5106 cards found
Goldmaw Champion

Goldmaw Champion {2}{W}

Creature - Dwarf Warrior
Boast — {1}{W}: Tap target creature.
"That was nothing. I once took down a frost giant with a spoon!"
2/3
  • Kaldheim
Goldmeadow Dodger

Goldmeadow Dodger {W}

Creature - Kithkin Rogue
This creature can't be blocked by creatures with power 4 or greater.
"I've gotten close enough to a giant to smell his breath, but none has ever so much as spotted me. I wonder how long my record can extend?"
1/1
  • Lorwyn
Goldmeadow Harrier

Goldmeadow Harrier {W}

Creature - Kithkin Soldier
{W}, {T}: Tap target creature.
"It's a proven fact that sling-stones from the dawn side of the riverbank sail the farthest and truest."
—Deagan, cenn of Burrenton
1/1
Related card: Goldmeadow Lookout
Goldmeadow Lookout

Goldmeadow Lookout {3}{W}

Creature - Kithkin Spellshaper
{W}, {T}, Discard a card: Create a 1/1 white Kithkin Soldier creature token named Goldmeadow Harrier. It has "{W}, {T}: Tap target creature."
2/2
Related card: Goldmeadow Harrier
  • Future Sight
Goldmeadow Nomad

Goldmeadow Nomad {W}

Creature - Kithkin Scout
{W}, Exile this card from your graveyard: Create a 1/1 green and white Kithkin creature token. Activate only as a sorcery.
"During my time on the road, the emptiness I felt after severing myself from the thoughtweft has faded with every story heard and every tale spread."
1/2
  • Lorwyn Eclipsed
Goldmeadow Stalwart

Goldmeadow Stalwart {W}

Creature - Kithkin Soldier
As an additional cost to cast this spell, reveal a Kithkin card from your hand or pay {3}.
The thoughtweft ties a clachan together. Sharing each other's hopes and fears, all the village's citizens spring into action upon the first threat to any one of them.
2/2
  • Lorwyn
Goldnight Commander

Goldnight Commander {3}{W}

Creature - Human Cleric Soldier
Whenever another creature you control enters, creatures you control get +1/+1 until end of turn.
"One faith, but many hands in victory."
2/2
Goldnight Redeemer

Goldnight Redeemer {4}{W}{W}

Creature - Angel
Flying
When this creature enters, you gain 2 life for each other creature you control.
The Host sings of Avacyn's return without a single verse about its own suffering.
4/4
Goldwarden's Helm

Goldwarden's Helm {2}{W}

Artifact - Equipment
For Mirrodin!
Equipped creature gets +0/+1.
Equip {1}{W}
"My mother wore this into battle against the first Phyrexians. Now I wear it in her honor."
  • Phyrexia: All Will Be One
Goliath Paladin

Goliath Paladin {4}{W}

Creature - Giant Knight
Vigilance
When this creature enters, you take the initiative.
"Why do you cower in the darkness, little gnolls? If you would challenge me, step into the light."
3/6
Related cards: The Initiative Undercity
  • Commander Legends: Battle for Baldur's Gate
Good Knight

Good Knight {W}{W}

Creature - Cat Knight
First Strike
You can't cast Good Knight if you're on the Phyrexian team.
If Good Knight is on the battlefield at the end of the game, score an additional point for the Mirran team.
2/2
  • Unknown Event
Gore Vassal

Gore Vassal {2}{W}

Creature - Phyrexian Dog
Sacrifice this creature: Put a -1/-1 counter on target creature. Then if that creature's toughness is 1 or greater, regenerate it.
"Rid them of their unfaithful organs. Bring new hearts to the unbelievers."
—Tome of Machines, verse 1703
2/1
  • Mirrodin Besieged
Goring Ceratops

Goring Ceratops {5}{W}{W}

Creature - Dinosaur
Double strike
Whenever this creature attacks, other creatures you control gain double strike until end of turn.
"Follow her footsteps and she will show you the way."
—Itzama the Crested
3/3
Gossamer Chains

Gossamer Chains {W}{W}

Enchantment
Return this enchantment to its owner's hand: Prevent all combat damage that would be dealt by target unblocked creature this turn.
"Harah swung his sword mightily, but still the air held him fast."
—Azeworai, "Kenechi's Dream"
  • Visions
Graceblade Artisan

Graceblade Artisan {2}{W}

Creature - Human Monk
This creature gets +2/+2 for each Aura attached to it.
"Can you catch a snowflake on the edge of your blade? Her sword has snagged an entire blizzard."
—Zogye, Ojutai mystic
2/3
  • Dragons of Tarkir
Graceful Antelope

Graceful Antelope {2}{W}{W}

Creature - Antelope
Plainswalk
Whenever this creature deals combat damage to a player, you may have target land become a Plains until this creature leaves the battlefield.
1/4
Graceful Cat

Graceful Cat {2}{W}

Creature - Cat
Whenever this creature attacks, it gets +1/+1 until end of turn.
Though they are held in high regard as symbols of the god Oketra, cats often lack her sense of solidarity.
2/2
  • Amonkhet
Graceful Reprieve

Graceful Reprieve {1}{W}

Instant
When target creature dies this turn, return that card to the battlefield under its owner's control.
"In my moment of death, I had a vision of the world, dark and unwelcoming. I wanted to hide in the deepest meander, but the light pulled me back."
Graduation Day

Graduation Day {W}

Enchantment
Repartee — Whenever you cast an instant or sorcery spell that targets a creature, put a +1/+1 counter on target creature you control.
Not a journey's end but its beginning.
  • Secrets of Strixhaven
Grand Abolisher

Grand Abolisher {W}{W}

Creature - Human Cleric
During your turn, your opponents can't cast spells or activate abilities of artifacts, creatures, or enchantments.
"You think because you've mapped the land, you own the land. You own an idea, nothing more."
2/2
Grand Crescendo

Grand Crescendo {X}{W}{W}

Instant
Create X 1/1 green and white Citizen creature tokens. Creatures you control gain indestructible until end of turn.
The roar of applause drowned out the melee raging in the lobby.
Grand Entryway

Grand Entryway {1}{W}

Enchantment - Room
When you unlock this door, create a 1/1 white Glimmer enchantment creature token.
Card has other part: Elegant Rotunda
  • Duskmourn: House of Horror 15a 287a
Grand Master of Flowers

Grand Master of Flowers {2}{W}{W}

Legendary Planeswalker - Bahamut
As long as Grand Master of Flowers has seven or more loyalty counters on him, he's a 7/7 Dragon God creature with flying and indestructible.
[+1]: Target creature without first strike, double strike, or vigilance can't attack or block until your next turn.
[+1]: Search your library and/or graveyard for a card named Monk of the Open Hand, reveal it, and put it into your hand. If you search your library this way, shuffle.
Loyalty:
3
Related card: Monk of the Open Hand
Grasp of Fate

Grasp of Fate {1}{W}{W}

Enchantment
When this enchantment enters, for each opponent, exile up to one target nonland permanent that player controls until this enchantment leaves the battlefield.
"And I suppose, if it's one last chance to say it, Rose Tyler..."
Grasp of the Hieromancer

Grasp of the Hieromancer {1}{W}

Enchantment - Aura
Enchant creature
Enchanted creature gets +1/+1 and has "Whenever this creature attacks, tap target creature defending player controls."
"There is power in abandon, but far more in control."
—Warden Hixus, to Kytheon