29661 cards found
Fires of Victory

Fires of Victory {1}{R}

Instant
Kicker {2}{U}
If this spell was kicked, draw a card. Fires of Victory deals damage to target creature or planeswalker equal to the number of cards in your hand.
The drums and horns were expected, but the goblin dance was a pleasant surprise.
  • Dominaria United
Fires of Yavimaya

Fires of Yavimaya {1}{R}{G}

Enchantment
Creatures you control have haste.
Sacrifice Fires of Yavimaya: Target creature gets +2/+2 until end of turn.
Yavimaya lights the quickest path to battle.
Fireshrieker

Fireshrieker {3}

Artifact - Equipment
Equipped creature has double strike.
Equip {2}
Firespout

Firespout {2}{R/G}

Sorcery
Firespout deals 3 damage to each creature without flying if {R} was spent to cast this spell and 3 damage to each creature with flying if {G} was spent to cast this spell.
Firestorm

Firestorm {R}

Instant
As an additional cost to cast this spell, discard X cards.
Firestorm deals X damage to each of X targets.
"Glok loved storms! He'd sit an' watch an' laugh through the whole thing. I miss him."
—Squee, goblin cabin hand
Firewild Borderpost

Firewild Borderpost {1}{R}{G}

Artifact
You may pay {1} and return a basic land you control to its owner's hand rather than pay this spell's mana cost.
Firewild Borderpost enters the battlefield tapped.
{T}: Add {R} or {G}.
  • Alara Reborn
Firja's Retribution

Firja's Retribution {1}{W}{W}{B}

Enchantment - Saga
I — Create a 4/4 white Angel Warrior creature token with flying and vigilance.
II — Until end of turn, Angels you control gain "{T}: Destroy target creature with power less than this creature's power."
III — Angels you control gain double strike until end of turn.
First Come, First Served

First Come, First Served {1}{W}

Enchantment
Each attacking or blocking creature with the lowest collector number among attacking or blocking creatures has first strike.
Yotian soldiers hoped that one day R&D would make an artifact creature whose name starts with Z. And in their dreams, it's a 4/1.
  • Unhinged
First Day of Class

First Day of Class {1}{R}

Instant
Whenever a creature enters the battlefield under your control this turn, put a +1/+1 counter on it and it gains haste until end of turn.
Learn.
  • Strixhaven: School of Mages
First Pick

First Pick {3}{G}

Instant
Destroy target artifact or enchantment. Assemble a Contraption. (Put the top card of your Contraption deck face up onto one of your sprockets.)
Picking hammers is dangerous, but it's still safer than harvesting saw bushes.
  • Unstable
First Response

First Response {3}{W}

Enchantment
At the beginning of each upkeep, if you lost life last turn, create a 1/1 white Soldier creature token.
"There's never a good time for a disaster or an attack. That's why we're here."
—Oren, militia captain
First Volley

First Volley {1}{R}

Instant - Arcane
First Volley deals 1 damage to target creature and 1 damage to that creature's controller.
"We searched their bodies for signs of the blades that had killed them, but found nothing more than scorched flesh."
—Tender-Hand, kitsune healer
  • Betrayers of Kamigawa
Fishliver Oil

Fishliver Oil {1}{U}

Enchantment - Aura
Enchant creature
Enchanted creature has islandwalk.
Related card: City in a Bottle
Fissure

Fissure {3}{R}{R}

Instant
Destroy target creature or land. It can't be regenerated.
"Must not all things at the last be swallowed up in death?"
—Plato
Fissure Vent

Fissure Vent {3}{R}{R}

Sorcery
Choose one or both —
• Destroy target artifact.
• Destroy target nonbasic land.
"Something down there has an appetite for what we're standing on. Let's hope it doesn't want seconds."
—Samila, Murasa Expeditionary House
Fist of Suns

Fist of Suns {3}

Artifact
You may pay {W}{U}{B}{R}{G} rather than pay the mana cost for spells you cast.
"It is all in my grasp. Every petty dream, every grand scheme, every soul, every fear. It all flows through me and from me."
—Memnarch
Fistful of Force

Fistful of Force {1}{G}

Instant
Target creature gets +2/+2 until end of turn. Clash with an opponent. If you win, that creature gets an additional +2/+2 and gains trample until end of turn.
  • Lorwyn
Fists of Flame

Fists of Flame {1}{R}

Instant
Draw a card. Until end of turn, target creature gains trample and gets +1/+0 for each card you've drawn this turn.
"Fire has always been my most faithful companion."
—Jared Carthalion
Fists of Ironwood

Fists of Ironwood {1}{G}

Enchantment - Aura
Enchant creature
When Fists of Ironwood enters the battlefield, create two 1/1 green Saproling creature tokens.
Enchanted creature has trample.
Saprolings add the three and the four to the "one-two punch."
Fists of the Anvil

Fists of the Anvil {1}{R}

Instant
Target creature gets +4/+0 until end of turn.
Gron's mind reeled with possibilities, most of which are best left unmentioned.
Fists of the Demigod

Fists of the Demigod {1}{B/R}

Enchantment - Aura
Enchant creature
As long as enchanted creature is black, it gets +1/+1 and has wither.
As long as enchanted creature is red, it gets +1/+1 and has first strike.
  • Shadowmoor
Fit of Rage

Fit of Rage {1}{R}

Sorcery
Target creature gets +3/+3 and gains first strike until end of turn.
"Anger is fleeting; remorse is eternal."
—Karn, silver golem
Five Hundred Year Diary

Five Hundred Year Diary {3}{U}

Legendary Artifact - Clue
Five Hundred Year Diary enters the battlefield tapped.
{T}: Add {U} for each Clue you control.
{2}, Sacrifice Five Hundred Year Diary: Draw a card.
Five-Alarm Fire

Five-Alarm Fire {1}{R}{R}

Enchantment
Whenever a creature you control deals combat damage, put a blaze counter on Five-Alarm Fire.
Remove five blaze counters from Five-Alarm Fire: It deals 5 damage to any target.
Five-Finger Discount

Five-Finger Discount {4}{U}{U}

Sorcery
Put target nonland permanent into your hand. You may spend mana as though it were mana of any color the next time you cast that card.
"Dognapping is such an ugly word. I would characterize this as a unilateral redistribution of pets."
  • Unstable