29661 cards found
Cream of the Crop

Cream of the Crop {1}{G}

Enchantment
Whenever a creature enters the battlefield under your control, you may look at the top X cards of your library, where X is that creature's power. If you do, put one of those cards on top of your library and the rest on the bottom of your library in any order.
  • Morningtide
Deglamer

Deglamer {1}{G}

Instant
Choose target artifact or enchantment. Its owner shuffles it into their library.
The more pleasant an illusion's garb, the more indecent its form laid bare.
  • Morningtide
Earthbrawn

Earthbrawn {1}{G}

Instant
Target creature gets +3/+3 until end of turn.
Reinforce 1—{1}{G}
Gremil finally felt in touch with nature—and felt a need to share the experience with others.
  • Morningtide
Everbark Shaman

Everbark Shaman {4}{G}

Creature - Treefolk Shaman
{T}, Exile a Treefolk card from your graveyard: Search your library for up to two Forest cards, put them onto the battlefield tapped, then shuffle.
"May you rise again, from seed to sapling to sentience."
3/5
  • Morningtide
Game-Trail Changeling

Game-Trail Changeling {3}{G}{G}

Creature - Shapeshifter
Changeling
Trample
"I pity them, never knowing the pleasures of a single familiar form, but at least they find a noble shape at times."
—Desmera, perfect of Wren's Run
4/4
Gilt-Leaf Archdruid

Gilt-Leaf Archdruid {3}{G}{G}

Creature - Elf Druid
Whenever you cast a Druid spell, you may draw a card.
Tap seven untapped Druids you control: Gain control of all lands target player controls.
"In our hands, the natural world finds more beauty than nature alone could ever provide."
3/3
Greatbow Doyen

Greatbow Doyen {4}{G}

Creature - Elf Archer
Other Archer creatures you control get +1/+1.
Whenever an Archer you control deals damage to a creature, that Archer deals that much damage to that creature's controller.
"My arrows will ever find you."
2/4
  • Morningtide
Leaf-Crowned Elder

Leaf-Crowned Elder {2}{G}{G}

Creature - Treefolk Shaman
Kinship — At the beginning of your upkeep, you may look at the top card of your library. If it shares a creature type with Leaf-Crowned Elder, you may reveal it. If you do, you may play that card without paying its mana cost.
3/5
Luminescent Rain

Luminescent Rain {2}{G}

Instant
Choose a creature type. You gain 2 life for each permanent you control of that type.
Storms in Lorwyn don't patter on village rooftops, but rather drench the clachan in rays of amber light.
  • Morningtide
Orchard Warden

Orchard Warden {4}{G}{G}

Creature - Treefolk Shaman
Whenever another Treefolk creature enters the battlefield under your control, you may gain life equal to that creature's toughness.
"After the Rising, a treefolk's mind is as limber and green as its limbs, and is at its most receptive to our teachings."
4/6
  • Morningtide
Recross the Paths

Recross the Paths {2}{G}

Sorcery
Reveal cards from the top of your library until you reveal a land card. Put that card onto the battlefield and the rest on the bottom of your library in any order. Clash with an opponent. If you win, return Recross the Paths to its owner's hand.
  • Morningtide
Reins of the Vinesteed

Reins of the Vinesteed {3}{G}

Enchantment - Aura
Enchant creature
Enchanted creature gets +2/+2.
When enchanted creature dies, you may return Reins of the Vinesteed from your graveyard to the battlefield attached to a creature that shares a creature type with that creature.
  • Morningtide
Unstoppable Ash

Unstoppable Ash {3}{G}

Creature - Treefolk Warrior
Trample
Champion a Treefolk or Warrior
Whenever a creature you control becomes blocked, it gets +0/+5 until end of turn.
5/5
Winnower Patrol

Winnower Patrol {2}{G}

Creature - Elf Warrior
Kinship — At the beginning of your upkeep, you may look at the top card of your library. If it shares a creature type with Winnower Patrol, you may reveal it. If you do, put a +1/+1 counter on Winnower Patrol.
3/2
  • Morningtide
Wolf-Skull Shaman

Wolf-Skull Shaman {1}{G}

Creature - Elf Shaman
Kinship — At the beginning of your upkeep, you may look at the top card of your library. If it shares a creature type with Wolf-Skull Shaman, you may reveal it. If you do, create a 2/2 green Wolf creature token.
A chorus of howls answers his call.
2/2
  • Morningtide
Cloak and Dagger

Cloak and Dagger {2}

Tribal Artifact - Rogue Equipment
Equipped creature gets +2/+0 and has shroud.
Whenever a Rogue creature enters the battlefield, you may attach Cloak and Dagger to it.
Equip {3}
  • Morningtide
Diviner's Wand

Diviner's Wand {3}

Tribal Artifact - Wizard Equipment
Equipped creature has "Whenever you draw a card, this creature gets +1/+1 and gains flying until end of turn" and "{4}: Draw a card."
Whenever a Wizard creature enters the battlefield, you may attach Diviner's Wand to it.
Equip {3}
  • Morningtide
Obsidian Battle-Axe

Obsidian Battle-Axe {3}

Tribal Artifact - Warrior Equipment
Equipped creature gets +2/+1 and has haste.
Whenever a Warrior creature enters the battlefield, you may attach Obsidian Battle-Axe to it.
Equip {3}
It's the flint that sparks a warrior's rage.
  • Morningtide
Thornbite Staff

Thornbite Staff {2}

Tribal Artifact - Shaman Equipment
Equipped creature has "{2}, {T}: This creature deals 1 damage to any target" and "Whenever a creature dies, untap this creature."
Whenever a Shaman creature enters the battlefield, you may attach Thornbite Staff to it.
Equip {4}
  • Morningtide
Veteran's Armaments

Veteran's Armaments {2}

Tribal Artifact - Soldier Equipment
Equipped creature has "Whenever this creature attacks or blocks, it gets +1/+1 until end of turn for each attacking creature."
Whenever a Soldier creature enters the battlefield, you may attach Veteran's Armaments to it.
Equip {2}
  • Morningtide
Primal Beyond

Primal Beyond

Land
As Primal Beyond enters the battlefield, you may reveal an Elemental card from your hand. If you don't, Primal Beyond enters the battlefield tapped.
{T}: Add {C}.
{T}: Add one mana of any color. Spend this mana only to cast an Elemental spell or activate an ability of an Elemental.
  • Morningtide
Divert

Divert {U}

Instant
Change the target of target spell with a single target unless that spell's controller pays {2}.
Sunder

Sunder {3}{U}{U}

Instant
Return all lands to their owners' hands.
Lotus Petal

Lotus Petal {0}

Artifact
{T}, Sacrifice Lotus Petal: Add one mana of any color.
Each of these intricate mechanical petals stores enough power to supply all of Ghirapur, if only for a fleeting moment.
Painter's Servant

Painter's Servant {2}

Artifact Creature - Scarecrow
As Painter's Servant enters the battlefield, choose a color.
All cards that aren't on the battlefield, spells, and permanents are the chosen color in addition to their other colors.
This whimsical automaton helps create beautiful murals, then stands guard as they dry.
1/3