7072 cards found
Ezuri's Predation

Ezuri's Predation {5}{G}{G}{G}

Sorcery
For each creature your opponents control, create a 4/4 green Phyrexian Beast creature token. Each of those tokens fights a different one of those creatures.
Those who do not submit will be consumed."
Ezuri, Claw of Progress

Ezuri, Claw of Progress {2}{G}{U}

Legendary Creature - Phyrexian Elf Warrior
Whenever a creature you control with power 2 or less enters, you get an experience counter.
At the beginning of combat on your turn, put X +1/+1 counters on another target creature you control, where X is the number of experience counters you have.
3/3
Ezzaroot Channeler

Ezzaroot Channeler {5}{G}

Creature - Treefolk Druid
Reach
Creature spells you cast cost {X} less to cast, where X is the amount of life you gained this turn.
{T}: You gain 2 life.
4/6
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Fable of the Mirror-Breaker
Reflection of Kiki-Jiki

Fable of the Mirror-Breaker {2}{R}

Enchantment - Saga
I — Create a 2/2 red Goblin Shaman creature token with "Whenever this creature attacks, create a Treasure token."
II — You may discard up to two cards. If you do, draw that many cards.
III — Exile this Saga, then return it to the battlefield transformed under your control.
Card has other part: Reflection of Kiki-Jiki
Fabled Passage

Fabled Passage

Land
{T}, Sacrifice Fabled Passage: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle. Then if you control four or more lands, untap that land.
Fabrication Module

Fabrication Module {3}

Artifact
Whenever you get one or more {E}, put a +1/+1 counter on target creature you control.
{4}, {T}: You get {E}.
Faceless Agent

Faceless Agent {3}

Creature - Shapeshifter
Changeling
When Faceless Agent enters the battlefield, seek a creature card of the most prevalent creature type in your library.
2/2
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Faceless Haven

Faceless Haven

Snow Land
{T}: Add {C}.
{S}{S}{S}: Faceless Haven becomes a 4/3 creature with vigilance and all creature types until end of turn. It's still a land.
Facevaulter

Facevaulter {B}

Creature - Goblin Warrior
{B}, Sacrifice a Goblin: Facevaulter gets +2/+2 until end of turn.
1/1
Fact or Fiction

Fact or Fiction {3}{U}

Instant
Reveal the top five cards of your library. An opponent separates those cards into two piles. Put one pile into your hand and the other into your graveyard.
Fade from History

Fade from History {2}{G}{G}

Sorcery
Each player who controls an artifact or enchantment creates a 2/2 green Bear creature token. Then destroy all artifacts and enchantments.
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Fae of Wishes

Fae of Wishes {1}{U}

Creature - Faerie Wizard
Flying
{1}{U}, Discard two cards: Return Fae of Wishes to its owner's hand.
1/4
Card has other part: Granted
Faerie Artisans

Faerie Artisans {3}{U}

Creature - Faerie Artificer
Flying
Whenever a nontoken creature an opponent controls enters, create a token that's a copy of that creature except it's an artifact in addition to its other types. Then exile all other tokens created with Faerie Artisans.
2/2
Faerie Conclave

Faerie Conclave

Land
Faerie Conclave enters tapped.
{T}: Add {U}.
{1}{U}: Faerie Conclave becomes a 2/1 blue Faerie creature with flying until end of turn. It's still a land.
Faerie Dragon

Faerie Dragon {2}{G}{G}

Summon Dragon
Flying
{1}{G}{G}: Play a random effect.
1/3
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Faerie Guidemother

Faerie Guidemother {W}

Creature - Faerie
Flying
No one is so lost that a faerie can't find them.
1/1
Card has other part: Gift of the Fae
Faerie Noble

Faerie Noble {2}{G}

Creature - Faerie Noble
Flying
Other Faerie creatures you control get +0/+1.
{T}: Other Faerie creatures you control get +1/+0 until end of turn.
"Faeries talk all in riddles and tricky bits, 'cept the Nobles. Now, there's some straight talkers."
—Joskun, An-Havva Constable
1/2
Related card: Apocalypse Chime
Faerie Seer

Faerie Seer {U}

Creature - Faerie Wizard
Flying
When Faerie Seer enters, scry 2.
1/1
Failure

Failure {1}{U}

Instant
Return target spell to its owner's hand.
Card has other part: Comply
Fain, the Broker

Fain, the Broker {2}{B}

Legendary Creature - Human Warlock
{T}, Sacrifice a creature: Put two +1/+1 counters on target creature.
{T}, Remove a counter from a creature you control: Create a Treasure token.
{T}, Sacrifice an artifact: Create a 2/1 white and black Inkling creature token with flying.
{3}{B}: Untap Fain, the Broker.
3/3
Fairgrounds Patrol

Fairgrounds Patrol {1}{W}

Creature - Human Soldier
{1}{W}, Exile Fairgrounds Patrol from your graveyard: Create a 1/1 colorless Thopter artifact creature token with flying. Activate only as a sorcery.
2/1
Fairgrounds Warden

Fairgrounds Warden {2}{W}

Creature - Dwarf Soldier
When Fairgrounds Warden enters, exile target creature an opponent controls until Fairgrounds Warden leaves the battlefield.
1/3
Related card: Slayer's Bounty
Faith Unbroken

Faith Unbroken {3}{W}

Enchantment - Aura
Enchant creature you control
When Faith Unbroken enters, exile target creature an opponent controls until Faith Unbroken leaves the battlefield.
Enchanted creature gets +2/+2.
Faith of the Devoted

Faith of the Devoted {2}{B}

Enchantment
Whenever you cycle or discard a card, you may pay {1}. If you do, each opponent loses 2 life and you gain 2 life.
Faith's Fetters

Faith's Fetters {3}{W}

Enchantment - Aura
Enchant permanent
When Faith's Fetters enters, you gain 4 life.
Enchanted permanent can't attack or block, and its activated abilities can't be activated unless they're mana abilities.
Related card: Saint Elenda