30036 cards found
Fire Shrine Keeper

Fire Shrine Keeper {R}

Creature - Elemental
Menace
{7}{R}, {T}, Sacrifice Fire Shrine Keeper: It deals 3 damage to each of up to two target creatures.
Though grimed with the dust of centuries, the ancient shrine was not unguarded.
1/1
  • Ixalan
Fire Snake

Fire Snake {4}{R}

Creature - Snake
When Fire Snake dies, destroy target land.
The snake's final thrashings only spread the fire within it.
3/1
  • Portal
Fire Tempest

Fire Tempest {5}{R}{R}

Sorcery
Fire Tempest deals 6 damage to each creature and each player.
Fire Urchin

Fire Urchin {1}{R}

Creature - Elemental
Trample
Whenever you cast an instant or sorcery spell, Fire Urchin gets +1/+0 until end of turn.
Rain runoff in the Smelting District is known to spontaneously burst into flame.
1/3
Fire Whip

Fire Whip {1}{R}

Enchantment - Aura
Enchant creature you control
Enchanted creature has "{T}: This creature deals 1 damage to any target."
Sacrifice Fire Whip: Fire Whip deals 1 damage to any target.
Fire of Orthanc

Fire of Orthanc {3}{R}

Sorcery
Destroy target artifact or land. Creatures without flying can't block this turn.
The barricade was scattered as if by a thunderbolt.
  • The Lord of the Rings: Tales of Middle-earth 127 578
Fire-Belly Changeling

Fire-Belly Changeling {1}{R}

Creature - Shapeshifter
Changeling
{R}: Fire-Belly Changeling gets +1/+0 until end of turn. Activate no more than twice each turn.
"My ears say it hisses. My fingers say it burns."
—Auntie Wort
1/1
Fire-Omen Crane

Fire-Omen Crane {3}{R}{R}

Creature - Bird Spirit
Flying
Whenever Fire-Omen Crane attacks, it deals 1 damage to target creature an opponent controls.
If you can see it clearly, you're already on fire.
3/3
Fireball

Fireball {X}{R}

Sorcery
This spell costs {1} more to cast for each target beyond the first.
Fireball deals X damage divided evenly, rounded down, among any number of targets.
Fireblade Charger

Fireblade Charger {R}

Creature - Goblin Warrior
As long as Fireblade Charger is equipped, it has haste.
When Fireblade Charger dies, it deals damage equal to its power to any target.
"Down in flames" isn't a destination, but a journey.
1/1
  • Zendikar Rising
Fireblast

Fireblast {4}{R}{R}

Instant
You may sacrifice two Mountains rather than pay this spell's mana cost.
Fireblast deals 4 damage to any target.
Embermages aren't well known for their diplomatic skills.
Firebolt

Firebolt {R}

Sorcery
Firebolt deals 2 damage to any target.
Flashback {4}{R}
"There's more where that came from!"
Firebrand Archer

Firebrand Archer {1}{R}

Creature - Human Archer
Whenever you cast a noncreature spell, Firebrand Archer deals 1 damage to each opponent.
A word of vengeance, and her arrows awaken in flame.
2/1
Firebrand Ranger

Firebrand Ranger {1}{R}

Creature - Human Soldier Ranger
{G}, {T}: You may put a basic land card from your hand onto the battlefield.
A skilled ranger can glance at the mud on your boots and tell where you last camped.
2/1
  • Invasion
Firebreathing

Firebreathing {R}

Enchantment - Aura
Enchant creature
{R}: Enchanted creature gets +1/+0 until end of turn.
The mage breathed in life-giving air and breathed out death-bringing fire.
Firecannon Blast

Firecannon Blast {1}{R}{R}

Sorcery
Firecannon Blast deals 3 damage to target creature.
Raid — Firecannon Blast deals 6 damage instead if you attacked this turn.
Goblins' fearlessness and diminutive size make them the perfect cannoneers.
Firecat Blitz

Firecat Blitz {X}{R}{R}

Sorcery
Create X 1/1 red Elemental Cat creature tokens with haste. Exile them at the beginning of the next end step.
Flashback—{R}{R}, Sacrifice X Mountains.
  • Judgment
Firedrinker Satyr

Firedrinker Satyr {R}

Creature - Satyr Shaman
Whenever Firedrinker Satyr is dealt damage, it deals that much damage to you.
{1}{R}: Firedrinker Satyr gets +1/+0 until end of turn and deals 1 damage to you.
Attending a satyr revel requires a high tolerance for pain.
2/1
  • Theros
Firefiend Elemental

Firefiend Elemental {3}{R}

Creature - Elemental
Haste
Renown 1
3/2
  • Magic Origins
Firefist Adept

Firefist Adept {4}{R}

Creature - Human Wizard
When Firefist Adept enters the battlefield, it deals X damage to target creature an opponent controls, where X is the number of Wizards you control.
The versatile "fiery gauntlet" is among the first spells young Ghitu mages learn.
3/3
  • Dominaria
Firefist Striker

Firefist Striker {1}{R}

Creature - Human Soldier
Battalion — Whenever Firefist Striker and at least two other creatures attack, target creature can't block this turn.
The flaming fist of Boros holds the promise of both protection and destruction in its grasp.
2/1
Fireflux Squad

Fireflux Squad {3}{R}

Creature - Human Soldier
Haste
Whenever Fireflux Squad attacks, you may exile another target attacking creature you control. If you do, reveal cards from the top of your library until you reveal a creature card. Put that card onto the battlefield tapped and attacking and the rest on the bottom of your library in a random order.
4/3
  • Commander 2020
Firefly

Firefly {3}{R}

Creature - Insect
Flying
{R}: Firefly gets +1/+0 until end of turn.
"If they don't pinch, they burn. Can't ya eat any of da bugs here?"
—Squee, goblin cabin hand
1/1
  • Tempest
Firefright Mage

Firefright Mage {R}

Creature - Goblin Spellshaper
{1}{R}, {T}, Discard a card: Target creature can't be blocked this turn except by artifact creatures and/or red creatures.
After millennia of advancement in goblin military theory, Toggo VI realized that almost everyone is afraid of fire.
1/1
  • Planar Chaos
Firemantle Mage

Firemantle Mage {2}{R}

Creature - Human Shaman Ally
Rally — Whenever Firemantle Mage or another Ally enters the battlefield under your control, creatures you control gain menace until end of turn.
"Come on, you twisted things! Don't you want to get acquainted?"
2/2
  • Battle for Zendikar