25880 cards found
Sawblade Slinger

Sawblade Slinger {3}{G}

Creature - Human Archer
When Sawblade Slinger enters the battlefield, choose up to one —
• Destroy target artifact an opponent controls.
• Sawblade Slinger fights target Zombie an opponent controls.
4/3
Sawtooth Loon

Sawtooth Loon {2}{W}{U}

Creature - Bird
Flying
When Sawtooth Loon enters the battlefield, return a white or blue creature you control to its owner's hand.
When Sawtooth Loon enters the battlefield, draw two cards, then put two cards from your hand on the bottom of your library.
2/2
Sawtooth Thresher

Sawtooth Thresher {6}

Artifact Creature - Construct
Sunburst
Remove two +1/+1 counters from Sawtooth Thresher: Sawtooth Thresher gets +4/+4 until end of turn.
1/1
  • Fifth Dawn
Scab-Clan Berserker

Scab-Clan Berserker {1}{R}{R}

Creature - Human Berserker
Haste
Renown 1
Whenever an opponent casts a noncreature spell, if Scab-Clan Berserker is renowned, Scab-Clan Berserker deals 2 damage to that player.
2/2
Scab-Clan Charger

Scab-Clan Charger {3}{G}

Creature - Centaur Warrior
Bloodrush{1}{G}, Discard Scab-Clan Charger: Target attacking creature gets +2/+4 until end of turn.
"The only roads I wish to see are those beaten flat by wild hooves."
2/4
  • Gatecrash
Scab-Clan Giant

Scab-Clan Giant {4}{R}{G}

Creature - Giant Warrior
When Scab-Clan Giant enters the battlefield, it fights target creature an opponent controls chosen at random.
For the Gruul, bone-crushing rage is the first priority. Accuracy comes in a distant ninetieth.
4/5
Scab-Clan Mauler

Scab-Clan Mauler {R}{G}

Creature - Human Berserker
Bloodthirst 2
Trample
They inflict pain to forget their own and break foes to feel whole.
1/1
Scabland

Scabland

Land
Scabland enters the battlefield tapped.
{T}: Add {C}.
{T}: Add {R} or {W}. Scabland deals 1 damage to you.
Scalding Cauldron

Scalding Cauldron {1}

Artifact
{3}, {T}, Sacrifice Scalding Cauldron: It deals 3 damage to target creature.
"It's a witch's trick, this cauldron full of pain. I wouldn't dump it on any but the wicked."
  • Throne of Eldraine
Scalding Devil

Scalding Devil {1}{R}

Creature - Devil
{2}{R}: Scalding Devil deals 1 damage to target player or planeswalker.
Demons massacre. Devils annoy.
1/1
  • Avacyn Restored
Scalding Tarn

Scalding Tarn

Land
{T}, Pay 1 life, Sacrifice Scalding Tarn: Search your library for an Island or Mountain card, put it onto the battlefield, then shuffle.
Scalding Viper

Scalding Viper {1}{R}

Creature - Elemental Snake
Whenever an opponent casts a spell with mana value 3 or less, Scalding Viper deals 1 damage to that player.
2/1
Card has other part: Steam Clean
Scaldkin

Scaldkin {3}{U}

Creature - Elemental
Flying
{2}{R}, Sacrifice Scaldkin: It deals 2 damage to any target.
The Temur believe that scaldkin are born when eruptions melt the frozen whispers of sleeping ancestors.
2/2
  • Khans of Tarkir
Scale Blessing

Scale Blessing {3}{W}

Instant
Bolster 1, then put a +1/+1 counter on each creature you control with a +1/+1 counter on it.
"Your bravery honors us all."
—Dromoka, translated from Draconic
Scale Deflection

Scale Deflection {3}{G}

Instant - Adventure
Put two +1/+1 counters on target creature and untap it. It gains hexproof until end of turn.
A serpent's cruelty, a dragon's appetite.
Card has other part: Dread Linnorm
Scale Up

Scale Up {G}

Sorcery
Until end of turn, target creature you control becomes a green Wurm with base power and toughness 6/4.
Overload {4}{G}{G}
Scale of Chiss-Goria

Scale of Chiss-Goria {3}

Artifact
Flash
Affinity for artifacts
{T}: Target creature gets +0/+1 until end of turn.
  • Mirrodin
Scale the Heights

Scale the Heights {2}{G}

Sorcery
Put a +1/+1 counter on up to one target creature. You gain 2 life. You may play an additional land this turn.
Draw a card.
"Ever onward, ever skyward."
Scaled Behemoth

Scaled Behemoth {4}{G}{G}

Creature - Crocodile
Hexproof
Surviving an encounter with it is proof enough that an initiate is ready for the Trial of Strength.
6/7
Scaled Herbalist

Scaled Herbalist {1}{G}

Creature - Lizard Druid
{T}: You may put a land card from your hand onto the battlefield.
"I could help you, or I could eat you for lunch. I haven't decided yet."
1/3
  • Adventures in the Forgotten Realms
Scaled Hulk

Scaled Hulk {5}{G}

Creature - Spirit
Whenever you cast a Spirit or Arcane spell, Scaled Hulk gets +2/+2 until end of turn.
"Say, what rhymes with 'run for your lives'?"
—Ku-Ku, akki poet
4/4
  • Betrayers of Kamigawa
Scaled Nurturer

Scaled Nurturer {1}{G}

Creature - Dragon Druid
{T}: Add {G}. When you spend this mana to cast a Dragon creature spell, you gain 2 life.
"Life always starts small. Only time will tell what heights it may reach."
0/2
Scaled Wurm

Scaled Wurm {7}{G}

Creature - Wurm
The wurms become so big, a single scale can be used as a roof for a human dwelling.
7/6
Scaleguard Sentinels

Scaleguard Sentinels {G}{G}

Creature - Human Soldier
As an additional cost to cast this spell, you may reveal a Dragon card from your hand.
Scaleguard Sentinels enters the battlefield with a +1/+1 counter on it if you revealed a Dragon card or controlled a Dragon as you cast this spell.
2/3
Scalelord Reckoner

Scalelord Reckoner {3}{W}{W}

Creature - Dragon
Flying
Whenever a Dragon you control becomes the target of a spell or ability an opponent controls, destroy target nonland permanent that player controls.
The justice of dragons demands more than just an eye for an eye.
4/4