4059 cards found
Kindly Cognician

Kindly Cognician {1}{U}

Artifact Creature - Cyborg Artificer
Spells you cast that refer to artifacts or Contraptions in their rules text cost {1} less to cast.
"What's wrong, dear? Nothing a 44-to-22 bronze spur gear and reducer pairing couldn't fix, I bet."
1/3
  • Unstable
Kindred Denial

Kindred Denial {2}{U}{U}

Instant
Counter target spell. Seek a card with the same mana value as that spell.
  • Alchemy: Innistrad
Kindslaver

Kindslaver {5}

Legendary Artifact
{5}, {T}, Sacrifice Kindslaver: A person outside the game controls target player during that player's next turn. Neither player may advise that person until the end of that turn.
"Just relax—I brought in a substitute."
King Suleiman

King Suleiman {1}{W}

Creature - Human Noble
{T}: Destroy target Djinn or Efreet.
"We made tempestuous winds obedient to Solomon . . . And many of the devils We also made obedient to him."
—The Qur'an, 21:81
1/1
Related card: City in a Bottle
  • Arabian Nights
King's Assassin

King's Assassin {1}{B}{B}

Creature - Human Assassin
{T}: Destroy target tapped creature. Activate only during your turn, before attackers are declared.
Fear is as effective a weapon as the blade.
1/1
Kiora, the Tide's Fury

Kiora, the Tide's Fury {3}{U}

Legendary Planeswalker - Kiora
[+1]: Conjure a card named Kraken Hatchling into your hand.
[+1]: Untap target creature or land. Prevent all damage that would be dealt to and dealt by that permanent until your next turn.
[–3]: You may sacrifice a Kraken. If you do, create an 8/8 blue Kraken creature token.
Loyalty:
4
Related card: Kraken Hatchling
  • Jumpstart: Historic Horizons
Kiss of Death

Kiss of Death {4}{B}{B}

Sorcery
Kiss of Death deals 4 damage to target opponent or planeswalker. You gain 4 life.
"I'd sooner lock lips with a viper. At least I might walk away from that."
—Elvish scout
  • Portal Second Age
Kitt Kanto, Mayhem Diva

Kitt Kanto, Mayhem Diva {1}{R}{G}{W}

Legendary Creature - Cat Bard Druid
When Kitt Kanto enters, create a 1/1 green and white Citizen creature token.
At the beginning of combat on each player's turn, you may tap two untapped creatures you control. When you do, target creature that player controls gets +2/+2 and gains trample until end of turn. Goad that creature.
3/3
Kjeldoran Escort

Kjeldoran Escort {2}{W}{W}

Creature - Human Soldier
Banding
"We willingly trade with Kjeldor, but the peace we build must come from both our lands."
—Lovisa Coldeyes, Balduvian Chieftain
2/3
  • Alliances 7a 7b
Kjeldoran Guard

Kjeldoran Guard {1}{W}

Creature - Human Soldier
{T}: Target creature gets +1/+1 until end of turn. When that creature leaves the battlefield this turn, sacrifice Kjeldoran Guard. Activate only during combat and only if defending player controls no snow lands.
1/1
  • Ice Age
Kjeldoran Knight

Kjeldoran Knight {W}{W}

Creature - Human Knight
Banding
{1}{W}: Kjeldoran Knight gets +1/+0 until end of turn.
{W}{W}: Kjeldoran Knight gets +0/+2 until end of turn.
"Those who do not ride the wind on Aesthir still command loyalty and respect."
—Arna Kennerüd, Skyknight
1/1
  • Ice Age
Kjeldoran Phalanx

Kjeldoran Phalanx {5}{W}

Creature - Human Soldier
First strike; banding
"There's nothing I like better than watching a street full of soldiers kicking down the doors of the guilty and the impure."
—Avram Garrisson, Leader of the Knights of Stromgald
2/5
  • Ice Age
Kjeldoran Skyknight

Kjeldoran Skyknight {2}{W}

Creature - Human Knight
Flying; first strike; banding
"My Aesthir is my most trusted ally. We fight as one and live as one, and we will die as one."
—Arna Kennerüd, Skyknight
1/1
  • Ice Age
Kjeldoran Warrior

Kjeldoran Warrior {W}

Creature - Human Warrior
Banding
"Give me a thousand such Warriors and I could change the world."
—Avram Garrisson, Leader of the Knights of Stromgald
1/1
  • Ice Age
Klauth, Unrivaled Ancient

Klauth, Unrivaled Ancient {5}{R}{G}

Legendary Creature - Dragon
Flying, haste
Whenever Klauth, Unrivaled Ancient attacks, add X mana in any combination of colors, where X is the total power of attacking creatures. Spend this mana only to cast spells. Until end of turn, you don't lose this mana as steps and phases end.
4/4
  • The List
  • Forgotten Realms Commander 50 320
Klement, Death Acolyte

Klement, Death Acolyte {1}{W}{B}

Legendary Creature - Tiefling Cleric
When this creature specializes, create two 2/2 black Zombie creature tokens.
3/3
Related cards: Klement, Knowledge Acolyte Klement, Life Acolyte Klement, Nature Acolyte Klement, Novice Acolyte Klement, Tempest Acolyte
  • Alchemy Horizons: Baldur's Gate
Klement, Knowledge Acolyte

Klement, Knowledge Acolyte {1}{W}{U}

Legendary Creature - Tiefling Cleric
Vigilance
When this creature specializes, seek three nonland permanent cards. Choose one of those cards and shuffle the rest into your library.
3/4
Related cards: Klement, Death Acolyte Klement, Life Acolyte Klement, Nature Acolyte Klement, Novice Acolyte Klement, Tempest Acolyte
  • Alchemy Horizons: Baldur's Gate
Klement, Life Acolyte

Klement, Life Acolyte {1}{W}{W}

Legendary Creature - Tiefling Cleric
Lifelink
When this creature specializes, you get a one-time boon with "When you cast a creature spell, that creature enters with a lifelink counter on it."
3/3
Related cards: Klement, Death Acolyte Klement, Knowledge Acolyte Klement, Nature Acolyte Klement, Novice Acolyte Klement, Tempest Acolyte
  • Alchemy Horizons: Baldur's Gate
Klement, Nature Acolyte

Klement, Nature Acolyte {1}{G}{W}

Legendary Creature - Tiefling Cleric
When Klement, Nature Acolyte leaves the battlefield, create a 4/4 green Ox creature token.
4/4
Related cards: Klement, Death Acolyte Klement, Knowledge Acolyte Klement, Life Acolyte Klement, Novice Acolyte Klement, Tempest Acolyte
  • Alchemy Horizons: Baldur's Gate
Klement, Novice Acolyte

Klement, Novice Acolyte {1}{W}

Legendary Creature - Tiefling Cleric
Specialize {2}
When Klement, Novice Acolyte enters, creature cards in your hand perpetually get +1/+1.
2/2
Related cards: Klement, Death Acolyte Klement, Knowledge Acolyte Klement, Life Acolyte Klement, Nature Acolyte Klement, Tempest Acolyte
  • Alchemy Horizons: Baldur's Gate
Klement, Tempest Acolyte

Klement, Tempest Acolyte {1}{R}{W}

Legendary Creature - Tiefling Cleric
Double strike
Whenever Klement, Tempest Acolyte is dealt damage, it deals that much damage to any target.
2/3
Related cards: Klement, Death Acolyte Klement, Knowledge Acolyte Klement, Life Acolyte Klement, Nature Acolyte Klement, Novice Acolyte
  • Alchemy Horizons: Baldur's Gate
Kneel Before My Legions

Kneel Before My Legions

Scheme
When you set this scheme in motion, choose one —
• Create a 4/4 colorless Scarecrow artifact creature token with vigilance.
• Creatures you control get +3/+3 and gain vigilance and trample until end of turn.
"You wish to beg for mercy? Save your breath for screaming."
  • Duskmourn: House of Horror Commander
Knife and Death

Knife and Death {2}{B}{B}

Sorcery
Just a second (As long as this spell is on the stack, players can't move permanents.)
One at a time, throw ten cards you own from outside the game onto the playing area from a distance of at least three feet (about one meter). For each of those cards, Knife and Death deals 1 damage to each creature or planeswalker you don't control that card is touching. You gain life equal to the damage dealt this way.
  • Unfinity 77 363
Knight in _____ Armor

Knight in _____ Armor {1}{W}

Creature - Human Knight Performer
First strike
As this creature enters, you may put a name sticker on it.
This creature has protection from names that start with the same letter as a name sticker on it.
The lucky armor stopped lightning and lasers, but sadly, also love.
2/1
  • Unfinity 17 303
Knight of Lost Causes

Knight of Lost Causes {W}{W}

Creature - Human Knight
Vigilance
As long as you are way behind, Knight of Lost Causes gets +3/+3 and has indestructible. (You are way behind if, at any point during this turn, an opponent had 10 or more life than you, controlled at least three more creatures than you, or had at least three more cards in hand than you.)
2/2
  • Mystery Booster 2