3471 cards found
Mistform Dreamer

Mistform Dreamer {2}{U}

Creature - Illusion
Flying
{1}: Mistform Dreamer becomes the creature type of your choice until end of turn.
Devotion, the second myth of reality: The faithful are most hurt by the objects of their faith.
2/1
  • Onslaught
Mistform Seaswift

Mistform Seaswift {3}{U}

Creature - Illusion
Flying
{1}: Mistform Seaswift becomes the creature type of your choice until end of turn.
Morph {1}{U}
3/1
  • Legions
Misthoof Kirin

Misthoof Kirin {2}{W}

Creature - Kirin
Flying, vigilance
Megamorph {1}{W}
It heralded Sarkhan's return to Tarkir's present.
2/1
  • Dragons of Tarkir
Mistmeadow Vanisher

Mistmeadow Vanisher {2}{W/U}

Creature - Kithkin Wizard
Whenever Mistmeadow Vanisher becomes tapped, exile up to one target nonland, nontoken permanent. Return that card to the battlefield under its owner's control at the beginning of the next end step.
Thanks to the thoughtweft, kithkin mages knew the instant one of their own was in danger.
3/2
  • March of the Machine Commander 42 129
Mistral Charger

Mistral Charger {1}{W}

Creature - Pegasus
Flying
Some sky steeds break from the thundering herd to ride free on the open winds.
2/1
Mite Overseer

Mite Overseer {3}{W}

Creature - Phyrexian Soldier
First strike
During your turn, creature tokens you control get +1/+0 and have first strike.
{3}{W/P}: Create a 1/1 colorless Phyrexian Mite artifact creature token with toxic 1 and "This creature can't block."
4/2
  • Phyrexia: All Will Be One 404 409
Mizzium Tank

Mizzium Tank {1}{R}{R}

Artifact - Vehicle
Trample
Whenever you cast a noncreature spell, Mizzium Tank becomes an artifact creature and gets +1/+1 until end of turn.
Crew 1
3/2
Moaning Spirit

Moaning Spirit {2}{B}

Creature - Spirit
Flying
The dead sing their own lullabies.
2/1
  • Portal Second Age
Mockery of Nature

Mockery of Nature {9}

Creature - Eldrazi Beast
Emerge {7}{G}
When you cast this spell, you may destroy target artifact or enchantment.
6/5
Mocking Sprite

Mocking Sprite {2}{U}

Creature - Faerie Rogue
Flying
Instant and sorcery spells you cast cost {1} less to cast.
"Look at me, everyone! I'm a High Fae! Watch me do important High Fae things!"
2/1
Mogg Assassin

Mogg Assassin {2}{R}

Creature - Goblin Assassin
{T}: You choose target creature an opponent controls, and that opponent chooses target creature. Flip a coin. If you win the flip, destroy the creature you chose. If you lose the flip, destroy the creature your opponent chose.
2/1
Mogis, God of Slaughter

Mogis, God of Slaughter {2}{B}{R}

Legendary Enchantment Creature - God
Indestructible
As long as your devotion to black and red is less than seven, Mogis isn't a creature.
At the beginning of each opponent's upkeep, Mogis deals 2 damage to that player unless they sacrifice a creature of their choice.
7/5
Moira, Urborg Haunt

Moira, Urborg Haunt {2}{B}

Legendary Creature - Spirit Wizard
Menace
Whenever Moira, Urborg Haunt deals combat damage to a player, return to the battlefield target creature card in your graveyard that was put there from the battlefield this turn.
3/2
  • Dominaria United Commander 6 82
Molder Beast

Molder Beast {4}{G}

Creature - Beast
Trample
Whenever an artifact is put into a graveyard from the battlefield, Molder Beast gets +2/+0 until end of turn.
"A trail of scrap metal can lead it into an ambush. But take care not to overfeed it."
—Adaran, Tangle hunter
5/3
Molten Primordial

Molten Primordial {5}{R}{R}

Creature - Avatar
Haste
When Molten Primordial enters, for each opponent, gain control of up to one target creature that player controls until end of turn. Untap those creatures. They gain haste until end of turn.
6/4
  • Gatecrash
Molting Harpy

Molting Harpy {B}

Creature - Harpy Mercenary
Flying
At the beginning of your upkeep, sacrifice Molting Harpy unless you pay {2}.
Shed harpy feathers leave painful wounds—which explains the harpies' mood.
2/1
  • Mercadian Masques
Monastery Loremaster

Monastery Loremaster {3}{U}

Creature - Djinn Wizard
Megamorph {5}{U}
When Monastery Loremaster is turned face up, return target noncreature, nonland card from your graveyard to your hand.
3/2
Mondronen Shaman
Tovolar's Magehunter

Mondronen Shaman {3}{R}

Creature - Human Shaman Werewolf
At the beginning of each upkeep, if no spells were cast last turn, transform Mondronen Shaman.
"Tovolar, my master. Gather the howlpack, for the Hunter's Moon is nigh and Thraben's walls grow weak."
3/2
Card has other part: Tovolar's Magehunter
Mongrel Pack

Mongrel Pack {3}{G}

Creature - Dog
When Mongrel Pack dies during combat, create four 1/1 green Dog creature tokens.
4/1
Moon Heron

Moon Heron {3}{U}

Creature - Spirit Bird
Flying
The heron is the symbol of the archangel Avacyn. The fact that such spirits still fly gives the church hope that its founder may one day return.
3/2
  • Innistrad
Moon-Blessed Cleric

Moon-Blessed Cleric {2}{W}

Creature - Human Elf Cleric
Divine Intervention — When Moon-Blessed Cleric enters, you may search your library for an enchantment card, reveal it, then shuffle and put that card on top.
Selûne guides her devotees with majestic wisdom and grace.
3/2
Moon-Circuit Hacker

Moon-Circuit Hacker {1}{U}

Enchantment Creature - Human Ninja
Ninjutsu {U}
Whenever Moon-Circuit Hacker deals combat damage to a player, you may draw a card. If you do, discard a card unless Moon-Circuit Hacker entered this turn.
2/1
Related card: Moon-Circuit Hacker (Alchemy)
Moon-Circuit Hacker (Alchemy)

Moon-Circuit Hacker (Alchemy) {1}{U}

Enchantment Creature - Human Ninja
Ninjutsu {U}
Whenever Moon-Circuit Hacker deals combat damage to a player, scry 2, then draw a card. Discard a card unless Moon-Circuit Hacker entered this turn.
2/1
Related card: Moon-Circuit Hacker
  • Kamigawa: Neon Dynasty
Moonblade Shinobi

Moonblade Shinobi {3}{U}

Creature - Human Ninja
Ninjutsu {2}{U}
Whenever Moonblade Shinobi deals combat damage to a player, create a 1/1 blue Illusion creature token with flying.
3/2
Moonbow Illusionist

Moonbow Illusionist {2}{U}

Creature - Moonfolk Wizard
Flying
{2}, Return a land you control to its owner's hand: Target land becomes the basic land type of your choice until end of turn.
2/1
  • Saviors of Kamigawa