4495 cards found
Maelstrom Colossus

Maelstrom Colossus {8}

Artifact Creature - Golem
Cascade
"Nothing of the Maelstrom is quiet or easy."
—Ajani Goldmane
7/7
Maestros Theater

Maestros Theater

Land
When Maestros Theater enters, sacrifice it. When you do, search your library for a basic Island, Swamp, or Mountain card, put it onto the battlefield tapped, then shuffle and you gain 1 life.
Only extraordinary performers are invited to grace the grandest stage in New Capenna.
  • Streets of New Capenna
Maestros' Totally Safe Hideout

Maestros' Totally Safe Hideout

Land
Land casualty 2 (As this land enters, you may sacrifice a creature with power 2 or greater. If you do, create a token that's a copy of this land.)
Maestros' Totally Safe Hideout enters the battlefield tapped.
{T}: Add {U}, {B}, or {R}.
  • Mystery Booster 2
Mage-Ring Network

Mage-Ring Network

Land
{T}: Add {C}.
{1}, {T}: Put a storage counter on Mage-Ring Network.
{T}, Remove any number of storage counters from Mage-Ring Network: Add {C} for each storage counter removed this way.
Mage-Ring Responder

Mage-Ring Responder {7}

Artifact Creature - Golem
Mage-Ring Responder doesn't untap during your untap step.
{7}: Untap Mage-Ring Responder.
Whenever Mage-Ring Responder attacks, it deals 7 damage to target creature defending player controls.
7/7
  • Magic Origins
Magebane Armor

Magebane Armor {3}

Artifact - Equipment
Equipped creature gets +2/+4 and loses flying.
Prevent all noncombat damage that would be dealt to equipped creature.
Equip {2}
  • Magic 2010
Magewright's Stone

Magewright's Stone {2}

Artifact
{1}, {T}: Untap target creature that has an activated ability with {T} in its cost.
The stones hark back to an age before civilization, when the living earth blessed all who trod its untamed wilds.
Magic Designer

Magic Designer {2}

Creature - Human Gamer
When Magic Designer enters the battlefield, look at the top 10 cards of your library. You may reveal a playtest card from among them and put it into your hand, then put the rest on the bottom of your library in a random order.
2/2
  • Unknown Event
Magistrate's Scepter

Magistrate's Scepter {3}

Artifact
{4}, {T}: Put a charge counter on Magistrate's Scepter.
{T}, Remove three charge counters from Magistrate's Scepter: Take an extra turn after this one.
Related card: Break Expectations
Magma Mine

Magma Mine {1}

Artifact
{4}: Put a pressure counter on Magma Mine.
{T}, Sacrifice Magma Mine: It deals damage equal to the number of pressure counters on it to any target.
BOOM!
  • Visions
Magnetic Mine

Magnetic Mine {4}

Artifact
Whenever another artifact is put into a graveyard from the battlefield, Magnetic Mine deals 2 damage to that artifact's controller.
  • Mirrodin Besieged
Magnetic Snuffler

Magnetic Snuffler {5}

Artifact Creature - Construct
When Magnetic Snuffler enters, return target Equipment card from your graveyard to the battlefield attached to Magnetic Snuffler.
Whenever you sacrifice an artifact, put a +1/+1 counter on Magnetic Snuffler.
It recovers precious jewelry, murder weapons, and discarded food tins with equal excitement.
4/4
  • Murders at Karlov Manor 254 376
Magnetic Web

Magnetic Web {2}

Artifact
If a creature with a magnet counter on it attacks, all creatures with magnet counters on them attack if able.
Whenever a creature with a magnet counter on it attacks, all creatures with magnet counters on them block that creature this turn if able.
{1}, {T}: Put a magnet counter on target creature.
  • Tempest
Magnifying Glass

Magnifying Glass {3}

Artifact
{T}: Add {C}.
{4}, {T}: Investigate.
"These footprints mean only one thing: the streetcleaner is running late!"
—Argyle, Agency junior detective
Related card: Agency Outfitter
Magosi, the Waterveil

Magosi, the Waterveil

Land
Magosi, the Waterveil enters tapped.
{T}: Add {U}.
{U}, {T}: Put an eon counter on Magosi, the Waterveil. Skip your next turn.
{T}, Remove an eon counter from Magosi, the Waterveil and return it to its owner's hand: Take an extra turn after this one.
  • Zendikar
Make Yourself Useful

Make Yourself Useful

Scheme
When you set this scheme in motion, destroy target creature an opponent controls. If a creature is destroyed this way, you gain life equal to its toughness.
"To think you've spent years honing your body only to die like this."
  • Archenemy: Nicol Bolas Schemes
Makindi Mesas
Makindi Stampede

Makindi Mesas

Land
Makindi Mesas enters tapped.
{T}: Add {W}.
"The ground is rumbling. Better hope it's just the Roil!"
—Kreq of Sunder Bay
Card has other part: Makindi Stampede
  • Zendikar Rising
Malachite Golem

Malachite Golem {6}

Artifact Creature - Golem
{1}{G}: Malachite Golem gains trample until end of turn.
Centuries before the first branches of the Tangle gave shelter from the suns' cold light, the shadows of golems were Mirrodin's only shade.
5/3
  • Mirrodin
Malachite Talisman

Malachite Talisman {2}

Artifact
Whenever a player casts a green spell, you may pay {3}. If you do, untap target permanent.
  • Ice Age
Malakir Mire
Malakir Rebirth

Malakir Mire

Land
Malakir Mire enters tapped.
{T}: Add {B}.
"Getting into Malakir isn't difficult. It's getting out that's the hard part."
—Doros, expedition guide
Card has other part: Malakir Rebirth
  • Zendikar Rising
Malevolent Chandelier

Malevolent Chandelier {6}

Artifact Creature - Construct
Flying
{2}: Put target card from a graveyard on the bottom of its owner's library. Activate only as a sorcery.
"If you see a light moving toward you in the darkness, don't assume it's coming to help."
—Winter
4/4
  • Duskmourn: House of Horror
Malfegor Avatar

Malfegor Avatar

Vanguard
Whenever a creature you control enters, if it was unearthed, it gets +3/+0.
Whenever a creature you control is exiled, if it was unearthed, shuffle that card into its owner's library.
Hand size bonus: +2
Life bonus: -2
  • Magic Online Avatars
Mana Conference

Mana Conference

Land
When Mana Conference enters the battlefield, each player secretly chooses a basic land type, then those choices are revealed. Mana Conference gains each basic land type that received at least one vote. (Basic land types are Plains, Island, Swamp, Mountain, and Forest.)
  • Unknown Event
Mana Confluence

Mana Confluence

Land
{T}, Pay 1 life: Add one mana of any color.
Five rivers encircle Theros, flowing with waters more ancient than the world itself.
Mana Crypt

Mana Crypt {0}

Artifact
At the beginning of your upkeep, flip a coin. If you lose the flip, Mana Crypt deals 3 damage to you.
{T}: Add {C}{C}.
Many of the ancient civilizations beneath Ixalan were destroyed by outside forces. Others tapped into power they found they could not control.