4863 cards found
Kitchen

Kitchen

Land
This land enters tapped.
{T}: Add {G} or {U}.
{4}, {T}: Investigate.
  • Ravnica: Clue Edition
Kite Shield

Kite Shield {0}

Artifact - Equipment
Equipped creature gets +0/+3.
Equip {3}
"To my sword I owe my glory, but to my shield I owe my life."
—Sarlena, paladin of the Northern Verge
Kitesail

Kitesail {2}

Artifact - Equipment
Equipped creature gets +1/+0 and has flying.
Equip {2}
"Just like dodging stampedes in the Makindi Trenches back home!"
Kjeldoran Outpost

Kjeldoran Outpost

Land
If this land would enter, sacrifice a Plains instead. If you do, put this land onto the battlefield. If you don't, put it into its owner's graveyard.
{T}: Add {W}.
{1}{W}, {T}: Create a 1/1 white Soldier creature token.
Kneel Before My Legions

Kneel Before My Legions

Scheme
When you set this scheme in motion, choose one —
• Create a 4/4 colorless Scarecrow artifact creature token with vigilance.
• Creatures you control get +3/+3 and gain vigilance and trample until end of turn.
"You wish to beg for mercy? Save your breath for screaming."
  • Duskmourn: House of Horror Commander
Knight Paladin

Knight Paladin {5}

Artifact - Vehicle
Trample
Rapid-fire Battle Cannon — When this Vehicle enters, it deals 4 damage to each opponent.
Crew 1
6/6
  • Warhammer 40,000 Commander 160 160★
Know Evil

Know Evil

Scheme
When you set this scheme in motion, until your next turn, up to one target opponent can't attack with creatures, up to one target opponent can't cast creature spells, and up to one target opponent can't cast noncreature spells. You can't choose any player as a target more than once.
  • Archenemy: Nicol Bolas Schemes
Know Naught but Fire

Know Naught but Fire

Scheme
When you set this scheme in motion, it deals damage to each opponent equal to the number of cards in that player's hand.
"Cranial explosions for everyone. Still planning to outthink my dragons?"
  • Archenemy Schemes
Knowledge Pool

Knowledge Pool {6}

Artifact
Imprint — When this artifact enters, each player exiles the top three cards of their library.
Whenever a player casts a spell from their hand, that player exiles it. If the player does, they may cast a spell from among other cards exiled with this artifact without paying its mana cost.
Knowledge Vault

Knowledge Vault {4}

Artifact
{2}, {T}: Exile the top card of your library face down.
{0}: Sacrifice this artifact. If you do, discard your hand, then put all cards exiled with this artifact into their owner's hand.
When this artifact leaves the battlefield, put all cards exiled with it into their owner's graveyard.
Kolaghan Monument

Kolaghan Monument {3}

Artifact
{T}: Add {B} or {R}.
{4}{B}{R}: This artifact becomes a 4/4 black and red Dragon artifact creature with flying until end of turn.
Kolaghan has no lasting home, but her disciples leave relics to mark her conquests.
Konda's Banner

Konda's Banner {2}

Legendary Artifact - Equipment
Konda's Banner can be attached only to a legendary creature.
Creatures that share a color with equipped creature get +1/+1.
Creatures that share a creature type with equipped creature get +1/+1.
Equip {2}
  • Champions of Kamigawa
Kor Haven

Kor Haven

Legendary Land
{T}: Add {C}.
{1}{W}, {T}: Prevent all combat damage that would be dealt by target attacking creature this turn.
Kormus Bell

Kormus Bell {4}

Artifact
All Swamps are 1/1 black creatures that are still lands.
Koskun Keep

Koskun Keep

Land
{T}: Add {C}.
{1}, {T}: Add {R}.
{2}, {T}: Add {B} or {G}.
Treachery and anarchy make poor partners.
Related card: Apocalypse Chime
  • Homelands
Kozilek's Channeler

Kozilek's Channeler {5}

Creature - Eldrazi
{T}: Add {C}{C}.
"In the dark places of our world, something horrible is growing. I fear our foes may be more numerous than we had imagined."
—Nissa Revane
4/4
  • Battle for Zendikar
Kozilek's Command

Kozilek's Command {X}{C}{C}

Kindred Instant - Eldrazi
Choose two —
• Target player creates X 0/1 colorless Eldrazi Spawn creature tokens with "Sacrifice this token: Add {C}."
• Target player scries X, then draws a card.
• Exile target creature with mana value X or less.
• Exile up to X target cards from graveyards.
  • Modern Horizons 3 Promos 11s 11p
  • Modern Horizons 3
Kozilek's Pathfinder

Kozilek's Pathfinder {6}

Creature - Eldrazi
{C}: Target creature can't block this creature this turn.
"We didn't know where it came from or where it was going. All we knew was that we did not matter."
—Akiri, kor line-slinger
5/5
  • Oath of the Gatewatch
Kozilek's Return

Kozilek's Return {2}{R}

Instant
Devoid
Kozilek's Return deals 2 damage to each creature.
Whenever you cast an Eldrazi creature spell with mana value 7 or greater, you may exile this card from your graveyard. If you do, this card deals 5 damage to each creature.
Kozilek's Sentinel

Kozilek's Sentinel {1}{R}

Creature - Eldrazi Drone
Devoid
Whenever you cast a colorless spell, this creature gets +1/+0 until end of turn.
It moves through the tunnels as slowly and surely as the shifting stones.
1/4
  • Battle for Zendikar
Kozilek's Shrieker

Kozilek's Shrieker {2}{B}

Creature - Eldrazi Drone
Devoid
{C}: This creature gets +1/+0 and gains menace until end of turn.
Listen to the sound of defeat.
3/2
  • Oath of the Gatewatch
Kozilek's Translator

Kozilek's Translator {4}{B}

Creature - Eldrazi Drone
Devoid
Pay 1 life: Add {C}. Activate only once each turn.
From nothingness, sustenance.
3/5
  • Oath of the Gatewatch
Kozilek's Unsealing

Kozilek's Unsealing {2}{U}

Enchantment
Devoid
Whenever you cast a creature spell with mana value 4, 5, or 6, create two 0/1 colorless Eldrazi Spawn creature tokens with "Sacrifice this token: Add {C}."
Whenever you cast a creature spell with mana value 7 or greater, draw three cards.
  • Modern Horizons 3
Kozilek, Butcher of Truth

Kozilek, Butcher of Truth {10}

Legendary Creature - Eldrazi
When you cast this spell, draw four cards.
Annihilator 4
When Kozilek is put into a graveyard from anywhere, its owner shuffles their graveyard into their library.
12/12
Kozilek, Compleated

Kozilek, Compleated {8}{C/P}{C/P}

Legendary Creature - Phyrexian Eldrazi
({C/P} can be paid with either {C} or 2 life.)
When you cast this spell, each opponent gets two poison counters, then each opponent with more than two cards in hand discards cards equal to the difference.
Annihinfect (Whenever this creature attacks, defending player sacrifices a permanent for each poison counter they have.)
12/12
  • Mystery Booster 2