9199 cards found
Dinosaur Headdress
Paleontologist's Pick-Axe

Dinosaur Headdress

Artifact - Equipment
When Dinosaur Headdress enters the battlefield, attach it to target creature you control.
As Dinosaur Headdress becomes attached to a creature, choose an exiled creature card used to craft Dinosaur Headdress.
Equipped creature is a copy of the last chosen card.
Equip {2}
Card has other part: Paleontologist's Pick-Axe
  • The Lost Caverns of Ixalan Commander 16b 36b
Dinosaur Hunter

Dinosaur Hunter {1}{B}

Creature - Human Pirate
Whenever Dinosaur Hunter deals damage to a Dinosaur, destroy that creature.
"Aye, the foul beast chomped me, but I got away. You'd best believe when I find it again, it won't get away so easy."
2/2
Dire Blunderbuss
Dire Flail

Dire Blunderbuss

Artifact - Equipment
(Color indicator: Dire Blunderbuss is red)
Equipped creature gets +3/+0 and has "Whenever this creature attacks, you may sacrifice an artifact other than Dire Blunderbuss. When you do, this creature deals damage equal to its power to target creature."
Equip {1}
"Thought you were out of my skull-bashin' range, didn't you?"
Card has other part: Dire Flail
  • The Lost Caverns of Ixalan Promos
  • The Lost Caverns of Ixalan 145b 374b
Dire Flail
Dire Blunderbuss

Dire Flail {R}

Artifact - Equipment
Equipped creature gets +2/+0.
Equip {1}
Craft with artifact {3}{R}{R}
Card has other part: Dire Blunderbuss
  • The Lost Caverns of Ixalan Promos
  • The Lost Caverns of Ixalan 145a 374a
Dire Undercurrents

Dire Undercurrents {3}{U/B}{U/B}

Enchantment
Whenever a blue creature enters the battlefield under your control, you may have target player draw a card.
Whenever a black creature enters the battlefield under your control, you may have target player discard a card.
Dire Wolf Prowler

Dire Wolf Prowler {2}{G}

Creature - Wolf
{1}{G}: Dire Wolf Prowler gets +2/+2 and gains haste until end of turn. Activate only once each turn.
2/2
Related card: Garruk, Wrath of the Wilds
  • The List
  • Adventures in the Forgotten Realms 179 325
Dire-Strain Anarchist
Volatile Arsonist

Dire-Strain Anarchist

Creature - Werewolf
(Color indicator: Dire-Strain Anarchist is red)
Menace, haste
Whenever Dire-Strain Anarchist attacks, it deals 2 damage to each of up to one target creature, up to one target player, and/or up to one target planeswalker.
Nightbound
5/5
Card has other part: Volatile Arsonist
Dire-Strain Rampage

Dire-Strain Rampage {1}{R}{G}

Sorcery
Destroy target artifact, enchantment, or land. If a land was destroyed this way, its controller may search their library for up to two basic land cards, put them onto the battlefield tapped, then shuffle. Otherwise, its controller may search their library for a basic land card, put it onto the battlefield tapped, then shuffle.
Flashback {3}{R}{G}
Direct Current

Direct Current {1}{R}{R}

Sorcery
Direct Current deals 2 damage to any target.
Jump-start
Diregraf Captain

Diregraf Captain {1}{U}{B}

Creature - Zombie Soldier
Deathtouch
Other Zombie creatures you control get +1/+1.
Whenever another Zombie you control dies, target opponent loses 1 life.
Though its mind has long since rotted away, it wields a sword with deadly skill.
2/2
Diregraf Colossus

Diregraf Colossus {2}{B}

Creature - Zombie Giant
Diregraf Colossus enters the battlefield with a +1/+1 counter on it for each Zombie card in your graveyard.
Whenever you cast a Zombie spell, create a tapped 2/2 black Zombie creature token.
2/2
Dirge Bat

Dirge Bat {2}{B}{B}

Creature - Bat
Mutate {4}{B}{B}
Flash
Flying
Whenever this creature mutates, destroy target creature or planeswalker an opponent controls.
3/3
Dirge of Dread

Dirge of Dread {2}{B}

Sorcery
All creatures gain fear until end of turn.
Cycling {1}{B}
When you cycle Dirge of Dread, you may have target creature gain fear until end of turn.
Dirgur Nemesis

Dirgur Nemesis {5}{U}

Creature - Serpent
Defender
Megamorph {6}{U}
6/5
Dirtcowl Wurm

Dirtcowl Wurm {4}{G}

Creature - Wurm
Whenever an opponent plays a land, put a +1/+1 counter on Dirtcowl Wurm.
Few of Rath's rivers follow a steady course, so many new channels are carved for them.
3/4
Dirtwater Wraith

Dirtwater Wraith {3}{B}

Creature - Wraith
Swampwalk
{B}: Dirtwater Wraith gets +1/+0 until end of turn.
"The foul entities of the Uuserk swamp had never before dared to spread their influence to the very heart of Zhalfir."
—Hakim, Loreweaver
1/3
Dirty Rat

Dirty Rat {1}{B}

Host Creature - Rat
When this creature enters the battlefield, target opponent discards a card.
1/1
Disciple of Caelus Nin

Disciple of Caelus Nin {4}{W}

Creature - Human Wizard
When Disciple of Caelus Nin enters the battlefield, starting with you, each player chooses up to five permanents they control. All permanents other than Disciple of Caelus Nin that weren't chosen this way phase out.
Permanents can't phase in.
3/4
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Discontinuity

Discontinuity {3}{U}{U}{U}

Instant
As long as it's your turn, this spell costs {2}{U}{U} less to cast.
End the turn.
Discord, Lord of Disharmony

Discord, Lord of Disharmony {2}{B}{R}

Legendary Creature - Chimera
Flying
At the beginning of your end step, choose a random nonland Magic card name. Until your next end step, you may cast a copy of a spell with that name, and mana of any type can be spent to cast it. If you cast a spell this way, copy this ability if Discord is on the battlefield.
"Oh, what fun is there in making sense?"
3/5
  • Secret Lair Drop
Discordant Spirit

Discordant Spirit {2}{B}{R}

Creature - Spirit
At the beginning of each end step, if it's an opponent's turn, put a +1/+1 counter on Discordant Spirit for each 1 damage dealt to you this turn.
At the beginning of your end step, remove all +1/+1 counters from Discordant Spirit.
2/2
  • Mirage
Discourtesy Clerk

Discourtesy Clerk {3}{B}

Creature - Vampire Employee
When Discourtesy Clerk enters the battlefield, open an Attraction.
At the beginning of your end step, if you control three or more Attractions, you draw a card and you lose 1 life.
Myra doesn't pay the vampires to smile—but only because guests found it off-putting.
3/2
  • Unfinity 70 356
Discover the Formula

Discover the Formula {4}{U}{U}

Instant
Seek three nonland cards, then nonland cards in your hand perpetually gain "This spell costs {1} less to cast."
  • Alchemy: Innistrad
Disdainful Stroke

Disdainful Stroke {1}{U}

Instant
Counter target spell with mana value 4 or greater.
Disemvowel

Disemvowel {3}{B}{B}

Sorcery
Destroy target creature. That creature's controller loses 1 life for each unique vowel in the creature's name. (The vowels are A, E, I, O, U, and Y.)
Without vowels, no one can hear you scream.
  • Unfinity 71 357