4243 cards found
Luminous Broodmoth

Luminous Broodmoth {2}{W}{W}

Creature - Insect
Flying
Whenever a creature you control without flying dies, return it to the battlefield under its owner's control with a flying counter on it.
It soars through currents of moonbeams to give hope to the forsaken.
3/4
Luminous Phantom
Lunarch Veteran

Luminous Phantom

Creature - Spirit Cleric
(Color indicator: Luminous Phantom is white)
Flying
Whenever another creature you control leaves the battlefield, you gain 1 life.
If Luminous Phantom would be put into a graveyard from anywhere, exile it instead.
1/1
Card has other part: Lunarch Veteran
Lunar Avenger

Lunar Avenger {7}

Artifact Creature - Golem
Sunburst
Remove a +1/+1 counter from Lunar Avenger: Lunar Avenger gains your choice of flying, first strike, or haste until end of turn.
2/2
Lunar Convocation

Lunar Convocation {W}{B}

Enchantment
At the beginning of your end step, if you gained life this turn, each opponent loses 1 life.
At the beginning of your end step, if you gained and lost life this turn, create a 1/1 black Bat creature token with flying.
{1}{B}, Pay 2 life: Draw a card.
Lunar Hatchling

Lunar Hatchling {4}{G}{U}

Creature - Alien Beast
Flying, trample
Basic landcycling {2}
Escape — {4}{G}{U}, Exile a land you control, Exile five other cards from your graveyard.
6/6
Lunarch Mantle

Lunarch Mantle {1}{W}

Enchantment - Aura
Enchant creature
Enchanted creature gets +2/+2 and has "{1}, Sacrifice a permanent: This creature gains flying until end of turn."
"A boon from the angels should never be cast aside."
—Manfried Ulmach, Chief Inquisitor
Lurking Evil

Lurking Evil {B}{B}{B}

Enchantment
Pay half your life, rounded up: Lurking Evil becomes a 4/4 Phyrexian Horror creature with flying.
"Ash is our air, darkness our flesh."
—Phyrexian Scriptures
Lurking Green Dragon

Lurking Green Dragon {3}{G}

Creature - Dragon
Flying
Lurking Green Dragon can't attack unless defending player controls a creature with flying.
"Territorial. Scary. No further notes."
—Volo's field notes
4/4
  • Commander Legends: Battle for Baldur's Gate
Lurking Skirge

Lurking Skirge {1}{B}

Enchantment
When a creature is put into an opponent's graveyard from the battlefield, if Lurking Skirge is an enchantment, Lurking Skirge becomes a 3/2 Phyrexian Imp creature with flying.
They never miss a funeral.
  • Urza's Legacy
Lyev Skyknight

Lyev Skyknight {1}{W}{U}

Creature - Human Knight
Flying
When Lyev Skyknight enters, detain target nonland permanent an opponent controls.
3/1
Lyra Dawnbringer

Lyra Dawnbringer {3}{W}{W}

Legendary Creature - Angel
Flying
First strike
Lifelink
Other Angels you control get +1/+1 and have lifelink.
5/5
Lys Alana Bowmaster

Lys Alana Bowmaster {2}{G}

Creature - Elf Archer
Reach
Whenever you cast an Elf spell, you may have Lys Alana Bowmaster deal 2 damage to target creature with flying.
2/2
Maddening Imp

Maddening Imp {2}{B}

Creature - Imp
Flying
{T}: Non-Wall creatures the active player controls attack this turn if able. At the beginning of the next end step, destroy each of those creatures that didn't attack this turn. Activate only during an opponent's turn and only before combat.
1/1
  • Tempest
Maelstrom Archangel

Maelstrom Archangel {W}{U}{B}{R}{G}

Creature - Angel
Flying
Whenever Maelstrom Archangel deals combat damage to a player, you may cast a spell from your hand without paying its mana cost.
There is no world where angels fear to tread.
5/5
Maelstrom Djinn

Maelstrom Djinn {7}{U}

Creature - Djinn
Flying
Morph {2}{U}
When Maelstrom Djinn is turned face up, put two time counters on it and it gains vanishing.
5/6
  • Future Sight
Maelstrom Muse

Maelstrom Muse {1}{U}{U/R}{R}

Creature - Djinn Wizard
Flying
Whenever Maelstrom Muse attacks, the next instant or sorcery spell you cast this turn costs {X} less to cast, where X is Maelstrom Muse's power as this ability resolves.
She's an inspiration to everyone, even herself.
2/4
Related card: Maelstrom Muse (Alchemy)
  • Strixhaven: School of Mages
Maelstrom Muse (Alchemy)

Maelstrom Muse (Alchemy) {U}{U/R}{R}

Creature - Djinn Wizard
Flying
Whenever Maelstrom Muse attacks, the next instant or sorcery spell you cast this turn costs {X} less to cast, where X is Maelstrom Muse's power as this ability resolves.
2/4
Related card: Maelstrom Muse
  • Strixhaven: School of Mages
Magda, the Hoardmaster

Magda, the Hoardmaster {1}{R}

Legendary Creature - Dwarf Berserker
Whenever you commit a crime, create a tapped Treasure token. This ability triggers only once each turn.
Sacrifice three Treasures: Create a 4/4 red Scorpion Dragon creature token with flying and haste. Activate only as a sorcery.
2/2
  • Outlaws of Thunder Junction Promos 133p 133s
  • Outlaws of Thunder Junction 133 334 374
Magebane Armor

Magebane Armor {3}

Artifact - Equipment
Equipped creature gets +2/+4 and loses flying.
Prevent all noncombat damage that would be dealt to equipped creature.
Equip {2}
  • Magic 2010
Magefire Wings

Magefire Wings {U}{R}

Enchantment - Aura
Enchant creature
Enchanted creature gets +2/+0 and has flying.
Giving a thing wings does not take away its fear of flight—or its fear of fire, for that matter.
  • Alara Reborn
Magister Sphinx

Magister Sphinx {4}{W}{U}{B}

Artifact Creature - Sphinx
Flying
When Magister Sphinx enters, target player's life total becomes 10.
"These benighted worlds are thick with ignorance. I will educate them. They will listen, or they will die."
5/5
Magister of Worth

Magister of Worth {4}{W}{B}

Creature - Angel
Flying
Will of the council — When Magister of Worth enters, starting with you, each player votes for grace or condemnation. If grace gets more votes, each player returns each creature card from their graveyard to the battlefield. If condemnation gets more votes or the vote is tied, destroy all creatures other than Magister of Worth.
4/4
Magma Phoenix

Magma Phoenix {3}{R}{R}

Creature - Phoenix
Flying
When Magma Phoenix dies, it deals 3 damage to each creature and each player.
{3}{R}{R}: Return Magma Phoenix from your graveyard to your hand.
3/3
Magma Vein

Magma Vein {2}{R}

Enchantment
{R}, Sacrifice a land: Magma Vein deals 1 damage to each creature without flying.
Standing near a volcano
—Barbarian expression meaning "asking for it"
  • Odyssey
Magmaquake

Magmaquake {X}{R}{R}

Instant
Magmaquake deals X damage to each creature without flying and each planeswalker.
"Where will you run when I punish you with the very ground you flee on?"
—Nicol Bolas