2129 cards found
Vivid Marsh

Vivid Marsh

Land
Vivid Marsh enters tapped with two charge counters on it.
{T}: Add {B}.
{T}, Remove a charge counter from Vivid Marsh: Add one mana of any color.
Vivid Meadow

Vivid Meadow

Land
Vivid Meadow enters tapped with two charge counters on it.
{T}: Add {W}.
{T}, Remove a charge counter from Vivid Meadow: Add one mana of any color.
Volatile Fault

Volatile Fault

Land - Cave
{T}: Add {C}.
{1}, {T}, Sacrifice Volatile Fault: Destroy target nonbasic land an opponent controls. That player may search their library for a basic land card, put it onto the battlefield, then shuffle. You create a Treasure token.
Volatile Fjord

Volatile Fjord

Snow Land - Island Mountain
({T}: Add {U} or {R}.)
Volatile Fjord enters tapped.
"I watched with my own eyes as Jari Eagle-Caller fell from these cliffs, only to be snatched from the air by a giant bird!"
—Iskene, Kannah storyteller
  • Kaldheim
Volcanic Fissure
Sundering Eruption

Volcanic Fissure

Land
As Volcanic Fissure enters, you may pay 3 life. If you don't, it enters tapped.
{T}: Add {R}.
Even the most seasoned adventurers think twice before testing their fortunes on the volcanic teeth of Akoum.
Card has other part: Sundering Eruption
  • Modern Horizons 3
Volcanic Island

Volcanic Island

Land - Island Mountain
({T}: Add {U} or {R}.)
Voldaren Estate

Voldaren Estate

Land
{T}: Add {C}.
{T}, Pay 1 life: Add one mana of any color. Spend this mana only to cast a Vampire spell.
{5}, {T}: Create a Blood token. This ability costs {1} less to activate for each Vampire you control.
Volrath

Volrath

Vanguard
Whenever a creature you control is put into your graveyard from the battlefield, you may put it on top of your library.
The son of Gerrard's surrogate father, Sidar Kondo, Volrath stole Gerrard's Legacy and rose to power selling it off piece by piece. Now, he is an evincar, or agent, of the Lord of the Wastes. Armed with exceptional magical powers, he plots to conquer the entire multiverse.
Hand size bonus: +2
Life bonus: -3
  • Vanguard Series
Volrath's Stronghold

Volrath's Stronghold

Legendary Land
{T}: Add {C}.
{1}{B}, {T}: Put target creature card from your graveyard on top of your library.
The seed of a world's evil.
Volt-Charged Berserker
Voltaic Visionary

Volt-Charged Berserker

Creature - Human Berserker
(Color indicator: Volt-Charged Berserker is red)
Volt-Charged Berserker can't block.
She finally realized that chaos was meant to run rampant, as was she.
4/3
Card has other part: Voltaic Visionary
Voracious Reader
Curious Homunculus

Voracious Reader

Creature - Eldrazi Homunculus
Prowess
Instant and sorcery spells you cast cost {1} less to cast.
Good books make you savor each word.
3/4
Card has other part: Curious Homunculus
Waildrifter
Galedrifter

Waildrifter

Creature - Hippogriff Spirit
(Color indicator: Waildrifter is blue)
Flying
If Waildrifter would be put into a graveyard from anywhere, exile it instead.
"Wait! That's no gryff—at least not anymore."
—Geor, Havengul fisher
2/2
Card has other part: Galedrifter
Wandering Fumarole

Wandering Fumarole

Land
Wandering Fumarole enters tapped.
{T}: Add {U} or {R}.
{2}{U}{R}: Until end of turn, Wandering Fumarole becomes a 1/4 blue and red Elemental creature with "{0}: Switch this creature's power and toughness until end of turn." It's still a land.
Wanderwine Hub

Wanderwine Hub

Land
As Wanderwine Hub enters, you may reveal a Merfolk card from your hand. If you don't, Wanderwine Hub enters tapped.
{T}: Add {W} or {U}.
Below the great river, a bustling hub channels the flow of merrow trade.
  • Lorwyn
War Room

War Room

Land
{T}: Add {C}.
{3}, {T}, Pay life equal to the number of colors in your commanders' color identity: Draw a card.
A speech to stir the Brothers of Steel, a speech to bring the Enclave to heel, a speech to rouse a robotic ideal.
Warped Landscape

Warped Landscape

Land
{T}: Add {C}.
{2}, {T}, Sacrifice Warped Landscape: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
Each cryptolith twists the plane's mana, bending its flow to a singular purpose.
Waste Land

Waste Land

Land
{T}: Add {C}.
{T}, Sacrifice Waste Land: Destroy target nonbasic land. That land's controller creates a Wastes token. (It's a land with {T}: Add {C}.)
Wasteland

Wasteland

Land
{T}: Add {C}.
{T}, Sacrifice Wasteland: Destroy target nonbasic land.
"The land promises nothing and keeps its promise."
—Oracle en-Vec
Related card: Moira Brown, Guide Author
Wastes

Wastes

Basic Land
{T}: Add {C}.
Related cards: Ruin in Their Wake Walker of the Wastes
Wastewood Verge

Wastewood Verge

Land
{T}: Add {G}.
{T}: Add {B}. Activate only if you control a Swamp or a Forest.
"I'm worried about Loot. He has great power but lacks the experience to know what dangers await him."
—Vraska
Waterfront District

Waterfront District

Land
Waterfront District enters tapped.
{T}: Add {U} or {B}.
{2}{U}{B}, {T}, Sacrifice Waterfront District: Draw a card.
The bottom of the dark canals is littered with countless corpses and treasures.
  • Streets of New Capenna 259 357
Waterlogged Grove

Waterlogged Grove

Land
{T}, Pay 1 life: Add {G} or {U}.
{1}, {T}, Sacrifice Waterlogged Grove: Draw a card.
Watermarket

Watermarket

Land
{T}: Add {C}{C}. Spend this mana only to cast spells with watermarks.
Shopping List
Lamp-hand attachment
X-ray contact lenses
Discount death ray
Two-headed hammer
Kitten-fish
Watertight Gondola
Waterlogged Hulk

Watertight Gondola

Artifact - Vehicle
(Color indicator: Watertight Gondola is blue)
Vigilance
Descend 8 — Watertight Gondola can't be blocked as long as there are eight or more permanent cards in your graveyard.
Crew 1
4/4
Card has other part: Waterlogged Hulk
  • The Lost Caverns of Ixalan
Waterveil Cavern

Waterveil Cavern

Land
{T}: Add {C}.
{T}: Add {U} or {B}. Waterveil Cavern doesn't untap during your next untap step.
  • Champions of Kamigawa