1144 cards found
Cloudshift

Cloudshift {W}

Instant
Exile target creature you control, then return that card to the battlefield under your control.
"Even storm clouds bow to worship Avacyn."
—Elder Rimheit
Cobblebrute

Cobblebrute {3}{R}

Creature - Elemental
The most ancient streets take on a life of their own. A few have decided to move to nicer neighborhoods.
5/2
Cobbled Wings

Cobbled Wings {2}

Artifact - Equipment
Equipped creature has flying.
Equip {1}
For the necro-alchemist, any puzzle can be solved with intelligence and harvested body parts.
Codex Shredder

Codex Shredder {1}

Artifact
{T}: Target player mills a card.
{5}, {T}, Sacrifice Codex Shredder: Return target card from your graveyard to your hand.
Collective Blessing

Collective Blessing {3}{G}{G}{W}

Enchantment
Creatures you control get +3/+3.
Senators of Azorius often hired agents to spy on the Selesnya. They were told to record every spore and root they saw, as each could become a deadly foe.
Commander's Authority

Commander's Authority {4}{W}

Enchantment - Aura
Enchant creature
Enchanted creature has "At the beginning of your upkeep, create a 1/1 white Human creature token."
"Wear her symbol with honor, a sign of faith upheld and honest deeds bravely done."
  • Avacyn Restored
Common Bond

Common Bond {1}{G}{W}

Instant
Put a +1/+1 counter on target creature.
Put a +1/+1 counter on target creature.
Wolf riders hone their skills traversing the perilous rooftops, each dizzying step bringing elf and wolf closer together.
  • Return to Ravnica
Concordia Pegasus

Concordia Pegasus {1}{W}

Creature - Pegasus
Flying
"A kick from its hooves is like a bolt of lightning. I'd know. I've been hit by both."
—Rencz, Izzet chemister's aide
1/3
Conjured Currency

Conjured Currency {5}{U}

Enchantment
At the beginning of your upkeep, you may exchange control of Conjured Currency and target permanent you neither own nor control.
A bargain in Keyhole Downs is always too good to be true.
  • Return to Ravnica
Conjurer's Closet

Conjurer's Closet {5}

Artifact
At the beginning of your end step, you may exile target creature you control, then return that card to the battlefield under your control.
"Tomorrow wears yesterday's face."
—Kordel the Cryptic
Corpse Lunge

Corpse Lunge {2}{B}

Instant
As an additional cost to cast this spell, exile a creature card from your graveyard.
Corpse Lunge deals damage equal to the exiled card's power to target creature.
  • Innistrad
Corpse Traders

Corpse Traders {3}{B}

Creature - Human Rogue
{2}{B}, Sacrifice a creature: Target opponent reveals their hand. You choose a card from it. That player discards that card. Activate only as a sorcery.
Those without breath can't complain.
3/3
Corpsejack Menace

Corpsejack Menace {2}{B}{G}

Creature - Fungus
If one or more +1/+1 counters would be put on a creature you control, twice that many +1/+1 counters are put on it instead.
Weakness is not in the nature of the Swarm.
4/4
Counterflux

Counterflux {U}{U}{R}

Instant
This spell can't be countered.
Counter target spell you don't control.
Overload {1}{U}{U}{R}
Counterlash

Counterlash {4}{U}{U}

Instant
Counter target spell. You may cast a spell that shares a card type with it from your hand without paying its mana cost.
"Pathetic. Let me show you how it's done."
Coursers' Accord

Coursers' Accord {4}{G}{W}

Sorcery
Create a 3/3 green Centaur creature token, then populate.
Bleak rumors reached Trostani's ears. She decreed that no one should travel alone.
  • Return to Ravnica
Courtly Provocateur

Courtly Provocateur {2}{U}

Creature - Human Wizard
{T}: Target creature attacks this turn if able.
{T}: Target creature blocks this turn if able.
"My one regret is that I have mastered an art that leaves its audience unable to applaud."
1/1
  • Magic 2013
Cower in Fear

Cower in Fear {1}{B}{B}

Instant
Creatures your opponents control get -1/-1 until end of turn.
"You will fully understand fear when you discover it is the final thing you put your faith in."
—Nicol Bolas
Craterhoof Behemoth

Craterhoof Behemoth {5}{G}{G}{G}

Creature - Beast
Haste
When Craterhoof Behemoth enters the battlefield, creatures you control gain trample and get +X/+X until end of turn, where X is the number of creatures you control.
Its footsteps of today are the lakes of tomorrow.
5/5
Craterize

Craterize {3}{R}

Sorcery
Destroy target land.
"'Utterly' is my favorite way to destroy something."
—Chandra Nalaar
  • Magic 2013
Creeping Renaissance

Creeping Renaissance {3}{G}{G}

Sorcery
Choose a permanent type. Return all cards of the chosen type from your graveyard to your hand.
Flashback {5}{G}{G}
Creepy Doll

Creepy Doll {5}

Artifact Creature - Construct
Indestructible
Whenever Creepy Doll deals combat damage to a creature, flip a coin. If you win the flip, destroy that creature.
A child's porcelain doll went missing one night, as did a pair of kitchen shears and the town magistrate.
1/1
  • Innistrad
Cremate

Cremate {B}

Instant
Exile target card from a graveyard.
Draw a card.
"Without a body, the soul is helpless to fight the terms of our contracts."
—Somhaur, Orzhov pontiff
Crimson Muckwader

Crimson Muckwader {1}{R}

Creature - Lizard
Crimson Muckwader gets +1/+1 as long as you control a Swamp.
{2}{B}: Regenerate Crimson Muckwader.
2/1
Crippling Blight

Crippling Blight {B}

Enchantment - Aura
Enchant creature
Enchanted creature gets -1/-1 and can't block.
"Still alive? No matter. I'll leave you as a warning to others who would oppose me."
—Vish Kal, Blood Arbiter