2968 cards found
Ooze Flux

Ooze Flux {3}{G}

Enchantment
{1}{G}, Remove one or more +1/+1 counters from among creatures you control: Create an X/X green Ooze creature token, where X is the number of +1/+1 counters removed this way.
  • Gatecrash
Ooze Garden

Ooze Garden {1}{G}

Enchantment
{1}{G}, Sacrifice a non-Ooze creature: Create an X/X green Ooze creature token, where X is the sacrificed creature's power. Activate only as a sorcery.
Jund has little necromancy. Instead, the flesh of its dead gives rise to algal fiends.
  • Shards of Alara
Open the Graves

Open the Graves {3}{B}{B}

Enchantment
Whenever a nontoken creature you control dies, create a 2/2 black Zombie creature token.
It was a night like any other. It would soon become a night no one would ever forget.
Ophiomancer

Ophiomancer {2}{B}

Creature - Human Shaman
At the beginning of each upkeep, if you control no Snakes, create a 1/1 black Snake creature token with deathtouch.
"There are dark, ancient arts that fascinate even me."
—Sorin Markov
2/2
Orchard Strider

Orchard Strider {4}{G}{G}

Creature - Treefolk
When Orchard Strider enters the battlefield, create two Food tokens.
Basic landcycling {1}{G}
6/4
Ordered Migration

Ordered Migration {3}{W}{U}

Sorcery
Domain — Create a 1/1 blue Bird creature token with flying for each basic land type among lands you control.
"Birds reach all parts of the world," said Barrin. "They will make excellent scouts."
  • Invasion
Origin Spellbomb

Origin Spellbomb {1}

Artifact
{1}, {T}, Sacrifice Origin Spellbomb: Create a 1/1 colorless Myr artifact creature token.
When Origin Spellbomb is put into a graveyard from the battlefield, you may pay {W}. If you do, draw a card.
  • Scars of Mirrodin
Origin of the Hidden Ones

Origin of the Hidden Ones {3}{R}

Enchantment - Saga
I — Origin of the Hidden Ones deals 4 damage to any target.
II — Create two 1/1 black Assassin creature tokens with menace.
III — Whenever an Assassin you control attacks this turn, create a 1/1 black Assassin creature token with menace that's tapped and attacking.
  • Assassin's Creed
Ornitharch

Ornitharch {3}{W}{W}

Creature - Archon
Flying
Tribute 2
When Ornitharch enters the battlefield, if tribute wasn't paid, create two 1/1 white Bird creature tokens with flying.
3/3
  • Born of the Gods
Orochi Eggwatcher

Orochi Eggwatcher {2}{G}

Creature - Snake Shaman
{2}{G}, {T}: Create a 1/1 green Snake creature token. If you control ten or more creatures, flip Orochi Eggwatcher.
1/1
Card has other part: Shidako, Broodmistress
  • Champions of Kamigawa
Orochi Hatchery

Orochi Hatchery {X}{X}

Artifact
Orochi Hatchery enters the battlefield with X charge counters on it.
{5}, {T}: Create a 1/1 green Snake creature token for each charge counter on Orochi Hatchery.
Orochi Soul-Reaver

Orochi Soul-Reaver {5}{B}

Creature - Snake Ninja Rogue
Ninjutsu {3}{B}
Whenever one or more creatures you control deal combat damage to a player, create a Treasure token and manifest the top card of that player's library.
5/4
  • Outlaws of Thunder Junction Commander 22 58
Orthion, Hero of Lavabrink

Orthion, Hero of Lavabrink {3}{R}

Legendary Creature - Human Soldier
{1}{R}, {T}: Create a token that's a copy of another target creature you control. It gains haste. Sacrifice it at the beginning of the next end step. Activate only as a sorcery.
{6}{R}{R}{R}, {T}: Create five tokens that are copies of another target creature you control. They gain haste. Sacrifice them at the beginning of the next end step. Activate only as a sorcery.
3/3
  • March of the Machine 334 379
Orvar, the All-Form

Orvar, the All-Form {3}{U}

Legendary Creature - Shapeshifter
Changeling
Whenever you cast an instant or sorcery spell, if it targets one or more other permanents you control, create a token that's a copy of one of those permanents.
When a spell or ability an opponent controls causes you to discard this card, create a token that's a copy of target permanent.
3/3
Osgir, the Reconstructor

Osgir, the Reconstructor {2}{R}{W}

Legendary Creature - Giant Artificer
Vigilance
{1}, Sacrifice an artifact: Target creature you control gets +2/+0 until end of turn.
{X}, {T}, Exile an artifact card with mana value X from your graveyard: Create two tokens that are copies of the exiled card. Activate only as a sorcery.
4/4
Osgood, Operation Double

Osgood, Operation Double {2}{U}{U}

Legendary Creature - Human Alien Shapeshifter
When you cast this spell, create a token that's a copy of it, except it isn't legendary.
{T}: Add {C}. Spend this mana only to cast an artifact spell or activate an ability of an artifact.
Paradox — Whenever you cast a spell from anywhere other than your hand, investigate.
2/2
Otharri, Suns' Glory

Otharri, Suns' Glory {3}{R}{W}

Legendary Creature - Phoenix
Flying, lifelink, haste
Whenever Otharri, Suns' Glory attacks, you get an experience counter. Then create a 2/2 red Rebel creature token that's tapped and attacking for each experience counter you have.
{2}{R}{W}, Tap an untapped Rebel you control: Return Otharri from your graveyard to the battlefield tapped.
3/3
  • Phyrexia: All Will Be One Commander 3 39
Otherworldly Outburst

Otherworldly Outburst {R}

Instant
Target creature gets +1/+0 until end of turn. When that creature dies this turn, create a 3/2 colorless Eldrazi Horror creature token.
A tiny crack is enough to open the mind to Emrakul.
  • Eldritch Moon
Otterball Antics

Otterball Antics {1}{U}

Sorcery
Create a 1/1 blue and red Otter creature token with prowess. If this spell was cast from anywhere other than your hand, put a +1/+1 counter on that creature.
Flashback {3}{U}
  • Bloomburrow
Outlaw Stitcher

Outlaw Stitcher {3}{U}

Creature - Human Warlock
When Outlaw Stitcher enters the battlefield, create a 2/2 blue and black Zombie Rogue creature token, then put two +1/+1 counters on that token for each spell you've cast this turn other than the first.
Plot {4}{U}
1/4
  • Outlaws of Thunder Junction
Outlaws' Merriment

Outlaws' Merriment {1}{R}{W}{W}

Enchantment
At the beginning of your upkeep, choose one at random. Create a red and white creature token with those characteristics.
• 3/1 Human Warrior with trample and haste.
• 2/1 Human Cleric with lifelink and haste.
• 1/2 Human Rogue with haste and "When this creature enters the battlefield, it deals 1 damage to any target."
Overcooked

Overcooked {2}{R}

Enchantment
Players can't gain life.
Celebration — At the beginning of your end step, create a Food token. If two or more nonland permanents entered the battlefield under your control this turn, instead conjure a card named Food Fight onto the battlefield.
Related card: Food Fight
  • Alchemy: Wilds of Eldraine
Overencumbered

Overencumbered {1}{W}

Enchantment - Aura
Enchant opponent
When Overencumbered enters the battlefield, enchanted opponent creates a Clue token, a Food token, and a Junk token.
At the beginning of combat on enchanted opponent's turn, that player may pay {1} for each artifact they control. If they don't, creatures can't attack this combat.
Overgrown Armasaur

Overgrown Armasaur {3}{G}{G}

Creature - Dinosaur
Enrage — Whenever Overgrown Armasaur is dealt damage, create a 1/1 green Saproling creature token.
It embodies the riotous growth of the jungle, where creatures crowd upon creatures, where roots sprawl and vines swarm.
4/4
Related card: Loose in the Park
Overseer of the Damned

Overseer of the Damned {5}{B}{B}

Creature - Demon
Flying
When Overseer of the Damned enters the battlefield, you may destroy target creature.
Whenever a nontoken creature an opponent controls dies, create a tapped 2/2 black Zombie creature token.
5/5