4243 cards found
Isperia's Skywatch

Isperia's Skywatch {5}{U}

Creature - Vedalken Knight
Flying
When Isperia's Skywatch enters, detain target creature an opponent controls.
3/3
  • Return to Ravnica
Isperia, Supreme Judge

Isperia, Supreme Judge {2}{W}{W}{U}{U}

Legendary Creature - Sphinx
Flying
Whenever a creature attacks you or a planeswalker you control, you may draw a card.
"I serve only justice. But through that duty, I serve all of Ravnica."
6/4
Ithilien Kingfisher

Ithilien Kingfisher {2}{U}

Creature - Bird
Flying
When Ithilien Kingfisher dies, draw a card.
After their reunion, the Hobbits spent many days in Ithilien. The stream that flowed from the falls of Henneth Annûn could be heard in the night as it rushed down through its rocky gate.
2/1
  • The Lord of the Rings: Tales of Middle-earth 58 509
Ivory Gargoyle

Ivory Gargoyle {4}{W}

Creature - Gargoyle
Flying
When Ivory Gargoyle dies, return it to the battlefield under its owner's control at the beginning of the next end step and you skip your next draw step.
{4}{W}: Exile Ivory Gargoyle.
2/2
Related card: Molten Firebird
Ivy, Gleeful Spellthief

Ivy, Gleeful Spellthief {G}{U}

Legendary Creature - Faerie Rogue
Flying
Whenever a player casts a spell that targets only a single creature other than Ivy, Gleeful Spellthief, you may copy that spell. The copy targets Ivy.
2/1
Ixhel, Scion of Atraxa

Ixhel, Scion of Atraxa {1}{W}{B}{G}

Legendary Creature - Phyrexian Angel
Flying, vigilance, toxic 2
Corrupted — At the beginning of your end step, each opponent who has three or more poison counters exiles the top card of their library face down. You may look at and play those cards for as long as they remain exiled, and you may spend mana as though it were mana of any color to cast those spells.
2/5
  • Phyrexia: All Will Be One Commander 1 29 37
Iymrith, Desert Doom

Iymrith, Desert Doom {3}{U}{U}

Legendary Creature - Dragon
Flying
Iymrith, Desert Doom has ward {4} as long as it's untapped.
Whenever Iymrith deals combat damage to a player, draw a card. Then if you have fewer than three cards in hand, draw cards equal to the difference.
5/5
Jace's Mindseeker

Jace's Mindseeker {4}{U}{U}

Creature - Fish Illusion
Flying
When Jace's Mindseeker enters, target opponent mills five cards. You may cast an instant or sorcery spell from among them without paying its mana cost.
4/4
Jace's Phantasm

Jace's Phantasm {U}

Creature - Illusion
Flying
Jace's Phantasm gets +4/+4 as long as an opponent has ten or more cards in their graveyard.
In the abstract memories of the Iquati, Jace found interesting ideas to improve upon.
1/1
Jackdaw Savior

Jackdaw Savior {2}{W}

Creature - Bird Cleric
Flying
Whenever Jackdaw Savior or another creature you control with flying dies, return another target creature card with lesser mana value from your graveyard to the battlefield.
3/1
Jagged-Scar Archers

Jagged-Scar Archers {1}{G}{G}

Creature - Elf Archer
Jagged-Scar Archers's power and toughness are each equal to the number of Elves you control.
{T}: Jagged-Scar Archers deals damage equal to its power to target creature with flying.
*/*
Jagwasp Swarm

Jagwasp Swarm {3}{B}

Creature - Insect
Flying
"You know how to tell a sapling explorer from an old hardhead? See which one mistakes a swarm of jagwasps for the setting sun."
—Chadir the Navigator
3/2
  • Worldwake
Jalira's Show

Jalira's Show

Plane - Las Vegas
Whenever you attack, create a 1/1 red Performer creature token with flying.
Whenever you planeswalker here or chaos ensues, destroy up to one target creature. When you do, its controller reveals cards from the top of their library until they reveal a creature card. The player puts that card onto the battlefield, then puts the rest on the bottom of their library in a random order.
  • Unknown Event
Jason Bright, Glowing Prophet

Jason Bright, Glowing Prophet {2}{U}

Legendary Creature - Zombie Mutant Advisor
Whenever a Zombie or Mutant you control dies, if its power was different from its base power, draw a card.
Come Fly With Me{2}, Sacrifice a creature: Put a +1/+1 counter on target creature you control. It gains flying until end of turn.
2/3
Jaya's Phoenix

Jaya's Phoenix {4}{R}

Creature - Phoenix
Flying, haste
Whenever Jaya's Phoenix deals combat damage to a player or planeswalker, copy the next loyalty ability you activate this turn when you activate it. You may choose new targets for the copy.
Whenever you cast a planeswalker spell, you may return Jaya's Phoenix from your graveyard to the battlefield.
3/3
  • Commander Masters 738 768
Jelenn Sphinx

Jelenn Sphinx {3}{W}{U}

Creature - Sphinx
Flying, vigilance
Whenever Jelenn Sphinx attacks, other attacking creatures get +1/+1 until end of turn.
Few among the Azorius have ever spoken with the sphinxes, but all have felt their influence.
1/5
Jeleva, Nephalia's Scourge

Jeleva, Nephalia's Scourge {1}{U}{B}{R}

Legendary Creature - Vampire Wizard
Flying
When Jeleva, Nephalia's Scourge enters, each player exiles the top X cards of their library, where X is the amount of mana spent to cast Jeleva.
Whenever Jeleva attacks, you may cast an instant or sorcery spell from among cards exiled with Jeleva without paying its mana cost.
1/3
Jem Lightfoote, Sky Explorer

Jem Lightfoote, Sky Explorer {2}{W}{U}

Legendary Creature - Human Scout
Flying, vigilance
At the beginning of your end step, if you haven't cast a spell from your hand this turn, draw a card.
The nomadic Atiin rarely settle anywhere for more than a few seasons, but Jem never lets that stop her from seeing every last corner.
3/3
  • Outlaws of Thunder Junction
Jenara, Asura of War

Jenara, Asura of War {G}{W}{U}

Legendary Creature - Angel
Flying
{1}{W}: Put a +1/+1 counter on Jenara, Asura of War.
Wounded soldiers looked up, grateful for her appearance. But she passed over them, her eyes firmly on their foe.
3/3
Jenson Carthalion, Druid Exile

Jenson Carthalion, Druid Exile {G}{W}

Legendary Creature - Human Druid
Whenever you cast a multicolored spell, scry 1. If that spell was all colors, create a 4/4 white Angel creature token with flying and vigilance.
{5}, {T}: Add {W}{U}{B}{R}{G}.
He was born with the crescent-moon Mark of the Elder Druid, tying his fate to the druids of the Juniper Order.
2/2
  • Dominaria United Commander 3 78
Jeskai Runemark

Jeskai Runemark {2}{U}

Enchantment - Aura
Enchant creature
Enchanted creature gets +2/+2.
Enchanted creature has flying as long as you control a red or white permanent.
  • Fate Reforged
Jeskai Windscout

Jeskai Windscout {2}{U}

Creature - Bird Scout
Flying
Prowess
They range from Sage-Eye Stronghold to the farthest reaches of Tarkir.
2/1
  • Khans of Tarkir
Jetfire, Air Guardian
Jetfire, Ingenious Scientist

Jetfire, Air Guardian

Legendary Artifact - Vehicle
(Color indicator: Jetfire, Air Guardian is blue)
Living metal
Flying
{U}{U}{U}: Convert Jetfire, then adapt 3.
3/4
Card has other part: Jetfire, Ingenious Scientist
  • Transformers 3b 18b
Jetfire, Ingenious Scientist
Jetfire, Air Guardian

Jetfire, Ingenious Scientist {4}{U}

Legendary Artifact Creature - Robot
More Than Meets the Eye {3}{U}
Flying
Remove one or more +1/+1 counters from among artifacts you control: Target player adds that much {C}. This mana can't be spent to cast nonartifact spells. Convert Jetfire.
3/4
Card has other part: Jetfire, Air Guardian
  • Transformers 3a 18a
Jetting Glasskite

Jetting Glasskite {4}{U}{U}

Creature - Spirit
Flying
Whenever Jetting Glasskite becomes the target of a spell or ability for the first time each turn, counter that spell or ability.
The bolt struck with a flash and there was a terrible sound, as of glass shattering, but the creature was unharmed.
4/4