27891 cards found
Razorfoot Griffin

Razorfoot Griffin {3}{W}

Creature - Griffin
Flying
First strike
Like a meteor, it strikes from above without warning. Unlike a meteor, it then carries you off and eats you.
2/2
Razorgrass Ambush
Razorgrass Field

Razorgrass Ambush {1}{W}

Instant
Razorgrass Ambush deals 3 damage to target attacking or blocking creature.
When disturbed, razorgrass skewers unwary intruders in violent, jingling bursts.
Card has other part: Razorgrass Field
  • Modern Horizons 3
Razorgrass Field
Razorgrass Ambush

Razorgrass Field

Land
As Razorgrass Field enters the battlefield, you may pay 3 life. If you don't, it enters the battlefield tapped.
{T}: Add {W}.
Leonin hide their dwellings within the Razor Fields, making approach deadly without knowledge of their secret paths.
Card has other part: Razorgrass Ambush
  • Modern Horizons 3
Razorgrass Screen

Razorgrass Screen {1}

Artifact Creature - Wall
Defender
Razorgrass Screen blocks each combat if able.
Hand-stitched, and marked by the blood of the Auriok.
2/1
  • Fifth Dawn
Razorjaw Oni

Razorjaw Oni {3}{B}

Creature - Demon Spirit
Black creatures can't block.
It gnashed its teeth, and the battlefield filled with the screech of blade striking blade.
4/5
Razorlash Transmogrant

Razorlash Transmogrant {2}

Artifact Creature - Zombie
Razorlash Transmogrant can't block.
{4}{B}{B}: Return Razorlash Transmogrant from your graveyard to the battlefield with a +1/+1 counter on it. This ability costs {4} less to activate if an opponent controls four or more nonbasic lands.
3/1
Razormane Masticore

Razormane Masticore {5}

Artifact Creature - Masticore
First strike
At the beginning of your upkeep, sacrifice Razormane Masticore unless you discard a card.
At the beginning of your draw step, you may have Razormane Masticore deal 3 damage to target creature.
5/5
Razortide Bridge

Razortide Bridge

Artifact Land
Razortide Bridge enters the battlefield tapped.
Indestructible
{T}: Add {W} or {U}.
The path to unity is forged in understanding.
Razortip Whip

Razortip Whip {2}

Artifact
{1}, {T}: Razortip Whip deals 1 damage to target opponent or planeswalker.
"It no longer surprises me what shows up in our raid of a Rakdos revue."
—Janik Bara, Wojek captain
  • Gatecrash
Razortooth Rats

Razortooth Rats {2}{B}

Creature - Rat
Fear
"Men and rats both hunger: we for our playthings; they, for us."
—Crovax, ascendant evincar
2/1
Razorverge Thicket

Razorverge Thicket

Land
Razorverge Thicket enters the battlefield tapped unless you control two or fewer other lands.
{T}: Add {G} or {W}.
Where evolution meets austerity, primal might bucks against the yoke of hierarchy.
Razzle-Dazzler

Razzle-Dazzler {1}{U}

Creature - Human Wizard
Whenever you cast your second spell each turn, put a +1/+1 counter on Razzle-Dazzler. It can't be blocked this turn.
"Now you see me, now you—"
1/2
  • Outlaws of Thunder Junction
Reach Through Mists

Reach Through Mists {U}

Instant - Arcane
Draw a card.
"Know one part of the name, obsession begins. Know two parts, paranoia sets in. Know three parts, madness descends. Know all, and only the kami know what will become of you."
—Lady Azami
Related card: Sift Through Sands
Reach for the Sky

Reach for the Sky {3}{G}

Enchantment - Aura
Flash
Enchant creature
Enchanted creature gets +3/+2 and has reach.
When Reach for the Sky is put into a graveyard from the battlefield, draw a card.
  • Outlaws of Thunder Junction
Reach of Branches

Reach of Branches {4}{G}

Kindred Instant - Treefolk
Create a 2/5 green Treefolk Shaman creature token.
Whenever a Forest enters the battlefield under your control, you may return Reach of Branches from your graveyard to your hand.
Growth has no limits.
Reach of Shadows

Reach of Shadows {4}{B}

Instant
Destroy target creature that's one or more colors.
"Is it better to be a fool or a coward? Fools may get things done occasionally, but cowards live longer."
—Ghelesh Shadowmane, rakshasa mage
  • Fate Reforged
Read the Bones

Read the Bones {2}{B}

Sorcery
Scry 2, then draw two cards. You lose 2 life.
The dead know lessons the living haven't learned.
Read the Runes

Read the Runes {X}{U}

Instant
Draw X cards. For each card drawn this way, discard a card unless you sacrifice a permanent.
"The world is a puzzle, and the mind is its key."
Read the Tides

Read the Tides {5}{U}

Sorcery
Choose one —
• Draw three cards.
• Return up to two target creatures to their owners' hands.
Charts and instruments work fine, but the best navigators aren't above a spell or two to nudge the tides in a more favorable direction.
  • Core Set 2021
Ready

Ready {1}{G}{W}

Instant
Creatures you control gain indestructible until end of turn. Untap each creature you control.
Fuse
Card has other part: Willing
  • Dragon's Maze
Ready to Rumble

Ready to Rumble {4}{R}

Sorcery
Choose one —
• Ready to Rumble deals 5 damage to target creature or planeswalker.
• Destroy target artifact.
"It's too quiet tonight. Go make trouble."
—Ziatora
Related card: Ready to Rumble (Alchemy)
  • Streets of New Capenna
Reality

Reality {2}{G}

Instant
Destroy target artifact.
Card has other part: Illusion
Reality Acid

Reality Acid {2}{U}

Enchantment - Aura
Enchant permanent
Vanishing 3
When Reality Acid leaves the battlefield, enchanted permanent's controller sacrifices it.
Reality Anchor

Reality Anchor {1}{G}

Instant
Target creature loses shadow until end of turn.
Draw a card.
"See how you like it."
—Ertai, wizard adept
Reality Heist

Reality Heist {5}{U}{U}

Instant
This spell costs {1} less to cast for each artifact you control.
Look at the top seven cards of your library. You may reveal up to two artifact cards from among them and put them into your hand. Put the rest on the bottom of your library in a random order.
Kaito grabbed the chip, hoping it held answers.
  • Kamigawa: Neon Dynasty