3041 cards found
Qala, Ajani's Pridemate

Qala, Ajani's Pridemate {3}{W}

Legendary Creature - Cat Warrior
Whenever Qala, Ajani's Pridemate attacks, other attacking creatures you control get +X/+0 until end of turn, where X is the number of counters on Qala.
Whenever you gain life, put a +1/+1 counter on Qala.
{3}{W}: You gain 1 life.
3/3
  • Foundations Jumpstart
Queen Allenal of Ruadach

Queen Allenal of Ruadach {G}{W}{W}

Legendary Creature - Elf Noble
Queen Allenal of Ruadach's power and toughness are each equal to the number of creatures you control.
If one or more creature tokens would be created under your control, those tokens plus a 1/1 white Soldier creature token are created instead.
*/*
Queen Kayla bin-Kroog

Queen Kayla bin-Kroog {1}{R}{W}

Legendary Creature - Human Noble
{4}, {T}: Discard all the cards in your hand, then draw that many cards. You may choose an artifact or creature card with mana value 1 you discarded this way, then do the same for artifact or creature cards with mana values 2 and 3. Return those cards to the battlefield. Activate only as a sorcery.
2/3
Queen Marchesa

Queen Marchesa {1}{R}{W}{B}
(Amunet, Tyrants' End)

Legendary Creature - Human Assassin
Deathtouch, haste
When Queen Marchesa enters, you become the monarch.
At the beginning of your upkeep, if an opponent is the monarch, create a 1/1 black Assassin creature token with deathtouch and haste.
3/3
Quest Compleated Beast

Quest Compleated Beast {2}{B}{B}

Legendary Creature - Phyrexian Beast
Menace, Lifelink, Toxic 2
Quest Compleated Beast can't be blocked by tokens.
Your opponent can't gain life or remove poison counters.
Whenever Quest Compleated Beast deals combat damage to an opponent, it deals that much damage to target battle that player is protecting.
4/4
  • Unknown Event
Questing Beast

Questing Beast {2}{G}{G}

Legendary Creature - Beast
Vigilance, deathtouch, haste
Questing Beast can't be blocked by creatures with power 2 or less.
Combat damage that would be dealt by creatures you control can't be prevented.
Whenever Questing Beast deals combat damage to an opponent, it deals that much damage to target planeswalker that player controls.
4/4
Queza, Augur of Agonies

Queza, Augur of Agonies {1}{W}{U}{B}

Legendary Creature - Octopus Advisor
Whenever you draw a card, target opponent loses 1 life and you gain 1 life.
Some try to unravel the tangled skeins of fate. She reweaves them to her own deadly design.
3/4
Related card: Queza, Augur of Agonies (Alchemy)
  • Streets of New Capenna 212 326 391
Queza, Augur of Agonies (Alchemy)

Queza, Augur of Agonies (Alchemy) {1}{W}{U}{B}

Legendary Creature - Octopus Advisor
Vigilance
Whenever you draw a card, target opponent loses 1 life and you gain 1 life.
3/4
Related card: Queza, Augur of Agonies
  • Streets of New Capenna
Quickbeam, Upstart Ent

Quickbeam, Upstart Ent {4}{G}{G}

Legendary Creature - Treefolk
Whenever Quickbeam, Upstart Ent or another Treefolk you control enters, up to two target creatures each get +2/+2 and gain trample until end of turn.
"It is only a nickname, of course. They have called me that ever since I said yes to an elder Ent before he had finished his question."
5/6
  • The Lord of the Rings: Tales of Middle-earth 183 419 634
Quintorius Kand

Quintorius Kand {3}{R}{W}

Legendary Planeswalker - Quintorius
Whenever you cast a spell from exile, Quintorius Kand deals 2 damage to each opponent and you gain 2 life.
[+1]: Create a 3/2 red and white Spirit creature token.
[–3]: Discover 4.
[–6]: Exile any number of target cards from your graveyard. Add {R} for each card exiled this way. You may play those cards this turn.
Loyalty:
4
  • The Lost Caverns of Ixalan Promos 238p 238s
  • The Lost Caverns of Ixalan 238 307 352
Quintorius, Field Historian

Quintorius, Field Historian {3}{R}{W}

Legendary Creature - Elephant Cleric
Spirits you control get +1/+0.
Whenever one or more cards leave your graveyard, create a 3/2 red and white Spirit creature token.
"Every life has a story to tell. I won't let them be forgotten."
2/4
Quintorius, Loremaster

Quintorius, Loremaster {3}{R}{W}

Legendary Creature - Elephant Cleric
Vigilance
At the beginning of your end step, exile target noncreature, nonland card from your graveyard. Create a 3/2 red and white Spirit creature token.
{1}{R}{W}, {T}, Sacrifice a Spirit: Choose target card exiled with Quintorius. You may cast that card this turn without paying its mana cost. If that spell would be put into a graveyard, put it on the bottom of its owner's library instead.
3/5
  • March of the Machine Promos 250p 250s
  • March of the Machine 250 314
Radagast the Brown

Radagast the Brown {2}{G}{G}

Legendary Creature - Avatar Wizard
Whenever Radagast the Brown or another nontoken creature you control enters, look at the top X cards of your library, where X is that creature's mana value. You may reveal a creature card that doesn't share a creature type with a creature you control from among those cards and put it into your hand. Put the rest on the bottom of your library in a random order.
2/5
Radagast, Wizard of Wilds

Radagast, Wizard of Wilds {2}{G}{U}

Legendary Creature - Avatar Wizard
Ward {1}
Beasts and Birds you control have ward {1}.
Whenever you cast a spell with mana value 5 or greater, choose one —
• Create a 3/3 green Beast creature token.
• Create a 2/2 blue Bird creature token with flying.
3/5
  • Tales of Middle-earth Commander 66 147 473
Raddic, Tal Zealot

Raddic, Tal Zealot {2}{W}{B}

Legendary Creature - Human Knight
Hexproof from white and from black
Whenever one or more Knights you control attack, draft a card from Raddic, Tal Zealot's spellbook.
4/4
Related cards: Acclaimed Contender Alter Fate Benalish Marshal Blacklance Paragon Cavalier of Dawn Cavalier of Night Curry Favor Dauntless Bodyguard Guardian of Faith History of Benalia Knight of the Ebon Legion Midnight Reaper Murderous Rider Order of Midnight Smitten Swordmaster Swift End The Circle of Loyalty Valiant Knight
  • Alchemy: The Brothers' War
Radha, Coalition Warlord

Radha, Coalition Warlord {2}{R}{G}

Legendary Creature - Elf Warrior
Domain — Whenever Radha, Coalition Warlord becomes tapped, another target creature you control gets +X/+X until end of turn, where X is the number of basic land types among lands you control.
"Enough warm-up. I'm coming for you, Sheoldred!"
3/3
Related card: Radha, Coalition Warlord (Alchemy)
Radha, Coalition Warlord (Alchemy)

Radha, Coalition Warlord (Alchemy) {1}{R}{G}

Legendary Creature - Elf Warrior
Domain — Whenever Radha, Coalition Warlord enters or becomes tapped, another target creature you control gets +X/+X until end of turn, where X is the number of basic land types among lands you control.
3/3
Related card: Radha, Coalition Warlord
Radha, Heart of Keld

Radha, Heart of Keld {1}{R}{G}

Legendary Creature - Elf Warrior
During your turn, Radha, Heart of Keld has first strike.
You may look at the top card of your library any time, and you may play lands from the top of your library.
{4}{R}{G}: Radha gets +X/+X until end of turn, where X is the number of lands you control.
3/3
Radha, Heir to Keld

Radha, Heir to Keld {R}{G}

Legendary Creature - Elf Warrior
Whenever Radha, Heir to Keld attacks, you may add {R}{R}.
{T}: Add {G}.
"Run home, cur. I've already taken your master's head. Don't make me thrash you with it."
2/2
Radiant, Archangel

Radiant, Archangel {3}{W}{W}

Legendary Creature - Angel
Flying, vigilance
Radiant, Archangel gets +1/+1 for each other creature on the battlefield with flying.
3/3
Radiant, Serra Archangel

Radiant, Serra Archangel {6}{W}

Legendary Creature - Angel
Flying
Tap another untapped creature you control with flying: Radiant, Serra Archangel gains protection from the color of your choice until end of turn.
Partner
6/4
Raff Capashen, Ship's Mage

Raff Capashen, Ship's Mage {2}{W}{U}

Legendary Creature - Human Wizard
Flash
Flying
You may cast historic spells as though they had flash.
3/3
Raff, Weatherlight Stalwart

Raff, Weatherlight Stalwart {W}{U}

Legendary Creature - Human Wizard
Whenever you cast an instant or sorcery spell, you may tap two untapped creatures you control. If you do, draw a card.
{3}{W}{W}: Creatures you control get +1/+1 and gain vigilance until end of turn.
"This old ship has seen a lot, but she's not done yet."
1/3
Raffine, Scheming Seer

Raffine, Scheming Seer {W}{U}{B}

Legendary Creature - Sphinx Demon
Flying, ward {1}
Whenever you attack, target attacking creature connives X, where X is the number of attacking creatures.
1/4
Rafiq of the Many

Rafiq of the Many {1}{G}{W}{U}

Legendary Creature - Human Knight
Exalted
Whenever a creature you control attacks alone, it gains double strike until end of turn.
3/3