29693 cards found
Feast of Worms

Feast of Worms {3}{G}{G}

Sorcery - Arcane
Destroy target land. If that land was legendary, its controller sacrifices another land.
"The dust beneath our feet was once part of a mighty civilization. Shall we too provide the path for a future generation?"
—Sensei Golden-Tail
  • Champions of Kamigawa
Feast of the Unicorn

Feast of the Unicorn {3}{B}

Enchantment - Aura
Enchant creature
Enchanted creature gets +4/+0.
"Could there be a fouler act? No doubt the baron knows of one."
—Autumn Willow
Related card: Apocalypse Chime
Feast of the Victorious Dead

Feast of the Victorious Dead {W}{B}

Enchantment
At the beginning of your end step, if one or more creatures died this turn, you gain that much life and distribute that many +1/+1 counters among creatures you control.
To hear them tell it, they charged bare-handed into New Phyrexia and beat up Elesh Norn all by themselves.
  • March of the Machine: The Aftermath 30 80 130 210
Feast on the Fallen

Feast on the Fallen {2}{B}

Enchantment
At the beginning of each upkeep, if an opponent lost life last turn, put a +1/+1 counter on target creature you control.
"As our numbers dwindle, the ranks of the dead grow ever stronger."
—Thalia, Knight-Cathar
Feast or Famine

Feast or Famine {3}{B}

Instant
Choose one —
• Create a 2/2 black Zombie creature token.
• Destroy target nonartifact, nonblack creature. It can't be regenerated.
"The living cannot understand the benefits of death."
—Chaeska, Keeper of Tresserhorn
Feat of Resistance

Feat of Resistance {1}{W}

Instant
Put a +1/+1 counter on target creature you control. It gains protection from the color of your choice until end of turn.
Fecundity

Fecundity {2}{G}

Enchantment
Whenever a creature dies, that creature's controller may draw a card.
Life is eternal. A lifetime is ephemeral.
Feebleness

Feebleness {1}{B}

Enchantment - Aura
Flash
Enchant creature
Enchanted creature gets -2/-1.
Just a small touch of magic can harness the debilitating power of Urborg's poisonous winds.
Feed

Feed {3}{G}

Sorcery
Aftermath
Draw a card for each creature you control with power 3 or greater.
Card has other part: Mouth
Feed the Cauldron

Feed the Cauldron {2}{B}

Instant
Destroy target creature with mana value 3 or less. If it's your turn, create a Food token.
Kellan heard Agatha howl when he slammed into her, heard her scream as she fell into the cauldron, but couldn't afford to think about the implications just yet.
  • Wilds of Eldraine
Feed the Clan

Feed the Clan {1}{G}

Instant
You gain 5 life.
Ferocious — You gain 10 life instead if you control a creature with power 4 or greater.
The Temur believe three things only are needed in life: a hot fire, a full belly, and a strong companion.
Feed the Infection

Feed the Infection {3}{B}

Sorcery
You draw three cards and you lose 3 life.
Corrupted — Each opponent who has three or more poison counters loses 3 life.
They wished to become vital parts of the Dross Pits. Azax-Azog granted their request.
  • Phyrexia: All Will Be One
Feed the Machine

Feed the Machine

Scheme
When you set this scheme in motion, target opponent chooses self or others. If that player chooses self, the player sacrifices two creatures. If the player chooses others, each of your other opponents sacrifices a creature.
"Even you have a purpose. Your blood will oil the gears."
  • Archenemy Schemes
Feed the Pack

Feed the Pack {5}{G}

Enchantment
At the beginning of your end step, you may sacrifice a nontoken creature. If you do, create X 2/2 green Wolf creature tokens, where X is the sacrificed creature's toughness.
Feed the Serpent

Feed the Serpent {2}{B}{B}

Instant
Exile target creature or planeswalker.
He spent the final moments of his existence tumbling down the length of the serpent's jaws, driven mad by the magnitude of the Cosmos.
  • Kaldheim
Feed the Swarm

Feed the Swarm {1}{B}

Sorcery
Destroy target creature or enchantment an opponent controls. You lose life equal to that permanent's mana value.
"On vile wings and bloody wind, the swarm will rise."
—Skyclave inscription
Feedback

Feedback {2}{U}

Enchantment - Aura
Enchant enchantment
At the beginning of the upkeep of enchanted enchantment's controller, Feedback deals 1 damage to that player.
Feedback Bolt

Feedback Bolt {4}{R}

Instant
Feedback Bolt deals damage to target player or planeswalker equal to the number of artifacts you control.
The path of least resistance is often through your enemies.
  • Fifth Dawn
Feeding Frenzy

Feeding Frenzy {2}{B}

Instant
Target creature gets -X/-X until end of turn, where X is the number of Zombies on the battlefield.
It wasn't as much a strategy as a dim instinct to drown their prey.
  • Onslaught
Feeding Grounds

Feeding Grounds

Plane - Muraganda
Red spells cost {1} less to cast.
Green spells cost {1} less to cast.
Whenever chaos ensues, put X +1/+1 counters on target creature, where X is that creature's mana value.
Feeling of Dread

Feeling of Dread {1}{W}

Instant
Tap up to two target creatures.
Flashback {1}{U}
People only say "I'm sure it was nothing" when they're sure it was something.
Feign Death

Feign Death {B}

Instant
Until end of turn, target creature gains "When this creature dies, return it to the battlefield tapped under its owner's control with a +1/+1 counter on it."
A drastic measure for dangerous times.
  • Adventures in the Forgotten Realms
Feint

Feint {R}

Instant
Tap all creatures blocking target attacking creature. Prevent all combat damage that would be dealt this turn by that creature and each creature blocking it.
  • Legends
Feldon's Cane

Feldon's Cane {1}

Artifact
{T}, Exile Feldon's Cane: Shuffle your graveyard into your library.
Feldon found the first of these canes frozen in the Ronom Glacier.
Related card: Golgothian Sylex
Felidar Retreat

Felidar Retreat {3}{W}

Enchantment
Landfall — Whenever a land enters the battlefield under your control, choose one —
• Create a 2/2 white Cat Beast creature token.
• Put a +1/+1 counter on each creature you control. Those creatures gain vigilance until end of turn.