29693 cards found
Sandstorm Eidolon

Sandstorm Eidolon {3}{R}

Creature - Spirit
{R}, Sacrifice Sandstorm Eidolon: Target creature can't block this turn.
Whenever you cast a multicolored spell, you may return Sandstorm Eidolon from your graveyard to your hand.
2/2
  • Dissension
Sandstorm Salvager

Sandstorm Salvager {2}{G}

Creature - Human Artificer
When Sandstorm Salvager enters the battlefield, create a 3/3 colorless Golem artifact creature token.
{2}, {T}: Put a +1/+1 counter on each creature token you control. They gain trample until end of turn.
Mora didn't want friends, but she didn't mind having someone to watch her back.
1/1
Sandstorm Verge

Sandstorm Verge

Land - Desert
{T}: Add {C}.
{3}, {T}: Target creature can't block this turn. Activate only as a sorcery.
"Ever been caught out in a storm like that? Think of it like drowning, but all the water is knives."
—Annie Flash
  • Outlaws of Thunder Junction
Sandswirl Wanderglyph
Unstable Glyphbridge

Sandswirl Wanderglyph

Artifact Creature - Golem
(Color indicator: Sandswirl Wanderglyph is white)
Flying
Whenever an opponent casts a spell during their turn, they can't attack you or planeswalkers you control this turn.
Each opponent who attacked you or a planeswalker you control this turn can't cast spells.
5/3
Card has other part: Unstable Glyphbridge
Sandwurm Convergence

Sandwurm Convergence {6}{G}{G}

Enchantment
Creatures with flying can't attack you or planeswalkers you control.
At the beginning of your end step, create a 5/5 green Wurm creature token.
Cantankerous and territorial, sandwurms claim even the skies above their dunes.
Sangrite Backlash

Sangrite Backlash {B/G}{R}

Enchantment - Aura
Enchant creature
Enchanted creature gets +3/-3.
"Sangrite is the dragon's beating heart. Little wonder, then, that so many fools' chests burst trying to contain it."
—Sarkhan Vol
  • Alara Reborn
Sangrite Surge

Sangrite Surge {4}{R}{G}

Sorcery
Target creature gets +3/+3 and gains double strike until end of turn.
Some believe the spiky crystal called sangrite is concentrated dragon's breath. Others think it's crystallized life energy. The clans care only about the power it unleashes when crushed.
  • Shards of Alara
Sangromancer

Sangromancer {2}{B}{B}

Creature - Vampire Shaman
Flying
Whenever a creature an opponent controls dies, you may gain 3 life.
Whenever an opponent discards a card, you may gain 3 life.
3/3
Sangrophage

Sangrophage {B}{B}

Creature - Zombie
At the beginning of your upkeep, tap Sangrophage unless you pay 2 life.
The living is all it eats.
3/3
Sanguimancy

Sanguimancy {4}{B}

Sorcery
You draw X cards and you lose X life, where X is your devotion to black.
  • Born of the Gods
Sanguinary Mage

Sanguinary Mage {1}{R}

Creature - Vampire Wizard
Prowess
New cults rising in Nephalia have found allies in the Stromkirk bloodline, whose progenitor worships ancient and terrible forces.
1/3
  • Shadows over Innistrad
Sanguinary Priest

Sanguinary Priest {3}{B}

Creature - Astartes Cleric
Lifelink
Blood Chalice — Whenever another creature you control dies, Sanguinary Priest deals 1 damage to any target.
"Embrace the strength of your Primarch, but deny the Red Thirst, brothers! There is no return from that darkest of paths."
2/4
  • Warhammer 40,000 Commander 53 53★
Sanguine Bond

Sanguine Bond {3}{B}{B}

Enchantment
Whenever you gain life, target opponent loses that much life.
"Blood is constant. Every drop I drink, someone must bleed."
—Vradeen, vampire nocturnus
Sanguine Brushstroke

Sanguine Brushstroke {1}{B}{B}

Enchantment
When Sanguine Brushstroke enters the battlefield, create a Blood token and conjure a card named Blood Artist onto the battlefield.
Whenever you sacrifice a Blood token, each opponent loses 1 life and you gain 1 life.
Related card: Blood Artist
  • Alchemy: Innistrad
Sanguine Evangelist

Sanguine Evangelist {2}{W}

Creature - Vampire Cleric
Battle cry
When Sanguine Evangelist enters the battlefield or dies, create a 1/1 black Bat creature token with flying.
"Fang-brethren, we feed together."
2/1
  • The Lost Caverns of Ixalan Promos 34p 34s
  • The Lost Caverns of Ixalan 34 356
Sanguine Glorifier

Sanguine Glorifier {3}{W}

Creature - Vampire Cleric
When Sanguine Glorifier enters the battlefield, put a +1/+1 counter on another target Vampire you control.
For the Legion of Dusk, the Immortal Sun is a source of eternal life. When they reclaim it, they will no longer be forced to subsist on the blood of the wicked.
3/3
  • Rivals of Ixalan
Sanguine Guard

Sanguine Guard {1}{B}{B}

Creature - Phyrexian Zombie Knight
First strike
{1}{B}: Regenerate Sanguine Guard.
"Father of Machines! Your filigree gaze carves us, and the scars dance upon our grateful flesh."
—Phyrexian Scriptures
2/2
Sanguine Indulgence

Sanguine Indulgence {3}{B}

Sorcery
This spell costs {3} less to cast if you've gained 3 or more life this turn.
Return up to two target creature cards from your graveyard to your hand.
"Drink from the vein? How provincial."
—Lord Duchorvin
  • Core Set 2021
Sanguine Praetor

Sanguine Praetor {6}{B}{B}

Creature - Avatar Praetor
{B}, Sacrifice a creature: Destroy each creature with the same mana value as the sacrificed creature.
"Our fealty to guilds dooms us. The old gods shall resurface. Our skins will wave upon the guild-masts over emptied streets, and our bones will clatter in the wind."
—Ilromov, traveling storyteller
7/5
  • Guildpact
Sanguine Sacrament

Sanguine Sacrament {X}{W}{W}

Instant
You gain twice X life. Put Sanguine Sacrament on the bottom of its owner's library.
"As the sun sets to make way for dawn, so we turn to darkness to bring about the coming salvation."
Sanguine Savior

Sanguine Savior {1}{W}{B}

Creature - Vampire Cleric
Flying, lifelink
Disguise {W/B}{W/B}
When Sanguine Savior is turned face up, another target creature you control gains lifelink until end of turn.
2/1
  • Murders at Karlov Manor
Sanguine Sipper

Sanguine Sipper {1}{W}

Creature - Vampire Guest
Sanguine Sipper has lifelink as long as you control a stickered permanent.
The midway offers every flavor under the sun, even to guests who need to stay out of it.
3/1
  • Unfinity 26 312
Sanguine Spy

Sanguine Spy {2}{B}

Creature - Vampire Rogue
Menace, lifelink
{1}, Sacrifice another creature: Surveil 1.
At the beginning of your end step, if there are five or more mana values among cards in your graveyard, you may pay 2 life. If you do, draw a card.
2/3
Sanguine Statuette

Sanguine Statuette {1}{R}

Artifact
When Sanguine Statuette enters the battlefield, create a Blood token.
Whenever you sacrifice a Blood token, you may have Sanguine Statuette become a 3/3 Vampire artifact creature with haste until end of turn.
Sanitarium Skeleton

Sanitarium Skeleton {B}

Creature - Skeleton
{2}{B}: Return Sanitarium Skeleton from your graveyard to your hand.
His mind was lost long before his flesh.
1/2