4956 cards found
Hurloon Shaman

Hurloon Shaman {1}{R}{R}

Creature - Minotaur Shaman
When Hurloon Shaman dies, each player sacrifices a land.
"I believe it when they say they're connected to the land—looks like somebody plowed her face."
—Tahngarth of the Weatherlight
2/3
  • Weatherlight
Hurloon Wrangler

Hurloon Wrangler {2}{R}

Creature - Minotaur
Denimwalk (This creature can't be blocked as long as defending player is wearing denim.)
"Nothing comes between me and my Didgeridoos™."
2/2
  • Unglued
Hurr Jackal

Hurr Jackal {R}

Creature - Jackal
{T}: Target creature can't be regenerated this turn.
1/1
Related card: City in a Bottle
Hush

Hush {3}{G}

Sorcery
Destroy all enchantments.
Cycling {2}
  • Urza's Saga
Hydromorph Guardian

Hydromorph Guardian {2}{U}

Creature - Elemental
{U}, Sacrifice Hydromorph Guardian: Counter target spell that targets a creature you control.
In front of every strong leader is a pool of loyal bodyguards.
2/2
  • Torment
Hydromorph Gull

Hydromorph Gull {3}{U}{U}

Creature - Elemental Bird
Flying
{U}, Sacrifice Hydromorph Gull: Counter target spell that targets a creature you control.
"The only kind of water that should fly through the air is rain."
—Kamahl, pit fighter
3/3
  • Torment
Hymn of Rebirth

Hymn of Rebirth {3}{G}{W}

Sorcery
Put target creature card from a graveyard onto the battlefield under your control.
"There will come soft rains, and spring shall be amongst us, a welcome friend."
—Halvor Arenson, Kjeldoran Priest
Hyperion Blacksmith

Hyperion Blacksmith {1}{R}{R}

Creature - Human Artificer
{T}: You may tap or untap target artifact an opponent controls.
"The smith a mighty man is he/ With large and sinewy hands./ And the muscles of his brawny arms/ Are strong as iron bands."
—Henry Wadsworth Longfellow, The Village Blacksmith
2/2
  • Legends
Hypervolt Grasp

Hypervolt Grasp {2}{R}

Enchantment - Aura
Enchant creature
Enchanted creature has "{T}: This creature deals 1 damage to any target."
{1}{U}: Return Hypervolt Grasp to its owner's hand.
Zap on. Zap off.
  • Guildpact
Hypnox

Hypnox {8}{B}{B}{B}

Creature - Nightmare Horror
Flying
When Hypnox enters, if you cast it from your hand, exile all cards from target opponent's hand.
When Hypnox leaves the battlefield, return the exiled cards to their owner's hand.
8/8
  • Torment
Hypochondria

Hypochondria {1}{W}

Enchantment
{W}, Discard a card: Prevent the next 3 damage that would be dealt to any target this turn.
{W}, Sacrifice Hypochondria: Prevent the next 3 damage that would be dealt to any target this turn.
  • Torment
Hystrodon

Hystrodon {4}{G}

Creature - Beast
Trample
Whenever Hystrodon deals combat damage to a player, you may draw a card.
Morph {1}{G}{G}
3/4
  • Onslaught
I'm Rubber, You're Glue

I'm Rubber, You're Glue {W}{W}

Enchantment
When you speak in non-rhyming sentences, sacrifice I'm Rubber, You're Glue.
Say "I'm rubber, you're glue. Everything bounces off me and sticks to you": Change the target of target spell or ability that targets only you.
  • Unglued
Icatian Infantry

Icatian Infantry {W}

Creature - Human Soldier
{1}: Icatian Infantry gains first strike until end of turn.
{1}: Icatian Infantry gains banding until end of turn.
The Icatian army easily repelled early surprise attacks by the Orcs on border towns like Montford.
1/1
Icatian Lieutenant

Icatian Lieutenant {W}{W}

Creature - Human Soldier
{1}{W}: Target Soldier creature gets +1/+0 until end of turn.
To become an officer, an Icatian Soldier had to pass a series of tests. These evaluated not only fighting and leadership skills, but also integrity, honor, and moral strength.
1/2
Icatian Moneychanger

Icatian Moneychanger {W}

Creature - Human
Icatian Moneychanger enters with three credit counters on it.
When Icatian Moneychanger enters, it deals 3 damage to you.
At the beginning of your upkeep, put a credit counter on Icatian Moneychanger.
Sacrifice Icatian Moneychanger: You gain 1 life for each credit counter on Icatian Moneychanger. Activate only during your upkeep.
0/2
Icatian Skirmishers

Icatian Skirmishers {3}{W}

Creature - Human Soldier
First strike; banding
Whenever Icatian Skirmishers attacks, all creatures banded with it gain first strike until end of turn.
Skirmishers engaged raiders before they could reach the towns. Although these units typically suffered huge losses, they never lacked volunteers.
1/1
  • Fallen Empires
Icatian Store

Icatian Store

Land
Icatian Store enters tapped.
You may choose not to untap Icatian Store during your untap step.
At the beginning of your upkeep, if Icatian Store is tapped, put a storage counter on it.
{T}, Remove any number of storage counters from Icatian Store: Add {W} for each storage counter removed this way.
Icatian Town

Icatian Town {5}{W}

Sorcery
Create four 1/1 white Citizen creature tokens.
Icatia's once-peaceful towns faced increasing attacks from orcs and goblins as the climate cooled. By the time the empire fell, they were little more than armed camps.
Icefall

Icefall {2}{R}{R}

Sorcery
Destroy target artifact or land.
Recover {R}{R}
As the Thaw met Terisiare, mountains shed their icy skins, crushing homes and hopes alike.
  • Coldsnap
Ichneumon Druid

Ichneumon Druid {1}{G}{G}

Creature - Human Druid
Whenever an opponent casts an instant spell other than the first instant spell that player casts each turn, Ichneumon Druid deals 4 damage to that player.
1/1
  • Legends
Igneous Golem

Igneous Golem {5}

Artifact Creature - Golem
{2}: Igneous Golem gains trample until end of turn.
"The creature rose from the mountain, its body weeping fire."
—Afari, Tales
3/4
  • Mirage
Ignite Memories

Ignite Memories {4}{R}

Sorcery
Target player reveals a card at random from their hand. Ignite Memories deals damage to that player equal to that card's mana value.
Storm
  • Time Spiral
Ignoble Soldier

Ignoble Soldier {2}{W}

Creature - Human Soldier
Whenever Ignoble Soldier becomes blocked, prevent all combat damage that would be dealt by it this turn.
Cowardice is a term invented by those with no cunning.
3/1
  • Mercadian Masques
Ignorant Bliss

Ignorant Bliss {1}{R}

Instant
Exile all cards from your hand face down. At the beginning of the next end step, return those cards to your hand, then draw a card.
"A quick step beyond oblivion lies a place so full of thoughts that it leaves no room for your own."
—Quyzl, chronarch prodigy
  • Dissension