33549 cards found
Argent Dais

Argent Dais {1}{W}

Artifact
This artifact enters with two oil counters on it.
Whenever two or more creatures attack, put an oil counter on this artifact.
{2}, {T}, Remove two oil counters from this artifact: Exile another target nonland permanent. Its controller draws two cards.
Aarakocra Sneak

Aarakocra Sneak {3}{U}

Creature - Bird Rogue
Flying
When this creature enters, you take the initiative.
"Shhh! I think I hear goblins. And I definitely smell them."
1/4
Related cards: The Initiative Undercity
  • Commander Legends: Battle for Baldur's Gate
Arms Depot

Arms Depot

Artifact - Contraption
Whenever you crank this Contraption, put two +1/+1 counters on target creature.
  • Unstable
Draw Team Lines

Draw Team Lines {2}{W}{W}

Sorcery
Team Cloudspire — Destroy all creatures with power 4 or greater.
Team Speed Demons — Return all creature cards with power 3 or less from your graveyard to the battlefield.
  • Unknown Event
Weathered Bodyguards

Weathered Bodyguards {5}{W}

Creature - Human Soldier
As long as this creature is untapped, all combat damage that would be dealt to you by unblocked creatures is dealt to this creature instead.
Morph {3}{W}
2/5
  • Time Spiral
Wistful Puppeteer

Wistful Puppeteer {3}{U}

Creature - Human Artificer
When Wistful Puppeteer enters the battlefield, create an Animated Role attached to up to one target noncreature artifact you control. (Enchanted permanent is a 4/4 artifact creature.)
Whenever one or more artifact creatures you control deal combat damage to an opponent, draw a card.
2/2
  • Unknown Event
Lurking Predators

Lurking Predators {4}{G}{G}

Enchantment
Whenever an opponent casts a spell, reveal the top card of your library. If it's a creature card, put it onto the battlefield. Otherwise, you may put that card on the bottom of your library.
All are prey to the eyes of the wild.
Willow Satyr

Willow Satyr {2}{G}{G}

Creature - Satyr
You may choose not to untap this creature during your untap step.
{T}: Gain control of target legendary creature for as long as you control this creature and this creature remains tapped.
1/1
Venarian Glimmer

Venarian Glimmer {X}{U}

Instant
Target player reveals their hand. You choose a nonland card with mana value X or less from it. That player discards that card.
Dream of nothing, and wake to a dream come true.
  • Planar Chaos
Ironroot Treefolk

Ironroot Treefolk {4}{G}

Creature - Treefolk
"'I'll show you how to handle the treefolk!' the giant bragged, and he strode off into the forest. Two days later he returned, his face masked in sap and a nest behind his ear. None dared ask who won."
—Azeworai, "The Treeling"
3/5
Throne of the High City

Throne of the High City

Land
{T}: Add {C}.
{4}, {T}, Sacrifice this land: You become the monarch.
A shining symbol of Paliano's true ruler—ambition.
Marsh Goblins

Marsh Goblins {B}{R}

Creature - Goblin
Swampwalk
Even the other Goblin races shun the Marsh Goblins, thanks to certain unwholesome customs they practice.
1/1
  • The Dark
Necropolis Fiend

Necropolis Fiend {7}{B}{B}

Creature - Demon
Delve
Flying
{X}, {T}, Exile X cards from your graveyard: Target creature gets -X/-X until end of turn.
4/5
Teferi, Timebender

Teferi, Timebender {4}{W}{U}

Legendary Planeswalker - Teferi
[+2]: Untap up to one target artifact or creature.
[–3]: You gain 2 life and draw two cards.
[–9]: Take an extra turn after this one.
Loyalty:
5
Related card: Niambi, Faithful Healer
  • Dominaria
Mary Jane Watson

Mary Jane Watson {1}{G/W}

Legendary Creature - Human Performer
Whenever a Spider you control enters, draw a card. This ability triggers only once each turn.
Charismatic and confident, Mary Jane was born for the limelight.
2/2
Uthros Scanship

Uthros Scanship {3}{U}

Artifact - Spacecraft
When this Spacecraft enters, draw two cards, then discard a card.
Station
STATION 8+
Flying
4/4
  • Edge of Eternities
Carnelian Orb of Dragonkind (Alchemy)

Carnelian Orb of Dragonkind (Alchemy) {2}{R}

Artifact
{T}: Add one mana of any color. If that mana is spent on a Dragon creature spell, it gains haste until end of turn.
Related card: Carnelian Orb of Dragonkind
  • Alchemy Horizons: Baldur's Gate
River Serpent

River Serpent {5}{U}

Creature - Serpent
This creature can't attack unless there are five or more cards in your graveyard.
Cycling {U}
Though the Luxa River brings life to Naktamun, it's not without dangers.
5/5
Parapet

Parapet {1}{W}

Enchantment
You may cast this spell as though it had flash. If you cast it any time a sorcery couldn't have been cast, the controller of the permanent it becomes sacrifices it at the beginning of the next cleanup step.
Creatures you control get +0/+1.
There is no wall that can't be improved by making it taller.
  • Visions
Modular Monstrosity

Modular Monstrosity {7}

Artifact Creature - Construct
Whenever an opponent casts a spell, you have five seconds to choose a keyword you haven't chosen for a card named Modular Monstrosity today that's been printed on a creature card. If you do, this creature gains that ability. Otherwise, this creature loses all keyword abilities.
3/3
Rally Maneuver

Rally Maneuver {2}{W}

Instant
Target creature gets +2/+0 and gains first strike until end of turn. Up to one other target creature gets +0/+2 and gains lifelink until end of turn.
"Don't give up! You are steel and fire, and victory is yours to seize."
Rose Room Treasurer

Rose Room Treasurer {3}{R}

Creature - Ogre Warrior
Alliance — Whenever another creature you control enters, create a Treasure token if this is the first or second time this ability has resolved this turn. Otherwise, you may pay {X}. When you do, this creature deals X damage to any target.
4/3
Elvish Aberration

Elvish Aberration {5}{G}

Creature - Elf Mutant
{T}: Add {G}{G}{G}.
Forestcycling {2}
4/5
Gavony Ironwright

Gavony Ironwright {2}{W}

Creature - Human Soldier
Fateful hour — As long as you have 5 or less life, other creatures you control get +1/+4.
"I wish my work could shelter everyone, yet I pray we are never so few that it does."
1/4
  • Dark Ascension
Eliminate the Impossible

Eliminate the Impossible {1}{U}

Instant
Investigate. Creatures your opponents control get -2/-0 until end of turn. If any of them are suspected, they're no longer suspected.
"Half the city had motive. Time to narrow down who also had the means and opportunity."
  • Murders at Karlov Manor