4495 cards found
Lumbering Falls

Lumbering Falls

Land
Lumbering Falls enters tapped.
{T}: Add {G} or {U}.
{2}{G}{U}: Lumbering Falls becomes a 3/3 green and blue Elemental creature with hexproof until end of turn. It's still a land.
Lumbering Laundry

Lumbering Laundry {5}

Artifact Creature - Golem
{2}: Until end of turn, you may look at face-down creatures you don't control any time.
Disguise {5}
A true crime of fashion.
4/5
  • Murders at Karlov Manor
Lumengrid Gargoyle

Lumengrid Gargoyle {6}

Artifact Creature - Gargoyle
Flying
"Anything that watches without sleep and fights without fear is a valuable ally against the Phyrexians."
—Kara Vrist, Neurok agent
4/4
Lunar Avenger

Lunar Avenger {7}

Artifact Creature - Golem
Sunburst
Remove a +1/+1 counter from Lunar Avenger: Lunar Avenger gains your choice of flying, first strike, or haste until end of turn.
2/2
Lupine Prototype

Lupine Prototype {2}

Artifact Creature - Wolf Construct
Lupine Prototype can't attack or block unless a player has no cards in hand.
"Ludevic saw it in a dream and set to work immediately, every detail already known. Can such genius be taught?"
—Stitcher Geralf
5/5
Lupinflower Village

Lupinflower Village

Land
{T}: Add {C}.
{T}: Add {W}. Spend this mana only to cast a creature spell.
{1}{W}, {T}, Sacrifice Lupinflower Village: Look at the top six cards of your library. You may reveal a Bat, Bird, Mouse, or Rabbit card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
  • Bloomburrow
Lurebound Scarecrow

Lurebound Scarecrow {3}

Artifact Creature - Scarecrow
As Lurebound Scarecrow enters, choose a color.
When you control no permanents of the chosen color, sacrifice Lurebound Scarecrow.
It's a fool's race to run if all is lost if it be won.
4/4
  • Shadowmoor
Lurking Automaton

Lurking Automaton {5}

Artifact Creature - Construct
Reveal Lurking Automaton as you draft it and note how many cards you've drafted this draft round, including Lurking Automaton.
Lurking Automaton enters with X +1/+1 counters on it, where X is the highest number you noted for cards named Lurking Automaton.
0/0
  • Conspiracy
Lush Oasis

Lush Oasis

Land - Desert
Lush Oasis enters tapped.
When Lush Oasis enters, it deals 1 damage to target opponent.
{T}: Add {G} or {U}.
"Finally, a stroke of luck! Had to taste the water myself to believe it wasn't a mirage."
—Pioneer journal of Big Ralph
Lush Portico

Lush Portico

Land - Forest Plains
({T}: Add {G} or {W}.)
Lush Portico enters tapped.
When Lush Portico enters, surveil 1.
  • Murders at Karlov Manor Promos 263p 263s
  • Murders at Karlov Manor 263 327
Lux Artillery

Lux Artillery {4}

Artifact
Whenever you cast an artifact creature spell, it gains sunburst.
At the beginning of your end step, if there are thirty or more counters among artifacts and creatures you control, Lux Artillery deals 10 damage to each opponent.
  • Phyrexia: All Will Be One Commander 27 41
Lux Cannon

Lux Cannon {4}

Artifact
{T}: Put a charge counter on Lux Cannon.
{T}, Remove three charge counters from Lux Cannon: Destroy target permanent.
There are few problems that can't be solved by putting a hole in the world.
Luxa River Shrine

Luxa River Shrine {3}

Artifact
{1}, {T}: You gain 1 life. Put a brick counter on Luxa River Shrine.
{T}: You gain 2 life. Activate only if there are three or more brick counters on Luxa River Shrine.
Without the God-Pharaoh, there would be no Luxa. Without the Luxa, there would be no life.
  • Amonkhet
Luxior and Shadowspear

Luxior and Shadowspear {2}

Legendary Artifact - Equipment
Equipped creature gets +1/+1 for each counter on it, and has trample and lifelink.
{1}: Permanents your opponents control lose hexproof and indestructible until end of turn.
Equipped permanent isn't a planeswalker and is a creature in addition to its other types.
Equip creature or planeswalker {3}
  • Unknown Event
Luxior, Giada's Gift

Luxior, Giada's Gift {1}

Legendary Artifact - Equipment
Equipped creature gets +1/+1 for each counter on it.
Equipped permanent isn't a planeswalker and is a creature in addition to its other types.
Equip planeswalker {1}
Equip {3}
Luxior, Ignited

Luxior, Ignited {4}

Legendary Artifact Planeswalker - Equipment Luxior
Equipped creature gets +1/+1 for each counter on Luxior, Ignited.
[+1]: Attach this Equipment to up to one target creature you control.
[–2]: Equipped creature gets +2/+2 and gains double strike until end of turn.
Loyalty:
1
  • Mystery Booster 2
Luxurious Locomotive

Luxurious Locomotive {5}

Artifact - Vehicle
Whenever Luxurious Locomotive attacks, create a Treasure token for each creature that crewed it this turn.
Crew 1. Activate only once each turn.
6/5
  • Outlaws of Thunder Junction
Luxury Suite

Luxury Suite

Land
Luxury Suite enters tapped unless you have two or more opponents.
{T}: Add {B} or {R}.
In opulent chambers behind closed doors, dynasties are made and broken with but a few murmured words.
Lyna

Lyna

Vanguard
Creatures you control have shadow.
One of the few Soltari who can cross the shadow barrier, Lyna serves as an emissary to the outside world. A quick thinker and convincing speaker, she does whatever she can to lead her people out of the shadows and into substance.
Hand size bonus: +2
Life bonus: -4
  • Vanguard Series
Lyzolda, the Blood Witch Avatar

Lyzolda, the Blood Witch Avatar

Vanguard
Hellbent — As long as you have no cards in hand, if a source you control would deal damage to a permanent or player, it deals double that damage to that permanent or player instead.
Hellbent — At the beginning of your end step, if you have no cards in hand, each of your opponents discards a card.
Hand size bonus: -1
Life bonus: -1
  • Magic Online Avatars
Machine God's Effigy

Machine God's Effigy {4}

Artifact
You may have Machine God's Effigy enter as a copy of any creature on the battlefield, except it's an artifact and it has "{T}: Add {U}."
{T}: Add {U}.
Mad Science Fair Project

Mad Science Fair Project {3}

Artifact
{T}: Roll a six-sided die. On a 3 or lower, target player adds {C}. Otherwise, that player adds one mana of any color they choose.
"When it comes down to it, science is more art than science."
  • Unstable
Madblind Mountain

Madblind Mountain

Land - Mountain
({T}: Add {R}.)
Madblind Mountain enters tapped.
{R}, {T}: Shuffle your library. Activate only if you control two or more red permanents.
  • Shadowmoor
Madlands

Madlands

Land
Madlands enters the battlefield tapped.
{T}: Add {B} or {R}.
Madness {0} (If you discard this card, discard it into exile. When you do, play it for its madness cost or put it into your graveyard. You can play a land only during your turn and only if you have an available land play remaining.)
  • Mystery Booster 2
Maelstrom Archangel Avatar

Maelstrom Archangel Avatar

Vanguard
At end of combat, for each creature you controlled at the time it dealt combat damage to a player this turn, copy a random card with the same mana cost as that creature. You may pay {3}. If you do, choose one of those copies. If a copy of a permanent card is chosen, you may create a token that's a copy of that card. If a copy of an instant or sorcery card is chosen, you may cast the copy without paying its mana cost.
Hand size bonus: +0
Life bonus: +5
  • Magic Online Avatars