31329 cards found
Blazing Effigy

Blazing Effigy {1}{R}

Creature - Elemental
When Blazing Effigy dies, it deals X damage to target creature, where X is 3 plus the amount of damage dealt to Blazing Effigy this turn by other sources named Blazing Effigy.
0/3
  • Legends
Blazing Rootwalla

Blazing Rootwalla {R}

Creature - Lizard
{R}: Blazing Rootwalla gets +2/+0 until end of turn. Activate only once each turn.
Madness {0}
1/1
Blazing Salvo

Blazing Salvo {R}

Instant
Blazing Salvo deals 3 damage to target creature unless that creature's controller has Blazing Salvo deal 5 damage to them.
Barbarians equate courage with the ability to endure pain.
Blazing Shoal

Blazing Shoal {X}{R}{R}

Instant - Arcane
You may exile a red card with mana value X from your hand rather than pay this spell's mana cost.
Target creature gets +X/+0 until end of turn.
Blazing Sunsteel

Blazing Sunsteel {1}{R}

Artifact - Equipment
Equipped creature gets +1/+0 for each opponent you have.
Whenever equipped creature is dealt damage, it deals that much damage to any target.
Equip {4}
Wyleth emerged from the crater unscathed with the sun's fury trapped in his hands.
  • Commander Legends
Blazing Volley

Blazing Volley {R}

Sorcery
Blazing Volley deals 1 damage to each creature your opponents control.
"Don't ask me what to do if you miss. They're stingdrakes. Don't miss."
—Orthion, Lavabrink captain
Blind Fury

Blind Fury {2}{R}{R}

Instant
All creatures lose trample until end of turn. If a creature would deal combat damage to a creature this turn, it deals double that damage to that creature instead.
"Tell me . . . have you ever sung the Song of Blood?"
—Purraj of Urborg
  • Mirage
Blind with Anger

Blind with Anger {3}{R}

Instant - Arcane
Untap target nonlegendary creature and gain control of it until end of turn. That creature gains haste until end of turn.
"I can post only the most honorable and strong-willed samurai to defend your stronghold. I have seen what can happen to lesser men."
—General Takeno, letter to Lord Konda
  • Champions of Kamigawa
Blind-Spot Giant

Blind-Spot Giant {2}{R}

Creature - Giant Warrior
Blind-Spot Giant can't attack or block unless you control another Giant.
Among the solitude-loving giantkind, teamwork is unusual. But he appreciates hearing the occasional "Swing down and to your left."
4/3
Blindblast

Blindblast {2}{R}

Instant
Blindblast deals 1 damage to target creature. That creature can't block this turn.
Draw a card.
"Peril is in the eye of the beholder. At least, if your aim is good."
—Jaya Ballard
Blinding Flare

Blinding Flare {R}

Sorcery
Strive — This spell costs {R} more to cast for each target beyond the first.
Any number of target creatures can't block this turn.
  • Journey into Nyx
Blistering Barrier

Blistering Barrier {2}{R}

Creature - Wall
Defender
I live without food, stand without leg, wound without force, and am harder to fight than to kill. What am I?
—Femeref riddle
5/2
  • Mirage
Blistering Dieflyn

Blistering Dieflyn {3}{R}

Creature - Imp
Flying
{B/R}: Blistering Dieflyn gets +1/+0 until end of turn.
Any kithkin smith would love to catch a dieflyn for her kiln, relieving her of ever having to gather fuel again.
0/1
  • Shadowmoor
Blistering Firecat

Blistering Firecat {1}{R}{R}{R}

Creature - Elemental Cat
Trample, haste
At the beginning of the end step, sacrifice Blistering Firecat.
Morph {R}{R}
7/1
  • Onslaught
Blisterspit Gremlin

Blisterspit Gremlin {R}

Creature - Gremlin
{1}, {T}: Blisterspit Gremlin deals 1 damage to each opponent.
Whenever you cast a noncreature spell, untap Blisterspit Gremlin.
"Ah, we have a critic."
—Orthion, Lavabrink captain
1/1
Blisterstick Shaman

Blisterstick Shaman {2}{R}

Creature - Goblin Shaman
When Blisterstick Shaman enters, it deals 1 damage to any target.
A productive warren requires a good deal of prodding.
2/1
Blitz of the Thunder-Raptor

Blitz of the Thunder-Raptor {1}{R}

Instant
Blitz of the Thunder-Raptor deals damage to target creature or planeswalker equal to the number of instant and sorcery cards in your graveyard. If that creature or planeswalker would die this turn, exile it instead.
The sound of Vadrok's gigantic wings is ominous. But the true terror is when they fall silent.
  • Ikoria: Lair of Behemoths
Blockbuster

Blockbuster {3}{R}{R}

Enchantment
{1}{R}, Sacrifice Blockbuster: It deals 3 damage to each tapped creature and each player.
Vendors hung cords heavy with roots and laid out boxes of salted meat, unaware of the fiery disaster swiftly approaching.
  • Ravnica: City of Guilds
Blood Age General

Blood Age General {1}{R}

Creature - Spirit Warrior
{T}: Attacking Spirits get +1/+0 until end of turn.
His troops took the Fortress of Caerdoon centuries ago, yet he fights on.
2/2
  • Strixhaven: School of Mages
Blood Aspirant

Blood Aspirant {1}{R}

Creature - Satyr Berserker
Whenever you sacrifice a permanent, put a +1/+1 counter on Blood Aspirant.
{1}{R}, {T}, Sacrifice a creature or enchantment: Blood Aspirant deals 1 damage to target creature. That creature can't block this turn.
It's a small step from revel to bloodbath.
1/1
Blood Feud

Blood Feud {4}{R}{R}

Sorcery
Target creature fights another target creature.
Succession is a matter of blood, and by blood it is often decided.
Blood Frenzy

Blood Frenzy {1}{R}

Instant
Cast this spell only before the combat damage step.
Target attacking or blocking creature gets +4/+0 until end of turn. Destroy that creature at the beginning of the next end step.
"When Torahn bellows, none survive—not even the warrior whose horns he rides."
—Talruum adage
Blood Hound

Blood Hound {2}{R}

Creature - Dog
Whenever you're dealt damage, you may put that many +1/+1 counters on Blood Hound.
At the beginning of your end step, remove all +1/+1 counters from Blood Hound.
1/1
  • Mercadian Masques
Blood Hypnotist

Blood Hypnotist {2}{R}

Creature - Vampire
Blood Hypnotist can't block.
Whenever you sacrifice one or more Blood tokens, target creature can't block this turn. This ability triggers only once each turn.
Arvon was ecstatic to offer his blood to such a captivating creature.
3/3
Blood Knight

Blood Knight {R}{R}

Creature - Human Knight
First strike, protection from white
His is the fury of the wildfire, the boiling blood of the volcano. He fights you not because you've wronged him, but because you're there.
2/2
Related card: Black Knight