2645 cards found
Searing Barrage

Searing Barrage {4}{R}

Instant
Searing Barrage deals 5 damage to target creature.
Adamant — If at least three red mana was spent to cast this spell, Searing Barrage deals 3 damage to that creature's controller.
It emerged from the coldest depths of Lochmere only to face the fires of Irencrag.
  • Throne of Eldraine
Searing Blaze

Searing Blaze {R}{R}

Instant
Searing Blaze deals 1 damage to target player or planeswalker and 1 damage to target creature that player or that planeswalker's controller controls.
Landfall — If you had a land enter the battlefield under your control this turn, Searing Blaze deals 3 damage to that player or planeswalker and 3 damage to that creature instead.
Season of Gathering

Season of Gathering {4}{G}{G}

Sorcery
Choose up to five {P} worth of modes. You may choose the same mode more than once.
{P} — Put a +1/+1 counter on a creature you control. It gains vigilance and trample until end of turn.
{P}{P} — Choose artifact or enchantment. Destroy all permanents of the chosen type.
{P}{P}{P} — Draw cards equal to the greatest power among creatures you control.
  • Bloomburrow 192 286
Season of Loss

Season of Loss {3}{B}{B}

Sorcery
Choose up to five {P} worth of modes. You may choose the same mode more than once.
{P} — Each player sacrifices a creature.
{P}{P} — Draw a card for each creature you controlled that died this turn.
{P}{P}{P} — Each opponent loses X life, where X is the number of creature cards in your graveyard.
  • Bloomburrow 112 284
Season of Renewal

Season of Renewal {2}{G}

Instant
Choose one or both —
• Return target creature card from your graveyard to your hand.
• Return target enchantment card from your graveyard to your hand.
Pavement ripped like paper as the ancient kami awoke from her long slumber beneath the city.
  • Kamigawa: Neon Dynasty
Season of Weaving

Season of Weaving {4}{U}{U}

Sorcery
Choose up to five {P} worth of modes. You may choose the same mode more than once.
{P} — Draw a card.
{P}{P} — Choose an artifact or creature you control. Create a token that's a copy of it.
{P}{P}{P} — Return each nonland, nontoken permanent to its owner's hand.
  • Bloomburrow 68 283
Season of the Bold

Season of the Bold {3}{R}{R}

Sorcery
Choose up to five {P} worth of modes. You may choose the same mode more than once.
{P} — Create a tapped Treasure token.
{P}{P} — Exile the top two cards of your library. Until the end of your next turn, you may play them.
{P}{P}{P} — Until the end of your next turn, whenever you cast a spell, Season of the Bold deals 2 damage to up to one target creature.
  • Bloomburrow 152 285
Season of the Burrow

Season of the Burrow {3}{W}{W}

Sorcery
Choose up to five {P} worth of modes. You may choose the same mode more than once.
{P} — Create a 1/1 white Rabbit creature token.
{P}{P} — Exile target nonland permanent. Its controller draws a card.
{P}{P}{P} — Return target permanent card with mana value 3 or less from your graveyard to the battlefield with an indestructible counter on it.
  • Bloomburrow 29 282
Season's Beatings

Season's Beatings {R}{R}{R}{R}

Sorcery
Family gathering — Each creature target player controls deals damage equal to its power to another random creature that player controls.
Arriving home, he suddenly longed for the bloodsoaked battlefields behind him.
  • Happy Holidays
Second Sight

Second Sight {2}{U}

Instant
Choose one —
• Look at the top five cards of target opponent's library, then put them back in any order.
• Look at the top five cards of your library, then put them back in any order.
Entwine {U}
  • Darksteel
Sedgemoor Witch

Sedgemoor Witch {2}{B}

Creature - Human Warlock
Menace
Ward—Pay 3 life.
Magecraft — Whenever you cast or copy an instant or sorcery spell, create a 1/1 black and green Pest creature token with "When this creature dies, you gain 1 life."
3/2
See the Unwritten

See the Unwritten {4}{G}{G}

Sorcery
Reveal the top eight cards of your library. You may put a creature card from among them onto the battlefield. Put the rest into your graveyard.
Ferocious — If you control a creature with power 4 or greater, you may put two creature cards onto the battlefield instead of one.
  • Khans of Tarkir
Seedglaive Mentor

Seedglaive Mentor {1}{R}{W}

Creature - Mouse Soldier
Vigilance, haste
Valiant — Whenever Seedglaive Mentor becomes the target of a spell or ability you control for the first time each turn, put a +1/+1 counter on it.
"Your riposte is good, yes. But how's your footwork?"
3/2
  • Bloomburrow
Seedling Charm

Seedling Charm {G}

Instant
Choose one —
• Return target Aura attached to a creature to its owner's hand.
• Regenerate target green creature.
• Target creature gains trample until end of turn.
  • Mirage
Seedpod Caretaker

Seedpod Caretaker {2}{W}

Creature - Phyrexian Cleric
When Seedpod Caretaker enters, choose one —
• Put a +1/+1 counter on target artifact or creature you control.
• Transform target Incubator token you control.
His body clicked and hummed—a lullaby meant only for machines.
2/2
  • March of the Machine
Seek Bolas's Counsel

Seek Bolas's Counsel {U}{B}{R}

Sorcery
Choose one at random —
• You get an emblem with "At the beginning of your upkeep, pay {U}{B}{R}. If you don't, you lose the game."
• Each player discards their hand.
• Planeswalk to Pools of Becoming. (Once there, you can roll the planar die only if you're playing Planechase.)
• For each opponent, exile cards from the top of their library until you exile a nonland card. You may cast those cards without paying their mana costs.
• Destroy all creatures and non-Bolas planeswalkers.
• You get an emblem with "You can cast nonland cards from your sideboard."
Seeker of Slaanesh

Seeker of Slaanesh {3}{R}

Creature - Demon
Haste
Allure of Slaanesh — Each opponent must attack with at least one creature each combat if able.
War is a dance. And they're looking for partners.
3/3
  • Warhammer 40,000 Commander 85 85★
Seer's Sundial

Seer's Sundial {4}

Artifact
Landfall — Whenever a land you control enters, you may pay {2}. If you do, draw a card.
"The shadow travels toward the apex. I predict we will soon see the true measure of darkness."
Sefris of the Hidden Ways

Sefris of the Hidden Ways {W}{U}{B}

Legendary Creature - Human Wizard
Whenever one or more creature cards are put into your graveyard from anywhere, venture into the dungeon. This ability triggers only once each turn.
Create Undead — Whenever you complete a dungeon, return target creature card from your graveyard to the battlefield.
2/3
Related cards: Dungeon of the Mad Mage Lost Mine of Phandelver Tomb of Annihilation Undercity
Selesnya Charm

Selesnya Charm {G}{W}

Instant
Choose one —
• Target creature gets +2/+2 and gains trample until end of turn.
• Exile target creature with power 5 or greater.
• Create a 2/2 white Knight creature token with vigilance.
Selvala's Charge

Selvala's Charge {4}{G}

Sorcery
Parley — Each player reveals the top card of their library. For each nonland card revealed this way, you create a 3/3 green Elephant creature token. Then each player draws a card.
Selvala's arrival never goes unnoticed.
  • Conspiracy
Selvala's Enforcer

Selvala's Enforcer {3}{G}

Creature - Elf Warrior
Parley — When Selvala's Enforcer enters, each player reveals the top card of their library. For each nonland card revealed this way, put a +1/+1 counter on Selvala's Enforcer. Then each player draws a card.
2/2
  • Conspiracy
Selvala's Stampede

Selvala's Stampede {4}{G}{G}

Sorcery
Council's dilemma — Starting with you, each player votes for wild or free. Reveal cards from the top of your library until you reveal a creature card for each wild vote. Put those creature cards onto the battlefield, then shuffle the rest into your library. You may put a permanent card from your hand onto the battlefield for each free vote.
Selvala, Explorer Returned

Selvala, Explorer Returned {1}{G}{W}

Legendary Creature - Elf Scout
Parley{T}: Each player reveals the top card of their library. For each nonland card revealed this way, add {G} and you gain 1 life. Then each player draws a card.
"The Lowlands refuse to suffer at the whims of the High City."
2/4
Semblance Anvil

Semblance Anvil {3}

Artifact
Imprint — When Semblance Anvil enters, you may exile a nonland card from your hand.
Spells you cast that share a card type with the exiled card cost {2} less to cast.
Forged from what it forges.
  • The Brothers' War Retro Artifacts 52 115 115z
  • Scars of Mirrodin