29569 cards found
Reinforced Ronin

Reinforced Ronin {R}

Artifact Creature - Human Samurai
Haste
At the beginning of your end step, return Reinforced Ronin to its owner's hand.
Channel{1}{R}, Discard Reinforced Ronin: Draw a card.
2/2
Related card: Imperial Blademaster
  • Kamigawa: Neon Dynasty 158 323
Reinforcements

Reinforcements {W}

Instant
Put up to three target creature cards from your graveyard on top of your library.
"Let them send their legions! I will show them that my truth is stronger than their swords."
—General Varchild
Reins of Power

Reins of Power {2}{U}{U}

Instant
Untap all creatures you control and all creatures target opponent controls. You and that opponent each gain control of all creatures the other controls until end of turn. Those creatures gain haste until end of turn.
Reins of the Vinesteed

Reins of the Vinesteed {3}{G}

Enchantment - Aura
Enchant creature
Enchanted creature gets +2/+2.
When enchanted creature dies, you may return Reins of the Vinesteed from your graveyard to the battlefield attached to a creature that shares a creature type with that creature.
  • Morningtide
Reinterpret

Reinterpret {2}{U}{R}

Instant
Counter target spell. You may cast a spell with an equal or lesser mana value from your hand without paying its mana cost.
"With just a little added flair, your work could be truly spectacular. Let me show you."
—Nassari, Prismari dean
Reiterate

Reiterate {1}{R}{R}

Instant
Buyback {3}
Copy target instant or sorcery spell. You may choose new targets for the copy.
"Echoes of the Mirari's power yet linger."
—Zyd, Kamahlite druid
Reito Lantern

Reito Lantern {2}

Artifact
{3}: Put target card from a graveyard on the bottom of its owner's library.
Lanterns carved from the mystic stones of the Reito Mines were said to light the way of lost souls.
Reito Sentinel

Reito Sentinel {3}

Artifact Creature - Construct
Defender
When Reito Sentinel enters the battlefield, target player mills three cards.
{3}: Put target card from a graveyard on the bottom of its owner's library.
3/3
  • Kamigawa: Neon Dynasty
Reiver Demon

Reiver Demon {4}{B}{B}{B}{B}

Creature - Demon
Flying
When Reiver Demon enters the battlefield, if you cast it from your hand, destroy all nonartifact, nonblack creatures. They can't be regenerated.
6/6
Reject

Reject {1}{U}

Instant
Counter target creature or planeswalker spell unless its controller pays {3}. If that spell is countered this way, exile it instead of putting it into its owner's graveyard.
"Grux, for the last time, you have to do more than simply shout 'Apply!' at the administrators."
—Pavil, admissions officer
  • Strixhaven: School of Mages
Reject Imperfection

Reject Imperfection {1}{U}{U}

Instant
Counter target spell. If that spell's mana value was 3 or less, proliferate.
"Your theory holds merit. You do not."
—Sarnvax, Gitaxian sective
  • Phyrexia: All Will Be One
Rejuvenate

Rejuvenate {3}{G}

Sorcery
You gain 6 life.
Cycling {2}
  • Urza's Saga
Rejuvenating Springs

Rejuvenating Springs

Land
Rejuvenating Springs enters the battlefield tapped unless you have two or more opponents.
{T}: Add {G} or {U}.
When they're done pummeling each other, the fighters relax companionably in the springs, warming their sore muscles.
Rejuvenation Chamber

Rejuvenation Chamber {3}

Artifact
Fading 2
{T}: You gain 2 life.
  • Nemesis
Reki, the History of Kamigawa

Reki, the History of Kamigawa {2}{G}

Legendary Creature - Human Shaman
Whenever you cast a legendary spell, draw a card.
"After his death, monks spent ten years transcribing the tattoos from Reki's body and gathering stories from those who spoke with him. Thus the volume you hold was written."
—The History of Kamigawa
1/2
Rekindled Flame

Rekindled Flame {2}{R}{R}

Sorcery
Rekindled Flame deals 4 damage to any target.
At the beginning of your upkeep, if an opponent has no cards in hand, you may return Rekindled Flame from your graveyard to your hand.
  • Eventide
Rekindling Phoenix

Rekindling Phoenix {2}{R}{R}

Creature - Phoenix
Flying
When Rekindling Phoenix dies, create a 0/1 red Elemental creature token with "At the beginning of your upkeep, sacrifice this creature and return target card named Rekindling Phoenix from your graveyard to the battlefield. It gains haste until end of turn."
4/3
Reknit

Reknit {1}{G/W}

Instant
Regenerate target permanent.
"An axe may break upon a ribbon if the ribbon's will is the stronger."
—Awylla, elvish safewright
  • Shadowmoor
Relearn

Relearn {1}{U}{U}

Sorcery
Return target instant or sorcery card from your graveyard to your hand.
"Barrin taught me that the hardest lessons to grasp are the ones you've already learned."
—Ertai, wizard adept
Release

Release {4}{R}{W}

Sorcery
Each player sacrifices an artifact, a creature, an enchantment, a land, and a planeswalker.
Fuse
Card has other part: Catch
  • Dragon's Maze
Release the Ants

Release the Ants {1}{R}

Instant
Release the Ants deals 1 damage to any target. Clash with an opponent. If you win, return Release the Ants to its owner's hand.
Release the Dogs

Release the Dogs {3}{W}

Sorcery
Create four 1/1 white Dog creature tokens.
They charge into battle and out for their morning walk with the same exuberance.
Release the Gremlins

Release the Gremlins {X}{X}{R}

Sorcery
Destroy X target artifacts. Create X 2/2 red Gremlin creature tokens.
"Being an inventor means knowing how to use the tools at hand to make something great—or to bring it down."
—Pia Nalaar
Release to Memory

Release to Memory {3}{W}

Instant
Exile target opponent's graveyard. For each creature card exiled this way, create a 1/1 colorless Spirit creature token.
"Those who have passed are beyond war, beyond suffering. Mourn them, envy them, but above all, remember them."
—Light-Paws, Imperial advisor
Release to the Wind

Release to the Wind {2}{U}

Instant
Exile target nonland permanent. For as long as that card remains exiled, its owner may cast it without paying its mana cost.
"Here and gone like a fleeting breeze."