skeleton Scavengers. When it regenerates this way, put a +1/+1 counter on it.
0/0
  • Stronghold
Skeleton Shard

Skeleton Shard {3}

Artifact
{3}, {T} or {B}, {T}: Return target artifact creature card from your graveyard to your hand.
Metal permeates the marrow of every bone in Mephidross—except one.
Skeleton Ship

Skeleton Ship {3}{U}{B}

Legendary Creature - Skeleton
When you control no Islands, sacrifice Skeleton Ship.
{T}: Put a -1/-1 counter on target creature.
"The sea gives up her dead as easily as the soil."
—Lim-Dûl, the Necromancer
0/3
Skeletonize

Skeletonize {4}{R}

Instant
Skeletonize deals 3 damage to target creature. When a creature dealt damage this way dies this turn, create a 1/1 black Skeleton creature token with "{B}: Regenerate this creature."
Fire burns away both flesh and freedom.
Skemfar Avenger

Skemfar Avenger {1}{B}

Creature - Elf Berserker
Whenever another nontoken Elf or Berserker you control dies, you draw a card and you lose 1 life.
Stripped of their divinity, the elves of Skemfar channeled their rage and sorrow into bloody brutality.
3/1
Related card: Skemfar Avenger (Alchemy)
Skemfar Avenger (Alchemy)

Skemfar Avenger (Alchemy) {1}{B}

Creature - Elf Berserker
Whenever another Elf or Berserker you control dies, you draw a card and you lose 1 life.
3/1
Related card: Skemfar Avenger
  • Kaldheim
Skemfar Elderhall

Skemfar Elderhall

Land
Skemfar Elderhall enters the battlefield tapped.
{T}: Add {G}.
{2}{B}{B}{G}, {T}, Sacrifice Skemfar Elderhall: Up to one target creature you don't control gets -2/-2 until end of turn. Create two 1/1 green Elf Warrior creature tokens. Activate only as a sorcery.
Related card: Skemfar Elderhall (Alchemy)
  • Kaldheim
Skemfar Elderhall (Alchemy)

Skemfar Elderhall (Alchemy)

Land
Skemfar Elderhall enters the battlefield tapped.
{T}: Add {G}.
{1}{B}{B}{G}, {T}, Sacrifice Skemfar Elderhall: Up to one target creature you don't control gets -2/-2 until end of turn. Create two 1/1 green Elf Warrior creature tokens. Activate only as a sorcery.
Related card: Skemfar Elderhall
  • Kaldheim
Skemfar Shadowsage

Skemfar Shadowsage {3}{B}

Creature - Elf Cleric
When Skemfar Shadowsage enters the battlefield, choose one —
• Each opponent loses X life, where X is the greatest number of creatures you control that have a creature type in common.
• You gain X life, where X is the greatest number of creatures you control that have a creature type in common.
2/5