33523 cards found
Sulfurous Blast

Sulfurous Blast {2}{R}{R}

Instant
Sulfurous Blast deals 2 damage to each creature and each player. If you cast this spell during your main phase, Sulfurous Blast deals 3 damage to each creature and each player instead.
The Keldons used the toxic vents in the cracked earth to bolster their home's defenses.
Nimble Birdsticker

Nimble Birdsticker {2}{R}

Creature - Goblin
Reach
"What goes up must get stuck."
2/3
Mathise, Surge Channeler

Mathise, Surge Channeler {2}{U}

Legendary Creature - Human Elf Shaman
Whenever you cast an instant or sorcery spell with mana value 3 or greater, roll a d20.
1-9 | Each player draws a card.
10-19 | You draw a card.
20 | Copy that spell. You may choose new targets for the copy.
1/1
The Water Maro

The Water Maro {1}{W}{U}{G}

Legendary Creature - Elemental
When you cast The Water Maro, create a token that's a copy of it, except the copy isn't legendary.
The Water Maro's power and toughness are each equal to the number of permanents you control that are tokens and/or have the word "Maro" in the name.
DESTROY
*/*
  • Unknown Event
Amulet of Unmaking

Amulet of Unmaking {5}

Artifact
{5}, {T}, Exile this artifact: Exile target artifact, creature, or land. Activate only as a sorcery.
Trade to trade, not to keep.
—Suq'Ata motto
  • Mirage
Kargan Warleader (Alchemy)

Kargan Warleader (Alchemy) {1}{R}{W}

Creature - Human Warrior
Ward {1}
Other Warriors you control get +1/+1 and have ward {1}.
3/3
Related card: Kargan Warleader
  • Zendikar Rising
Thought Partition

Thought Partition {W}

Sorcery
Target opponent reveals all nonland cards in their hand. You may choose one of those cards. If you do, it perpetually becomes white and its mana cost perpetually becomes {5}.
  • Alchemy: Edge of Eternities
Sage Aven

Sage Aven {3}{U}

Creature - Bird Wizard
Flying
When this creature enters, look at the top four cards of your library, then put them back in any order.
1/3
Serrated Scorpion

Serrated Scorpion {B}

Creature - Scorpion
When this creature dies, it deals 2 damage to each opponent and you gain 2 life.
Each scorpion's venom is unique, thwarting sanctuary healers' attempts to develop an antidote.
1/2
Fires of Mount Doom

Fires of Mount Doom {2}{R}

Legendary Enchantment
When Fires of Mount Doom enters, it deals 2 damage to target creature an opponent controls. Destroy all Equipment attached to that creature.
{2}{R}: Exile the top card of your library. You may play that card this turn. When you play a card this way, Fires of Mount Doom deals 2 damage to each player.
  • The Lord of the Rings: Tales of Middle-earth 294 392
Zada, Hedron Grinder

Zada, Hedron Grinder {3}{R}

Legendary Creature - Goblin Ally
Whenever you cast an instant or sorcery spell that targets only Zada, copy that spell for each other creature you control that the spell could target. Each copy targets a different one of those creatures.
"A hedron holds magic for a thousand years—or less, if need be."
3/3
Debris Field Crusher

Debris Field Crusher {4}{R}

Artifact - Spacecraft
When this Spacecraft enters, it deals 3 damage to any target.
Station
STATION 8+
Flying
{1}{R}: This Spacecraft gets +2/+0 until end of turn.
1/5
  • Edge of Eternities
Kithkin Armor

Kithkin Armor {W}

Enchantment - Aura
Enchant creature
Enchanted creature can't be blocked by creatures with power 3 or greater.
Sacrifice this Aura: The next time a source of your choice would deal damage to enchanted creature this turn, prevent that damage.
  • Weatherlight
Elite Javelineer

Elite Javelineer {2}{W}

Creature - Human Soldier
Whenever this creature blocks, it deals 1 damage to target attacking creature.
"Precision is frequently more valuable than force."
2/2
The Ruinous Powers

The Ruinous Powers {2}{B}{R}

Enchantment
At the beginning of your upkeep, choose an opponent at random. Exile the top card of that player's library. Until end of turn, you may play that card and you may spend mana as though it were mana of any color to cast it. When you cast a spell this way, its owner loses life equal to its mana value.
  • Warhammer 40,000 Commander 139 139★
Sundering Fork

Sundering Fork

Artifact - Contraption
Whenever you crank this Contraption, destroy target artifact.
  • Unstable
Thermopod

Thermopod {4}{R}

Snow Creature - Slug
{S}: This creature gains haste until end of turn.
Sacrifice a creature: Add {R}.
Slicking the ice with its heated underside, the thermopod skates at great speed to overtake its prey.
4/3
Imaginary Pet

Imaginary Pet {1}{U}

Creature - Illusion
At the beginning of your upkeep, if you have a card in hand, return this creature to its owner's hand.
"It followed me home. Can I keep it?"
4/4
Wildwood Scourge

Wildwood Scourge {X}{G}

Creature - Hydra
This creature enters with X +1/+1 counters on it.
Whenever one or more +1/+1 counters are put on another non-Hydra creature you control, put a +1/+1 counter on this creature.
0/0
Glacian, Powerstone Engineer

Glacian, Powerstone Engineer {5}{U}

Legendary Creature - Human Artificer
{T}, Tap X untapped artifacts you control: Look at the top X cards of your library. Put one of those cards into your hand and the rest into your graveyard.
Partner
"His energy is as boundless as the powerstones'."
—Rebbec, architect of ascension
3/6
Zephyr Scribe

Zephyr Scribe {2}{U}

Creature - Human Monk
{U}, {T}: Draw a card, then discard a card.
Whenever you cast a noncreature spell, untap this creature.
"Ojutai's rule has allowed Tarkir's monks to learn from the truly enlightened."
—Sarkhan Vol
2/1
  • Dragons of Tarkir
Praetor's Grasp

Praetor's Grasp {1}{B}{B}

Sorcery
Search target opponent's library for a card and exile it face down. Then that player shuffles. You may play that card for as long as it remains exiled.
Sheoldred weaves every thread of information into a noose to hang her enemies.
Knickknack Ouphe

Knickknack Ouphe {X}{G}

Creature - Ouphe
This creature enters with X +1/+1 counters on it.
When this creature enters, reveal the top X cards of your library. You may put any number of Aura cards with mana value X or less from among them onto the battlefield. Then put all cards revealed this way that weren't put onto the battlefield on the bottom of your library in a random order.
1/1
  • Wilds of Eldraine Commander 18 54
Wall of Frost

Wall of Frost {1}{U}{U}

Creature - Wall
Defender
Whenever this creature blocks a creature, that creature doesn't untap during its controller's next untap step.
"I have seen countless petty warmongers gaze on it for a time before turning away."
—Sarlena, paladin of the Northern Verge
0/7
Skyclave Aerialist
Skyclave Invader

Skyclave Aerialist {1}{U}

Creature - Merfolk Scout
Flying
{4}{G/P}: Transform this creature. Activate only as a sorcery.
Together with her beloved falcon, she had explored every waterway on Zendikar, from the Tazeem highlands to the inland sea.
2/1
Card has other part: Skyclave Invader
  • March of the Machine