23665 cards found
Spine of Ish Sah

Spine of Ish Sah {7}

Artifact
When Spine of Ish Sah enters the battlefield, destroy target permanent.
When Spine of Ish Sah is put into a graveyard from the battlefield, return Spine of Ish Sah to its owner's hand.
Spinebiter

Spinebiter {4}{G}{G}

Creature - Phyrexian Beast
Infect
You may have Spinebiter assign its combat damage as though it weren't blocked.
3/4
  • New Phyrexia
Spined Basher

Spined Basher {2}{B}

Creature - Zombie Beast
Morph {2}{B}
"How cute. Does it do any other tricks?"
—Braids, dementia summoner
3/1
  • Onslaught
Spined Fluke

Spined Fluke {2}{B}

Creature - Worm Horror
When Spined Fluke enters the battlefield, sacrifice a creature.
{B}: Regenerate Spined Fluke.
Its spines are prized as writing quills by the priests of Gix.
5/1
Spined Karok

Spined Karok {2}{G}

Creature - Crocodile
"The bogs are deeper than you realize. Most of the space beneath the surface is taken up by these enormous karoks. You might think your feet are touching the bottom. They're probably not."
—Gyome, Witherbloom chef
2/4
  • Strixhaven: School of Mages
Spined Megalodon

Spined Megalodon {5}{U}{U}

Creature - Shark
Hexproof
Whenever Spined Megalodon attacks, scry 1.
5/7
Related cards: Oyaminartok, Polar Werebear Tireless Angler
Spined Sliver

Spined Sliver {R}{G}

Creature - Sliver
Whenever a Sliver becomes blocked, that Sliver gets +1/+1 until end of turn for each creature blocking it.
"Slivers are evil and slivers are sly; And if you get eaten, then no one will cry."
—Mogg children's rhyme
2/2
Spined Thopter

Spined Thopter {2}{U/P}

Artifact Creature - Phyrexian Thopter
Flying
"I appreciate the depravity of noble designs turned to devious ends."
—Tezzeret
2/1
Spined Wurm

Spined Wurm {4}{G}

Creature - Wurm
"They're as much like plants as animals. Leave them unchecked, and they'll choke out all other forms of life."
—Hadi Kasten, Calla Dale naturalist
5/4
Spineless Thug

Spineless Thug {1}{B}

Creature - Phyrexian Zombie Mercenary
Spineless Thug can't block.
What it lacks in backbone, it makes up for in cruelty.
2/2
Spinerock Knoll

Spinerock Knoll

Land
Hideaway 4
Spinerock Knoll enters the battlefield tapped.
{T}: Add {R}.
{R}, {T}: You may play the exiled card without paying its mana cost if an opponent was dealt 7 or more damage this turn.
Spinewoods Armadillo

Spinewoods Armadillo {4}{G}{G}

Creature - Armadillo
Reach
Ward {3}
{1}{G}, Discard Spinewoods Armadillo: Search your library for a basic land card or a Desert card, reveal it, put it into your hand, then shuffle. You gain 3 life.
7/7
  • Outlaws of Thunder Junction
Spinewoods Paladin

Spinewoods Paladin {4}{G}

Creature - Human Knight
Trample
When Spinewoods Paladin enters the battlefield, you gain 3 life.
Plot {3}{G}
5/4
  • Outlaws of Thunder Junction
Spinneret Sliver

Spinneret Sliver {1}{G}

Creature - Sliver
All Sliver creatures have reach.
Each new generation of slivers evolves to assimilate the strengths of the prey upon which their progenitors fed.
2/2
Spinning Darkness

Spinning Darkness {4}{B}{B}

Instant
You may exile the top three black cards of your graveyard rather than pay this spell's mana cost.
Spinning Darkness deals 3 damage to target nonblack creature. You gain 3 life.
  • Weatherlight
Spinning Wheel

Spinning Wheel {3}

Artifact
{T}: Add one mana of any color.
{5}, {T}: Tap target creature.
"Though long forgotten, the wheel continued to turn, spinning fate from a dusty attic."
—Beyond the Great Henge
  • Throne of Eldraine
Spinning Wheel Kick

Spinning Wheel Kick {X}{X}{G}{G}

Sorcery
Target creature you control deals damage equal to its power to each of X target creatures and/or planeswalkers.
Members of the Order of Jukai commune with kami to enhance their martial prowess.
  • Kamigawa: Neon Dynasty
Spiny Starfish

Spiny Starfish {2}{U}

Creature - Starfish
{U}: Regenerate Spiny Starfish.
At the beginning of each end step, if Spiny Starfish regenerated this turn, create a 0/1 blue Starfish creature token for each time it regenerated this turn.
0/1
Spiraling Duelist

Spiraling Duelist {2}{R}{R}

Creature - Human Berserker
Metalcraft — Spiraling Duelist has double strike as long as you control three or more artifacts.
"I never move the same way twice. Those rotters can't grasp chaos."
3/1
  • Mirrodin Besieged
Spiraling Embers

Spiraling Embers {3}{R}

Sorcery - Arcane
Spiraling Embers deals damage to any target equal to the number of cards in your hand.
The akki knew to stay indoors on the days the oni flew their kites.
  • Saviors of Kamigawa
Spire Barrage

Spire Barrage {4}{R}

Sorcery
Spire Barrage deals damage to any target equal to the number of Mountains you control.
Goblin lessons include the 2,071 tips for survival. Frek only remembered 2,070.
Spire Golem

Spire Golem {6}

Artifact Creature - Golem
Affinity for Islands
Flying
The longer it soars above the shimmering swirls of the Quicksilver Sea, the more it adopts their unpredictability.
2/4
Spire Mangler

Spire Mangler {2}{B}

Creature - Insect
Flash
Flying
When Spire Mangler enters the battlefield, target creature with flying you control gets +2/+0 until end of turn.
Its mandibles can leave a rider in the clouds astride a headless griffin.
2/1
  • Ravnica Allegiance
Spire Monitor

Spire Monitor {4}{U}

Creature - Phyrexian Drake
Flash
Flying
Each monitor is given an eye for each spire it is to guard.
3/3
Spire Owl

Spire Owl {1}{U}

Creature - Bird
Flying
When Spire Owl enters the battlefield, look at the top four cards of your library, then put them back in any order.
1/1
  • Urza's Saga