2174 cards found
Thran Dynamo

Thran Dynamo {4}

Artifact
{T}: Add {C}{C}{C}.
"The 'pinnacle' of advancement is a concept that exists only in the narrow minds of those with no ambition."
—Yawgmoth
Thrashing Brontodon

Thrashing Brontodon {1}{G}{G}

Creature - Dinosaur
{1}, Sacrifice this creature: Destroy target artifact or enchantment.
3/4
Related card: Loose in the Park
Thrasios, Triton Hero

Thrasios, Triton Hero {G}{U}

Legendary Creature - Merfolk Wizard
{4}: Scry 1, then reveal the top card of your library. If it's a land card, put it onto the battlefield tapped. Otherwise, draw a card.
Partner
"When you go where the currents take you, you'll never run short of things to discover."
1/3
Thrasta, Tempest's Roar

Thrasta, Tempest's Roar {10}{G}{G}

Legendary Creature - Dinosaur
This spell costs {3} less to cast for each other spell cast this turn.
Trample, haste
Trample over planeswalkers
Thrasta, Tempest's Roar has hexproof as long as it entered this turn.
7/7
Thraximundar

Thraximundar {4}{U}{B}{R}

Legendary Creature - Zombie Assassin
Haste
Whenever Thraximundar attacks, defending player sacrifices a creature of their choice.
Whenever a player sacrifices a creature, you may put a +1/+1 counter on Thraximundar.
6/6
Threads of Disloyalty

Threads of Disloyalty {1}{U}{U}

Enchantment - Aura
Enchant creature with mana value 2 or less
You control enchanted creature.
Three Tree City

Three Tree City

Legendary Land
As Three Tree City enters, choose a creature type.
{T}: Add {C}.
{2}, {T}: Choose a color. Add an amount of mana of that color equal to the number of creatures you control of the chosen type.
Three Visits

Three Visits {1}{G}
(We Want . . . A SHRUBBERY!)

Sorcery
Search your library for a Forest card, put it onto the battlefield, then shuffle.
"One that looks nice . . . and not too expensive."
—The Knights Who Say "Ni!"
Thrill of Possibility

Thrill of Possibility {1}{R}

Instant
As an additional cost to cast this spell, discard a card.
Draw two cards.
"May we live every day like it's our last. 'Cause you never know when your last will come."
Through the Breach

Through the Breach {4}{R}

Instant - Arcane
You may put a creature card from your hand onto the battlefield. That creature gains haste. Sacrifice that creature at the beginning of the next end step.
Splice onto Arcane {2}{R}{R}
Thrun, Breaker of Silence

Thrun, Breaker of Silence {3}{G}{G}

Legendary Creature - Troll Shaman
This spell can't be countered.
Trample
Thrun, Breaker of Silence can't be the target of nongreen spells your opponents control or abilities from nongreen sources your opponents control.
During your turn, Thrun has indestructible.
5/5
  • Phyrexia: All Will Be One Promos 186p 186s
  • Phyrexia: All Will Be One 186 331 456
Thud-for-Duds

Thud-for-Duds

Artifact - Contraption
Whenever you crank Thud-for-Duds, roll two six-sided dice. Thud-for-Duds deals damage to target creature equal to the difference between those results.
  • Unstable
Thundering Falls

Thundering Falls

Land - Island Mountain
({T}: Add {U} or {R}.)
Thundering Falls enters tapped.
When Thundering Falls enters, surveil 1.
  • Murders at Karlov Manor Promos 269p 269s
  • Murders at Karlov Manor 269 331
Thundertrap Trainer

Thundertrap Trainer {1}{U}

Creature - Otter Wizard
Offspring {4}
When this creature enters, look at the top four cards of your library. You may reveal a noncreature, nonland card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
1/2
Tiamat

Tiamat {2}{W}{U}{B}{R}{G}

Legendary Creature - Dragon God
Flying
When Tiamat enters, if you cast it, search your library for up to five Dragon cards not named Tiamat that each have different names, reveal them, put them into your hand, then shuffle.
7/7
Tibalt, Cosmic Impostor
Valki, God of Lies

Tibalt, Cosmic Impostor {5}{B}{R}

Legendary Planeswalker - Tibalt
As Tibalt enters, you get an emblem with "You may play cards exiled with Tibalt, Cosmic Impostor, and you may spend mana as though it were mana of any color to cast those spells."
[+2]: Exile the top card of each player's library.
[–3]: Exile target artifact or creature.
[–8]: Exile all graveyards. Add {R}{R}{R}.
Loyalty:
5
Card has other part: Valki, God of Lies
Tidechannel Pathway
Barkchannel Pathway

Tidechannel Pathway

Land
{T}: Add {U}.
Card has other part: Barkchannel Pathway
Tidespout Tyrant

Tidespout Tyrant {5}{U}{U}{U}

Creature - Djinn
Flying
Whenever you cast a spell, return target permanent to its owner's hand.
5/5
Timber Protector

Timber Protector {4}{G}

Creature - Treefolk Warrior
Other Treefolk creatures you control get +1/+1.
Other Treefolk and Forests you control have indestructible.
"I am getting very suspicious of this Forest and everything in it."
—Pippin
4/6
  • Tales of Middle-earth Commander
  • Lorwyn
Timbercrown Pathway
Cragcrown Pathway

Timbercrown Pathway

Land
{T}: Add {G}.
Card has other part: Cragcrown Pathway
Time Reversal

Time Reversal {3}{U}{U}

Sorcery
Each player shuffles their hand and graveyard into their library, then draws seven cards. Exile Time Reversal.
Time Sieve

Time Sieve {U}{B}

Artifact
{T}, Sacrifice five artifacts: Take an extra turn after this one.
. . . trade the whole world for one more moment . . .
Time Stop

Time Stop {4}{U}{U}

Instant
End the turn.
Time Stretch

Time Stretch {8}{U}{U}

Sorcery
Target player takes two extra turns after this one.
There's lots of time like the present.
Time Warp

Time Warp {3}{U}{U}

Sorcery
Target player takes an extra turn after this one.
"Chronomancers have a rather different definition of living in the moment."
—The Millennium Tome
Related card: Key to the Archive