23270 cards found
Tragic Lesson

Tragic Lesson {2}{U}

Instant
Draw two cards. Then discard a card unless you return a land you control to its owner's hand.
Though Kefnet's followers feverishly searched his last words for some final riddle, they found only the gurgles of a dying god.
Tragic Poet

Tragic Poet {W}

Creature - Human
{T}, Sacrifice this creature: Return target enchantment card from your graveyard to your hand.
"In a healing world I write—I, who will never be healed. Let my last gift be one of memory: from a thousand lost thoughts, choose one, and remember my name."
1/1
Tragic Slip

Tragic Slip {B}

Instant
Target creature gets -1/-1 until end of turn.
Morbid — That creature gets -13/-13 until end of turn instead if a creature died this turn.
Linger on death's door and risk being invited in.
Trail of Crumbs

Trail of Crumbs {1}{G}

Enchantment
When this enchantment enters, create a Food token.
Whenever you sacrifice a Food, you may pay {1}. If you do, look at the top two cards of your library. You may reveal a permanent card from among them and put it into your hand. Put the rest on the bottom of your library in any order.
Trail of Evidence

Trail of Evidence {2}{U}

Enchantment
Whenever you cast an instant or sorcery spell, investigate.
"Every answer seems to lead to a more terrifying question."
—Jace Beleren
Trail of Mystery

Trail of Mystery {1}{G}

Enchantment
Whenever a face-down creature you control enters, you may search your library for a basic land card, reveal it, put it into your hand, then shuffle.
Whenever a permanent you control is turned face up, if it's a creature, it gets +2/+2 until end of turn.
Trail of the Mage-Rings

Trail of the Mage-Rings

Plane - Vryn
Instant and sorcery spells have rebound.
Whenever chaos ensues, you may search your library for an instant or sorcery card, reveal it, put it into your hand, then shuffle.
Trailblazer's Boots

Trailblazer's Boots {2}
(Lórien Brooch)

Artifact - Equipment
Equipped creature has nonbasic landwalk.
Equip {2}
"Not idly do the leaves of Lórien fall."
—Aragorn
Trailblazer's Torch

Trailblazer's Torch {4}

Artifact - Equipment
When this Equipment enters, you take the initiative.
Whenever equipped creature becomes blocked, it deals 2 damage to each creature blocking it.
Equip {1}
Related cards: The Initiative Undercity
  • Commander Legends: Battle for Baldur's Gate
Trailblazing Historian

Trailblazing Historian {1}{R}

Creature - Human Shaman
Haste
{T}: Another target creature gains haste until end of turn.
Spells once used to traverse Lorehold excavation sites were swiftly repurposed to keep the students one step ahead of the Invasion Tree's grasp.
1/3
  • March of the Machine
Trailtracker Scout

Trailtracker Scout {1}{G}

Creature - Raccoon Scout
{T}: Add one mana of any color.
Whenever you expend 8, return up to one target permanent card from your graveyard to your hand.
It takes great courage—and great curiosity—to tail calamity.
1/3
  • Bloomburrow Commander 35 68
Train Troops

Train Troops {4}{W}

Sorcery - Adventure
Create two 2/2 white Knight creature tokens with vigilance.
Card has other part: Imodane's Recruiter
  • Wilds of Eldraine
Trained Armodon

Trained Armodon {1}{G}{G}

Creature - Elephant
These are its last days. Better to grow broad and heavy. Better that the enemy is crushed beneath its carcass.
3/3
Trained Arynx

Trained Arynx {1}{W}

Creature - Cat Beast Mount
Whenever this creature attacks while saddled, it gains first strike until end of turn. Scry 1.
Saddle 2
3/1
  • Outlaws of Thunder Junction
Trained Blessed Mind

Trained Blessed Mind

Stickers
{TK}{TK}{T}: Exile target card from a graveyard.
{TK}{TK}{TK} — Threshold — As long as seven or more cards are in your graveyard, this creature gets +4/+0 and has trample.
{TK}{TK} — 4/2
{TK}{TK}{TK}{TK}{TK} — 6/9
  • Unfinity Sticker Sheets
Trained Caracal

Trained Caracal {W}

Creature - Cat
Lifelink
Some Ravnicans consider carrying a sword to be beneath them, preferring instead a tooth-and-claw escort.
1/1
Training Center

Training Center

Land
This land enters tapped unless you have two or more opponents.
{T}: Add {U} or {R}.
Between matches, combatants practice to stay in peak mental and physical form.
Training Grounds

Training Grounds {U}

Enchantment
Activated abilities of creatures you control cost {2} less to activate. This effect can't reduce the mana in that cost to less than one mana.
For those who survived, being prepared for the next crisis became one of the greatest virtues.
Related card: Trackhand Trainer
Traitorous Blood

Traitorous Blood {1}{R}{R}

Sorcery
Gain control of target creature until end of turn. Untap it. It gains trample and haste until end of turn.
Traitorous Greed

Traitorous Greed {3}{R}

Sorcery
Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. Add two mana of any one color.
"Remind me again, what's the going rate for betrayal these days?"
—Captain Rhenmir
  • Core Set 2021
Traitorous Instinct

Traitorous Instinct {3}{R}

Sorcery
Gain control of target creature until end of turn. Untap that creature. Until end of turn, it gets +2/+0 and gains haste.
The horror lurched about like a puppet from a madman's nightmare, squeezing the life from its own kind.
Trampled Lotus

Trampled Lotus {2}

Artifact
{T}, Sacrifice Trampled Lotus: Tap up to three lands your opponents control for mana. This ability has splitter second. (It can't be responded to. By, like, anything.)
  • Unknown Event
Tramway Station

Tramway Station

Land
This land enters tapped.
{T}: Add {B} or {R}.
{2}{B}{R}, {T}, Sacrifice this land: Draw a card.
A ten-minute ride can take you to the luxury of Park Heights, or the grit of the Caldaia.
  • Streets of New Capenna 258 356
Tranquil Cove

Tranquil Cove

Land
This land enters tapped.
When this land enters, you gain 1 life.
{T}: Add {W} or {U}.
"Abzan vintages are nice, but the sorghum wine made in Riverwheel Village is beyond compare."
—Iramaz, Abzan trader
Tranquil Expanse

Tranquil Expanse

Land
This land enters tapped.
{T}: Add {G} or {W}.
Beyond the chaos of Ghirapur lies a vibrant world where aether flows through nature.